Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
CleanestNine69
Izanami
Silver V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,278 MMR
Party 1
Scylla
Scylla
Gold V
Tyscams
Scylla
Gold V
Level 157
God Stats
8W - 8L
1,558 SR
Queue Stats
124W - 130L
1,379 MMR
Solo
Sobek
Sobek
Silver III
UndoneCrusty
Sobek
Silver III
Level 103
God Stats
14W - 12L
1,553 SR
Queue Stats
71W - 84L
1,133 MMR
Party 1
Arachne
Arachne
Gold V
sosa-Sportboys
Arachne
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 164L
1,318 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,522 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 164
1,477 SR
1,296 MMR
Zeus
Zeus
Gold III
Cr3ation1996
Zeus
Gold III
Level 158
God Stats
11W - 5L
1,572 SR
Queue Stats
381W - 374L
1,380 MMR
Solo
Charybdis
Charybdis
Silver II
MetalicaLOVG
Charybdis
Silver II
Level 176
God Stats
8W - 8L
1,462 SR
Queue Stats
468W - 495L
1,137 MMR
Solo
Aphrodite
Aphrodite
Gold IV
iM z Vegas
Aphrodite
Gold IV
Level 174
God Stats
2W - 2L
1,402 SR
Queue Stats
236W - 254L
1,286 MMR
Solo
Skadi
Skadi
Gold IV
kmenard0419
Skadi
Gold IV
Level 156
God Stats
21W - 12L
1,697 SR
Queue Stats
295W - 294L
1,364 MMR
Solo
Thor
Thor
Gold V
sebinchoO_o2398
Thor
Gold V
Level 158
God Stats
1W - 1L
1,250 SR
Queue Stats
460W - 478L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 0
7,265
519
2,488
9,895
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,583
470
2,088
7,841
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Tyscams
Scylla
12
0 / 4 / 0
6,792
485
4,017
6,383
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 4 / 0
5,968
426
4,481
13,596
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 0
6,545
468
5,249
11,272
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HeraCabrakanAwilix

VS

Bans
FenrirAgniXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,179
656
11,750
5,591
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
MetalicaLOVG
Charybdis
15
2 / 0 / 0
9,552
682
7,418
6,085
2,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
iM z Vegas
Aphrodite
12
2 / 0 / 5
8,496
607
2,874
6,744
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 3
9,049
646
9,790
7,392
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 1 / 4
7,528
538
3,664
9,487
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
5
1
0.1
W
7
0
2
8
W
Charybdis
MetalicaLOVG
Charybdis
2
0
0
2
L
Scylla
Tyscams
Scylla
0
4
0
0
L
0
4
0
0
W
Aphrodite
iM z Vegas
Aphrodite
2
0
5
4.5
W
4
1
3
5.5
W
3
1
4
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
35,496
48,987
Taken
35,299
22,236
Mitigated
14,415
12,909
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,488
0
0
4,062
9,895
5,427
0
0
9,895
0
60,737
L
2,088
1,280
0
750
7,841
2,151
0
454
7,387
0
43,710
W
11,750
1,622
0
1,459
5,591
1,919
842
2,268
3,323
59,188
1,324
W
Charybdis
MetalicaLOVG
Charybdis
7,418
4,179
0
3,616
6,085
2,483
2,746
117
5,968
0
85,333
L
Scylla
Tyscams
Scylla
4,017
185
0
950
6,383
1,297
0
4,082
2,018
48,945
1,125
L
4,481
126
42
4,257
13,596
9,346
0
7,038
6,249
14,744
809
W
Aphrodite
iM z Vegas
Aphrodite
2,874
699
3,656
3,838
6,744
4,322
175
3,079
3,665
25,041
0
W
9,790
3,586
0
721
7,392
2,572
796
1,592
5,800
0
81,565
W
3,664
575
0
4,909
9,487
3,119
0
1,407
8,080
0
45,743
L
5,249
4,079
0
2,848
11,272
4,015
0
2,264
8,818
0
47,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
43,804
411
Minions Killed
524
0
Camps Cleared
0
1,379,259
Distance Traveled
1,382,030
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,265
519
117
8
0
289,990
2
L
Izanami
6,583
470
86
6
0
251,078
1
W
Zeus
9,179
656
122
9
0
284,311
3
W
Charybdis
9,552
682
147
11
0
253,512
0
L
Scylla
6,792
485
120
9
0
283,208
4
L
Sobek
5,968
426
6
0
0
264,543
2
W
Aphrodite
8,496
607
57
4
0
266,641
0
W
Skadi
9,049
646
119
9
0
271,196
2
W
Thor
7,528
538
79
6
0
306,370
8
L
Arachne
6,545
468
82
6
0
290,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role