Player Matchup

Kuzenbo
Kuzenbo
ByJimenez97
Kuzenbo
Level 127
God Stats
1W - 4L
1,333 SR
Queue Stats
108W - 105L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Cesarfs19
Gilgamesh
Level 97
God Stats
2W - 3L
1,393 SR
Queue Stats
128W - 119L
1,559 Elo+
Party 1
Da Ji
Da Ji
Dystion
Da Ji
Level 120
God Stats
3W - 8L
1,470 SR
Queue Stats
19W - 21L
1,510 Elo+
Solo
Medusa
Medusa
ISmiteKidsLOL
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
thattwig
Nu Wa
Level 47
God Stats
6W - 4L
1,696 SR
Queue Stats
147W - 133L
1,511 Elo+
Party 3
Team Averages
Level 79
1,478 SR
1,517 Elo+

VS

Team Averages
Level 125
1,504 SR
1,487 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Demigod2301
Zhong Kui
Level 116
God Stats
4W - 5L
1,584 SR
Queue Stats
68W - 54L
1,495 Elo+
Solo
Poseidon
Poseidon
ElSerj
Poseidon
Level 122
God Stats
31W - 29L
1,519 SR
Queue Stats
161W - 161L
1,464 Elo+
Solo
Rama
Rama
KaylowRL
Rama
Level 122
God Stats
25W - 31L
1,456 SR
Queue Stats
282W - 341L
1,508 Elo+
Party 2
Achilles
Achilles
playerhone
Achilles
Level 109
God Stats
11W - 12L
1,462 SR
Queue Stats
280W - 387L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ByJimenez97
Kuzenbo
5
0 / 1 / 1
4,096
455
1,103
2,849
1,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Cesarfs19
Gilgamesh
8
0 / 7 / 0
4,344
483
3,296
8,565
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Da Ji
Dystion
Da Ji
11
7 / 2 / 1
5,988
665
3,755
6,813
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,079
564
5,011
5,466
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
thattwig
Nu Wa
11
1 / 0 / 3
5,503
611
5,312
3,877
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 3
5,210
579
2,141
5,776
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
Demigod2301
Zhong Kui
11
1 / 1 / 0
6,101
678
2,563
5,441
2,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
ElSerj
Poseidon
12
7 / 0 / 0
7,460
829
5,026
5,666
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
9
2 / 3 / 1
5,060
562
3,057
5,290
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
playerhone
Achilles
9
3 / 1 / 3
6,265
696
3,062
5,554
3,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
13
13
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
4
3
0.38
L
Kuzenbo
ByJimenez97
Kuzenbo
0
1
1
0.5
L
Gilgamesh
Cesarfs19
Gilgamesh
0
7
0
0
W
Zhong Kui
Demigod2301
Zhong Kui
1
1
0
1
L
Da Ji
Dystion
Da Ji
7
2
1
3.75
W
Poseidon
ElSerj
Poseidon
7
0
0
7
L
1
3
2
0.67
W
Rama
2
3
1
0.83
W
Achilles
playerhone
Achilles
3
1
3
4.5
L
Nu Wa
thattwig
Nu Wa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
15,849
27,570
Taken
27,727
12,412
Mitigated
10,774
6,309
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,141
727
0
1,602
5,776
1,447
0
1,291
4,325
29,088
8,691
L
Kuzenbo
ByJimenez97
Kuzenbo
1,103
558
63
391
2,849
1,576
0
98
2,739
5,537
0
L
Gilgamesh
Cesarfs19
Gilgamesh
3,296
678
0
674
8,565
6,002
0
4,944
3,621
0
23,838
W
Zhong Kui
Demigod2301
Zhong Kui
2,563
19
0
3,121
5,441
2,773
0
1,864
3,198
39,500
1,719
L
Da Ji
Dystion
Da Ji
3,755
1,202
0
3,857
6,813
2,222
0
1,510
5,291
0
39,952
W
Poseidon
ElSerj
Poseidon
5,026
2,027
0
3,828
5,666
2,054
540
327
4,883
50,207
1,141
L
5,011
1,618
0
904
5,466
1,431
0
530
4,924
0
33,380
W
Rama
3,057
2,719
0
1,810
5,290
1,353
0
736
4,477
0
33,088
W
Achilles
playerhone
Achilles
3,062
669
0
1,554
5,554
3,147
0
1,319
4,103
0
17,008
L
Nu Wa
thattwig
Nu Wa
5,312
807
0
420
3,877
1,181
0
2,400
1,465
34,007
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
30,096
261
Minions Killed
348
0
Camps Cleared
0
881,347
Distance Traveled
908,471
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,210
579
67
7
0
192,699
2
L
Kuzenbo
4,096
455
12
1
0
97,546
0
L
Gilgamesh
4,344
483
38
4
0
173,423
0
W
Zhong Kui
6,101
678
89
10
0
169,395
3
L
Da Ji
5,988
665
91
10
0
233,199
3
W
Poseidon
7,460
829
100
11
0
172,972
3
L
Medusa
5,079
564
66
7
0
189,605
0
W
Rama
5,060
562
63
7
0
166,344
2
W
Achilles
6,265
696
29
3
0
207,061
2
L
Nu Wa
5,503
611
54
6
0
187,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role