Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FeelTheLove96
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
1,459 Elo+
Solo
King Arthur
King Arthur
JONATHANgomu
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,374 Elo+
Party 1
Ra
Ra
Noxydown
Ra
Level 85
God Stats
0W - 3L
1,490 SR
Queue Stats
194W - 205L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ObscureShinobi
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,210 SR
Queue Stats
34W - 29L
1,570 Elo+
Party 1
Apollo
Apollo
Paisxence
Apollo
Level 81
God Stats
1W - 4L
1,364 SR
Queue Stats
124W - 144L
1,511 Elo+
Party 2
Team Averages
Level 108
1,413 SR
1,484 Elo+

VS

Team Averages
Level 97
1,527 SR
1,461 Elo+
Charon
Charon
Discogurke34
Charon
Level 108
God Stats
1W - 1L
1,689 SR
Queue Stats
57W - 78L
1,467 Elo+
Party 3
Khepri
Khepri
Juicynappel
Khepri
Level 88
God Stats
19W - 12L
1,594 SR
Queue Stats
452W - 464L
1,486 Elo+
Solo
Terra
Terra
Steville
Terra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,439 Elo+
Party 3
Chaac
Chaac
killerrotze385
Chaac
Level 129
God Stats
3W - 2L
1,353 SR
Queue Stats
218W - 228L
1,463 Elo+
Party 3
Anhur
Anhur
palumpaa
Anhur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FeelTheLove96
Ah Muzen Cab
15
2 / 2 / 3
7,836
784
12,360
8,732
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
JONATHANgomu
King Arthur
11
0 / 2 / 2
6,393
639
2,542
11,043
10,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 2
6,667
667
9,618
8,118
3,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
ObscureShinobi
Morgan Le Fay
14
2 / 3 / 2
7,859
786
19,818
8,929
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Paisxence
Apollo
11
0 / 5 / 0
6,323
632
3,432
8,714
3,595
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 9
8,187
819
7,162
12,558
9,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
15
2 / 2 / 9
8,967
897
7,802
18,203
10,759
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Steville
Terra
15
5 / 1 / 8
9,073
907
9,554
14,523
14,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 9
8,795
880
13,700
13,923
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
palumpaa
Anhur
15
2 / 1 / 10
8,802
880
5,302
7,836
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
16
16
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
9
5.5
L
Ah Muzen Cab
FeelTheLove96
Ah Muzen Cab
2
2
3
1.75
L
King Arthur
JONATHANgomu
King Arthur
0
2
2
0.5
W
Khepri
2
2
9
3.25
L
1
4
2
0.5
L
Morgan Le Fay
ObscureShinobi
Morgan Le Fay
2
3
2
1
L
Apollo
Paisxence
Apollo
0
5
0
0
W
Terra
Steville
Terra
5
1
8
9
W
6
1
9
10.5
W
Anhur
palumpaa
Anhur
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,770
Damage
43,520
45,536
Taken
67,043
24,204
Mitigated
54,348
13,839
Healing
32,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,162
860
1,387
3,374
12,558
9,733
1,022
7,673
4,744
14,505
0
L
Ah Muzen Cab
FeelTheLove96
Ah Muzen Cab
12,360
2,468
401
1,419
8,732
3,695
0
3,617
4,945
0
32,669
L
King Arthur
JONATHANgomu
King Arthur
2,542
448
1,135
2,529
11,043
10,395
0
5,541
4,976
0
5,230
W
Khepri
7,802
198
4,493
5,661
18,203
10,759
0
8,956
9,183
26,493
1,257
L
9,618
449
3,062
1,233
8,118
3,109
0
2,973
4,985
13,735
0
L
Morgan Le Fay
ObscureShinobi
Morgan Le Fay
19,818
4,158
478
2,097
8,929
3,410
0
5,805
3,018
31,800
0
L
Apollo
Paisxence
Apollo
3,432
2,226
561
924
8,714
3,595
0
5,217
3,312
0
6,156
W
Terra
Steville
Terra
9,554
310
6,815
5,833
14,523
14,615
450
3,962
10,476
16,185
971
W
13,700
427
992
2,445
13,923
15,496
826
5,730
8,096
775
19,890
W
Anhur
palumpaa
Anhur
5,302
2,691
1,353
605
7,836
3,745
1,881
2,607
5,108
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
43,824
96
Minions Killed
149
0
Camps Cleared
0
934,233
Distance Traveled
1,080,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,187
819
17
2
0
218,195
0
L
Ah Muzen Cab
7,836
784
43
4
0
205,041
0
L
King Arthur
6,393
639
3
0
0
195,285
0
W
Khepri
8,967
897
36
4
0
233,595
0
L
Ra
6,667
667
19
2
0
181,738
0
L
Morgan Le Fay
7,859
786
24
2
0
188,787
0
L
Apollo
6,323
632
7
1
0
163,382
0
W
Terra
9,073
907
19
2
0
218,613
0
W
Chaac
8,795
880
22
2
0
208,032
0
W
Anhur
8,802
880
55
6
0
201,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role