Player Matchup

Hou Yi
Hou Yi
Gold II
Ashish47
Hou Yi
Gold II
Level 203
God Stats
9W - 7L
1,575 SR
Queue Stats
207W - 209L
1,621 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Borzydar
Jormungandr
Gold IV
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,445 MMR
Solo
Poseidon
Poseidon
Bronze III
Hxnkss
Poseidon
Bronze III
Level 109
God Stats
1W - 1L
1,783 SR
Queue Stats
7W - 8L
1,501 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Speakas
Kumbhakarna
Platinum III
Level 121
God Stats
9W - 7L
1,620 SR
Queue Stats
145W - 143L
1,608 MMR
Solo
Da Ji
Da Ji
Gold IV
Taraloe
Da Ji
Gold IV
Level 150
God Stats
9W - 6L
1,710 SR
Queue Stats
38W - 33L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,638 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,495 SR
1,525 MMR
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
OzxzO
Xing Tian
Gold IV
Level 159
God Stats
19W - 15L
1,492 SR
Queue Stats
512W - 524L
1,417 MMR
Solo
Ravana
Ravana
Gold V
SPLTyr
Ravana
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,595 MMR
Solo
Janus
Janus
Gold I
Toneitor88
Janus
Gold I
Level 49
God Stats
2W - 1L
1,484 SR
Queue Stats
33W - 33L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ashish47
Hou Yi
15
0 / 4 / 2
8,407
495
5,635
12,730
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Borzydar
Jormungandr
14
0 / 6 / 1
8,763
515
9,244
19,923
10,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Hxnkss
Poseidon
14
0 / 4 / 0
8,015
471
2,198
7,466
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Speakas
Kumbhakarna
12
0 / 2 / 1
7,577
446
3,302
15,486
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Taraloe
Da Ji
15
3 / 4 / 0
8,419
495
5,090
13,960
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Maman BrigitteCthulhuAthena

VS

Bans
LokiCabrakanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
2 / 3 / 4
10,795
635
10,250
9,437
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
13
2 / 0 / 8
8,979
528
6,421
8,727
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OzxzO
Xing Tian
17
3 / 1 / 3
10,336
608
14,064
16,099
10,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
SPLTyr
Ravana
16
5 / 0 / 7
9,933
584
8,938
6,135
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
18
8 / 0 / 6
10,958
645
10,744
4,193
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
20
20
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
4
1.33
W
Bacchus
 
Bacchus
2
0
8
6
L
Hou Yi
Ashish47
Hou Yi
0
4
2
0.25
L
Jormungandr
Borzydar
Jormungandr
0
6
1
0.08
L
Poseidon
Hxnkss
Poseidon
0
4
0
0
W
Xing Tian
OzxzO
Xing Tian
3
1
3
4.5
W
Ravana
SPLTyr
Ravana
5
0
7
8.5
L
Kumbhakarna
Speakas
Kumbhakarna
0
2
1
0.25
L
Da Ji
Taraloe
Da Ji
3
4
0
0.75
W
Janus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
50,417
69,565
Taken
44,591
32,251
Mitigated
28,791
20,459
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,250
6,789
0
4,068
9,437
3,954
61
913
8,524
0
95,257
W
Bacchus
 
Bacchus
6,421
868
0
2,859
8,727
9,011
6
2,546
6,181
18,960
2,009
L
Hou Yi
Ashish47
Hou Yi
5,635
3,329
0
5,539
12,730
4,485
324
2,148
10,507
0
63,746
L
Jormungandr
Borzydar
Jormungandr
9,244
1,867
0
4,690
19,923
10,218
0
12,424
6,337
64,933
852
L
Poseidon
Hxnkss
Poseidon
2,198
200
0
980
7,466
1,814
0
2,858
4,586
74,372
0
W
Xing Tian
OzxzO
Xing Tian
14,064
1,021
0
5,413
16,099
10,853
0
8,287
7,812
62,476
1,568
W
Ravana
SPLTyr
Ravana
8,938
2,793
0
4,484
6,135
3,248
0
1,762
4,373
0
83,512
L
Kumbhakarna
Speakas
Kumbhakarna
3,302
774
0
2,629
15,486
11,268
0
7,454
7,715
24,186
1,300
L
Da Ji
Taraloe
Da Ji
5,090
1,099
0
6,621
13,960
4,466
0
4,235
9,573
0
66,299
W
Janus
10,744
222
0
252
4,193
1,725
0
976
3,217
89,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
51,001
540
Minions Killed
576
0
Camps Cleared
0
1,732,100
Distance Traveled
1,867,294
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,795
635
153
9
0
343,514
2
W
Bacchus
8,979
528
28
2
0
371,550
4
L
Hou Yi
8,407
495
125
7
0
319,232
3
L
Jormungandr
8,763
515
128
8
0
312,253
4
L
Poseidon
8,015
471
135
8
0
363,733
7
W
Xing Tian
10,336
608
111
7
0
306,201
0
W
Ravana
9,933
584
130
8
0
425,078
0
L
Kumbhakarna
7,577
446
31
2
0
345,681
3
L
Da Ji
8,419
495
121
7
0
391,201
4
W
Janus
10,958
645
154
9
0
420,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role