Player Matchup

Izanami
Izanami
ESMauroo
Izanami
Level 157
God Stats
1W - 1L
1,827 SR
Queue Stats
43W - 38L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
ElGordoKyou3
Ix Chel
Level 150
God Stats
1W - 2L
1,517 SR
Queue Stats
188W - 182L
1,492 Elo+
Party 1
Janus
Janus
Yair99
Janus
Level 138
God Stats
0W - 3L
1,190 SR
Queue Stats
55W - 66L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
capogamer19267
Sylvanus
Level 102
God Stats
3W - 3L
1,723 SR
Queue Stats
40W - 42L
1,474 Elo+
Solo
Cliodhna
Cliodhna
ŋεℓℓiεℓ
Cliodhna
Level 201
God Stats
4W - 5L
1,529 SR
Queue Stats
236W - 240L
1,474 Elo+
Party 1
Team Averages
Level 150
1,557 SR
1,492 Elo+

VS

Team Averages
Level 146
1,492 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Pastillero87
Zhong Kui
Level 158
God Stats
51W - 70L
1,447 SR
Queue Stats
308W - 319L
1,446 Elo+
Solo
Serqet
Serqet
Sonsine
Serqet
Level 146
God Stats
1W - 0L
1,427 SR
Queue Stats
51W - 40L
1,535 Elo+
Party 2
Shiva
Shiva
ThievingChalk5
Shiva
Level 128
God Stats
20W - 17L
1,585 SR
Queue Stats
391W - 409L
1,491 Elo+
Solo
Cthulhu
Cthulhu
xZePequenoBR
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ESMauroo
Izanami
12
2 / 1 / 1
6,660
605
5,339
5,991
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
ElGordoKyou3
Ix Chel
11
3 / 2 / 2
6,148
559
7,115
6,785
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Yair99
Janus
11
1 / 5 / 2
6,226
566
2,763
5,580
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
6
0 / 2 / 0
4,746
431
965
3,667
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 3 / 4
6,438
585
5,478
9,517
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
7,464
679
5,221
4,470
1,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Pastillero87
Zhong Kui
11
2 / 1 / 2
6,571
597
3,311
5,072
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Sonsine
Serqet
12
4 / 2 / 3
6,765
615
3,342
8,268
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 4
6,719
611
3,890
9,010
5,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
xZePequenoBR
Cthulhu
11
2 / 2 / 2
6,603
600
5,409
8,927
2,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
13
13
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
L
Izanami
ESMauroo
Izanami
2
1
1
2.5
L
Ix Chel
ElGordoKyou3
Ix Chel
3
2
2
2
W
Zhong Kui
Pastillero87
Zhong Kui
2
1
2
3
W
Serqet
Sonsine
Serqet
4
2
3
2.75
W
2
3
4
1.33
L
Janus
Yair99
Janus
1
5
2
0.4
L
Sylvanus
0
2
0
0
W
Cthulhu
xZePequenoBR
Cthulhu
2
2
2
1.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
21,173
31,540
Taken
35,747
9,636
Mitigated
15,746
9,308
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,221
273
0
1,782
4,470
1,613
294
1,182
3,176
60,647
2,029
L
Izanami
ESMauroo
Izanami
5,339
3,817
0
1,633
5,991
1,786
0
2,931
2,925
0
49,700
L
Ix Chel
ElGordoKyou3
Ix Chel
7,115
853
222
1,944
6,785
2,438
0
3,119
3,510
31,855
0
W
Zhong Kui
Pastillero87
Zhong Kui
3,311
593
0
1,485
5,072
2,967
1,054
1,081
3,991
38,851
6,965
W
Serqet
Sonsine
Serqet
3,342
587
0
808
8,268
3,000
189
2,072
6,078
0
37,540
W
3,890
291
0
1,882
9,010
5,678
0
2,519
6,481
0
20,577
L
Janus
Yair99
Janus
2,763
644
0
500
5,580
1,396
0
3,108
2,472
36,921
0
L
Sylvanus
965
483
0
1,222
3,667
1,265
0
2,132
1,405
12,433
4,510
W
Cthulhu
xZePequenoBR
Cthulhu
5,409
338
0
2,771
8,927
2,488
0
3,638
5,289
41,675
424
L
5,478
1,017
0
3,787
9,517
2,751
0
2,368
6,896
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
34,122
339
Minions Killed
364
0
Camps Cleared
0
1,016,339
Distance Traveled
1,157,755
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,464
679
104
9
0
195,818
2
L
Izanami
6,660
605
104
9
0
226,519
0
L
Ix Chel
6,148
559
52
5
0
223,311
1
W
Zhong Kui
6,571
597
92
8
0
206,992
8
W
Serqet
6,765
615
70
6
0
279,250
0
W
Shiva
6,719
611
31
3
0
242,674
5
L
Janus
6,226
566
83
8
0
222,423
5
L
Sylvanus
4,746
431
33
3
0
70,707
2
W
Cthulhu
6,603
600
67
6
0
233,021
0
L
Cliodhna
6,438
585
67
6
0
273,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role