Player Matchup

Mercury
Mercury
ArchieBad214
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 262L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jonnytlb
Morgan Le Fay
Level 136
God Stats
0W - 2L
1,623 SR
Queue Stats
21W - 34L
1,445 Elo+
Party 3
Surtr
Surtr
SigmaBrony
Surtr
Level 113
God Stats
0W - 3L
1,248 SR
Queue Stats
129W - 119L
1,557 Elo+
Party 2
Ymir
Ymir
Slime8446
Ymir
Level 103
God Stats
4W - 3L
1,739 SR
Queue Stats
176W - 188L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
Zallish
Ne Zha
Level 205
God Stats
0W - 1L
1,518 SR
Queue Stats
26W - 43L
1,397 Elo+
Party 3
Team Averages
Level 143
1,526 SR
1,478 Elo+

VS

Team Averages
Level 137
1,444 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Jabresus
Gilgamesh
Level 144
God Stats
1W - 0L
1,460 SR
Queue Stats
52W - 42L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
LEO23YT
Jing Wei
Level 121
God Stats
1W - 3L
1,160 SR
Queue Stats
96W - 91L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mythsiah
Kumbhakarna
Level 171
God Stats
4W - 2L
1,496 SR
Queue Stats
184W - 182L
1,519 Elo+
Solo
Arachne
Arachne
THEKILLER560
Arachne
Level 109
God Stats
13W - 8L
1,604 SR
Queue Stats
518W - 522L
1,555 Elo+
Solo
Nu Wa
Nu Wa
TuskieMedic
Nu Wa
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArchieBad214
Mercury
9
0 / 5 / 0
5,699
570
2,084
5,969
1,773
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
Jonnytlb
Morgan Le Fay
15
0 / 2 / 3
7,098
710
16,908
8,356
3,585
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
1 / 4 / 0
6,061
606
3,004
6,817
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
11
0 / 2 / 2
6,509
651
1,394
5,851
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Zallish
Ne Zha
15
2 / 5 / 1
7,075
708
15,143
9,905
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jabresus
Gilgamesh
15
10 / 0 / 7
9,640
964
8,242
12,283
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
LEO23YT
Jing Wei
15
3 / 2 / 15
8,673
867
8,363
11,135
4,327
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Mythsiah
Kumbhakarna
15
1 / 0 / 17
9,181
918
3,293
14,816
10,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
THEKILLER560
Arachne
15
1 / 0 / 17
8,482
848
5,903
5,858
4,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 11
8,278
828
7,971
7,971
3,227
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
3
Kills
18
18
Deaths
3
6
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArchieBad214
Mercury
0
5
0
0
W
Gilgamesh
Jabresus
Gilgamesh
10
0
7
13.5
L
Morgan Le Fay
Jonnytlb
Morgan Le Fay
0
2
3
0.75
W
Jing Wei
LEO23YT
Jing Wei
3
2
15
5.25
W
Kumbhakarna
Mythsiah
Kumbhakarna
1
0
17
9.5
L
Surtr
1
4
0
0.25
L
Ymir
0
2
2
0.5
W
Arachne
THEKILLER560
Arachne
1
0
17
9.5
W
3
1
11
8.5
L
Ne Zha
Zallish
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
33,772
36,898
Taken
52,063
19,612
Mitigated
33,858
8,939
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArchieBad214
Mercury
2,084
102
0
378
5,969
1,773
0
2,380
3,589
0
3,249
W
Gilgamesh
Jabresus
Gilgamesh
8,242
763
3,049
2,037
12,283
10,696
444
4,494
7,789
0
23,138
L
Morgan Le Fay
Jonnytlb
Morgan Le Fay
16,908
389
174
3,688
8,356
3,585
0
3,843
4,382
40,175
0
W
Jing Wei
LEO23YT
Jing Wei
8,363
5,937
0
2,306
11,135
4,327
4,020
3,382
7,753
0
21,292
W
Kumbhakarna
Mythsiah
Kumbhakarna
3,293
46
4,096
4,008
14,816
10,775
1,367
6,674
8,142
7,626
0
L
Surtr
3,004
338
384
682
6,817
4,857
0
1,869
4,769
134
9,718
L
Ymir
1,394
0
293
689
5,851
4,573
0
1,530
4,281
5,174
0
W
Arachne
THEKILLER560
Arachne
5,903
4,915
0
1,380
5,858
4,833
501
1,935
3,923
0
13,171
W
7,971
1,647
2,175
2,450
7,971
3,227
898
1,872
6,099
21,684
741
L
Ne Zha
Zallish
Ne Zha
15,143
509
532
2,119
9,905
4,824
0
1,457
8,150
0
40,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
44,254
124
Minions Killed
133
0
Camps Cleared
0
636,867
Distance Traveled
969,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,699
570
10
1
0
78,941
0
W
Gilgamesh
9,640
964
39
4
0
191,738
0
L
Morgan Le Fay
7,098
710
56
6
0
192,017
0
W
Jing Wei
8,673
867
35
4
0
174,670
0
W
Kumbhakarna
9,181
918
9
1
0
167,609
0
L
Surtr
6,061
606
8
1
0
92,107
0
L
Ymir
6,509
651
12
1
0
90,427
0
W
Arachne
8,482
848
32
3
0
243,122
0
W
Nu Wa
8,278
828
18
2
0
192,002
0
L
Ne Zha
7,075
708
38
4
0
183,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role