Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DoubtTheDevil
Ravana
Level 40
God Stats
0W - 3L
1,312 SR
Queue Stats
45W - 63L
1,490 Elo+
Solo
Zeus
Zeus
Sulto5590
Zeus
Level 109
God Stats
13W - 11L
1,590 SR
Queue Stats
492W - 428L
1,626 Elo+
Solo
Medusa
Medusa
Techx86
Medusa
Level 155
God Stats
45W - 36L
1,529 SR
Queue Stats
258W - 225L
1,571 Elo+
Solo
Ymir
Ymir
ThaNgga
Ymir
Level 141
God Stats
226W - 167L
1,673 SR
Queue Stats
314W - 266L
1,574 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,552 Elo+

VS

Team Averages
Level 128
1,619 SR
1,543 Elo+
Artemis
Artemis
DimiDawg
Artemis
Level 195
God Stats
15W - 5L
1,762 SR
Queue Stats
276W - 290L
1,540 Elo+
Solo
Chang'e
Chang'e
LuiZKstillo
Chang'e
Level 129
God Stats
1W - 0L
1,601 SR
Queue Stats
15W - 9L
1,585 Elo+
Party 1
Geb
Geb
TyrBlink
Geb
Level 128
God Stats
2W - 2L
1,529 SR
Queue Stats
25W - 17L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brookas23
Morgan Le Fay
Level 30
God Stats
3W - 1L
1,702 SR
Queue Stats
32W - 24L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
luisitoromero4
Kumbhakarna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 2 / 0
5,495
550
5,192
9,453
5,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 3
5,767
577
3,501
3,949
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
9
0 / 1 / 0
5,362
536
3,672
2,208
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Techx86
Medusa
10
0 / 1 / 1
5,530
553
1,899
5,767
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ThaNgga
Ymir
10
2 / 2 / 1
6,491
649
4,330
8,140
2,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DimiDawg
Artemis
12
8 / 2 / 0
6,744
674
5,662
6,951
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
LuiZKstillo
Chang'e
10
0 / 2 / 1
5,438
544
4,183
6,411
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
4,914
491
3,199
5,806
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
brookas23
Morgan Le Fay
11
0 / 1 / 3
5,733
573
4,144
3,893
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
luisitoromero4
Kumbhakarna
8
0 / 0 / 4
5,052
505
1,692
7,461
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
8
8
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
0
1.5
W
Artemis
DimiDawg
Artemis
8
2
0
4
L
1
2
3
1.25
W
Chang'e
LuiZKstillo
Chang'e
0
2
1
0.25
L
Zeus
0
1
0
0
L
Medusa
Techx86
Medusa
0
1
1
0.5
L
Ymir
ThaNgga
Ymir
2
2
1
1.25
W
0
1
5
2.5
W
Morgan Le Fay
brookas23
Morgan Le Fay
0
1
3
1.5
W
Kumbhakarna
luisitoromero4
Kumbhakarna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
18,880
29,517
Taken
30,522
11,802
Mitigated
10,556
10,692
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,192
213
0
4,234
9,453
5,699
0
4,032
5,013
18,196
0
W
Artemis
DimiDawg
Artemis
5,662
3,179
0
1,458
6,951
2,304
0
2,230
4,595
0
43,937
L
3,501
603
0
1,736
3,949
1,235
0
1,249
2,551
0
36,166
W
Chang'e
LuiZKstillo
Chang'e
4,183
817
40
2,074
6,411
1,743
0
4,170
2,241
32,652
0
L
Zeus
3,672
389
0
689
2,208
499
0
828
1,224
30,779
0
L
Medusa
Techx86
Medusa
1,899
384
0
984
5,767
1,515
0
2,648
2,761
0
43,430
L
Ymir
ThaNgga
Ymir
4,330
1,174
0
3,049
8,140
2,854
0
2,995
4,750
36,926
2,173
W
3,199
173
0
1,400
5,806
1,856
0
2,402
3,228
29,009
0
W
Morgan Le Fay
brookas23
Morgan Le Fay
4,144
515
0
1,345
3,893
1,146
0
1,386
2,507
35,428
1,764
W
Kumbhakarna
luisitoromero4
Kumbhakarna
1,692
437
0
1,554
7,461
3,507
0
2,418
4,981
9,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
27,881
336
Minions Killed
289
0
Camps Cleared
0
955,766
Distance Traveled
1,005,595
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,495
550
27
3
0
191,385
2
W
Artemis
6,744
674
79
8
0
188,007
0
L
Ravana
5,767
577
79
8
0
230,268
3
W
Chang'e
5,438
544
69
7
0
183,603
0
L
Zeus
5,362
536
72
7
0
157,168
0
L
Medusa
5,530
553
72
7
0
193,475
3
L
Ymir
6,491
649
86
9
0
183,470
2
W
Geb
4,914
491
56
6
0
223,421
3
W
Morgan Le Fay
5,733
573
75
8
0
199,540
4
W
Kumbhakarna
5,052
505
10
1
0
211,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role