Player Matchup

King Arthur
King Arthur
Envyxxoutlaw
King Arthur
Level 21
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 15L
1,489 Elo+
Party 2
Fenrir
Fenrir
FreshKlaffy
Fenrir
Level 108
God Stats
6W - 4L
1,781 SR
Queue Stats
82W - 80L
1,492 Elo+
Solo
Apollo
Apollo
SquishSquash0530
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
UncleAhhhYeet
Cabrakan
Level 149
God Stats
21W - 20L
1,578 SR
Queue Stats
372W - 356L
1,589 Elo+
Party 2
Agni
Agni
dingalong
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 24L
1,630 Elo+
Party 2
Team Averages
Level 63
1,618 SR
1,524 Elo+

VS

Team Averages
Level 133
1,538 SR
1,507 Elo+
Yemoja
Yemoja
DeftestSwing531
Yemoja
Level 125
God Stats
3W - 6L
1,398 SR
Queue Stats
414W - 404L
1,489 Elo+
Solo
Aphrodite
Aphrodite
HelloBunzzz
Aphrodite
Level 193
God Stats
22W - 18L
1,634 SR
Queue Stats
197W - 200L
1,496 Elo+
Party 1
King Arthur
King Arthur
Just jeff4273
King Arthur
Level 115
God Stats
9W - 12L
1,442 SR
Queue Stats
124W - 132L
1,482 Elo+
Solo
Anubis
Anubis
JustCaLLMeShini
Anubis
Level 123
God Stats
6W - 0L
1,640 SR
Queue Stats
75W - 67L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Ult is down
Danzaburou
Level 107
God Stats
88W - 69L
1,578 SR
Queue Stats
798W - 788L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Envyxxoutlaw
King Arthur
13
5 / 4 / 0
7,819
559
9,072
12,989
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
0 / 2 / 1
5,827
416
3,437
10,922
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 0
7,981
570
5,758
10,357
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
UncleAhhhYeet
Cabrakan
10
0 / 5 / 4
6,719
480
3,621
13,947
14,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
13
0 / 3 / 0
7,240
517
5,563
6,547
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,702
550
2,457
5,462
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
HelloBunzzz
Aphrodite
15
7 / 0 / 3
8,963
640
8,533
11,236
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Just jeff4273
King Arthur
12
0 / 5 / 3
7,097
507
3,581
10,249
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
6 / 2 / 5
8,523
609
10,693
11,782
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Ult is down
Danzaburou
16
4 / 1 / 3
9,352
668
9,913
7,820
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
18
18
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
King Arthur
Envyxxoutlaw
King Arthur
5
4
0
1.25
L
Fenrir
0
2
1
0.25
W
Aphrodite
HelloBunzzz
Aphrodite
7
0
3
8.5
W
King Arthur
Just jeff4273
King Arthur
0
5
3
0.3
W
6
2
5
4.25
L
4
4
0
1
W
Danzaburou
Ult is down
Danzaburou
4
1
3
5.5
L
Cabrakan
UncleAhhhYeet
Cabrakan
0
5
4
0.4
L
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
35,177
54,762
Taken
46,549
33,713
Mitigated
22,502
9,282
Healing
25,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
1,083
4,916
2,086
5,462
3,380
283
1,250
4,212
14,247
414
L
King Arthur
Envyxxoutlaw
King Arthur
9,072
1,231
0
1,083
12,989
10,340
0
4,034
8,869
953
55,927
L
Fenrir
3,437
356
0
1,438
10,922
3,709
0
6,034
4,724
0
36,520
W
Aphrodite
HelloBunzzz
Aphrodite
8,533
492
2,509
7,864
11,236
3,911
393
5,144
6,092
58,433
1,420
W
King Arthur
Just jeff4273
King Arthur
3,581
245
0
1,590
10,249
7,492
14
541
9,708
0
37,825
W
10,693
244
0
4,833
11,782
4,479
0
1,936
9,846
60,546
765
L
5,758
3,150
0
4,035
10,357
3,449
0
1,371
8,946
0
62,889
W
Danzaburou
Ult is down
Danzaburou
9,913
3,872
0
1,515
7,820
3,240
895
695
7,125
0
82,679
L
Cabrakan
UncleAhhhYeet
Cabrakan
3,621
537
0
1,857
13,947
14,423
0
6,103
7,665
14,276
1,370
L
Agni
5,563
254
0
869
6,547
1,792
0
3,350
2,929
60,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
41,637
413
Minions Killed
444
0
Camps Cleared
0
1,363,574
Distance Traveled
1,411,539
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,702
550
29
2
0
266,535
7
L
King Arthur
7,819
559
91
7
0
245,785
3
L
Fenrir
5,827
416
59
4
0
323,977
0
W
Aphrodite
8,963
640
119
9
0
307,108
0
W
King Arthur
7,097
507
66
5
0
282,541
0
W
Anubis
8,523
609
96
7
0
307,162
0
L
Apollo
7,981
570
125
9
0
252,834
0
W
Danzaburou
9,352
668
134
10
0
248,193
3
L
Cabrakan
6,719
480
20
1
0
267,169
3
L
Agni
7,240
517
118
8
0
273,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role