Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
FireLordZeus1
Sylvanus
Silver I
Level 145
God Stats
6W - 4L
1,473 SR
Queue Stats
200W - 220L
1,200 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
SONNECA
Bake Kujira
Silver I
Level 193
God Stats
19W - 13L
1,570 SR
Queue Stats
318W - 334L
1,242 MMR
Solo
Charybdis
Charybdis
Silver I
attiud1adjustr
Charybdis
Silver I
Level 120
God Stats
56W - 43L
1,549 SR
Queue Stats
544W - 565L
1,259 MMR
Solo
Ah Puch
Ah Puch
Gold V
sosa-Sportboys
Ah Puch
Gold V
Level 128
God Stats
7W - 4L
1,876 SR
Queue Stats
138W - 146L
1,272 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,593 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,504 SR
1,365 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
Abouk_lp
Merlin
Silver III
Level 127
God Stats
14W - 12L
1,710 SR
Queue Stats
25W - 29L
1,231 MMR
Solo
Artemis
Artemis
Silver IV
Laureanch
Artemis
Silver IV
Level 88
God Stats
5W - 10L
1,618 SR
Queue Stats
9W - 22L
1,288 MMR
Solo
Xing Tian
Xing Tian
Gold V
kimi-nanda-yo
Xing Tian
Gold V
Level 117
God Stats
1W - 7L
1,193 SR
Queue Stats
101W - 123L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 1 / 3
7,268
606
2,627
8,021
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
FireLordZeus1
Sylvanus
7
1 / 0 / 1
5,947
496
1,200
1,514
516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
SONNECA
Bake Kujira
14
1 / 0 / 4
8,198
683
2,285
5,744
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
attiud1adjustr
Charybdis
15
6 / 2 / 0
8,676
723
8,443
8,178
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 3
7,995
666
7,342
4,619
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosHorusBaron SamediCabrakan

VS

Bans
AgniAchillesMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 4 / 0
5,639
470
3,422
7,181
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
5,199
433
1,749
4,963
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Abouk_lp
Merlin
14
2 / 3 / 0
7,333
611
1,411
4,378
1,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Laureanch
Artemis
10
0 / 5 / 1
5,779
482
2,870
7,529
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
kimi-nanda-yo
Xing Tian
9
0 / 1 / 0
5,529
461
1,773
10,260
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
L
Apollo
 
Apollo
1
4
0
0.25
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Merlin
Abouk_lp
Merlin
2
3
0
0.67
W
Sylvanus
FireLordZeus1
Sylvanus
1
0
1
1.5
L
Artemis
Laureanch
Artemis
0
5
1
0.1
W
Bake Kujira
SONNECA
Bake Kujira
1
0
4
3
W
Charybdis
attiud1adjustr
Charybdis
6
2
0
3
L
Xing Tian
kimi-nanda-yo
Xing Tian
0
1
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
11,225
28,076
Taken
34,311
12,234
Mitigated
15,069
9,069
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,627
528
0
720
8,021
2,919
0
117
7,904
0
53,746
L
Apollo
 
Apollo
3,422
2,156
0
482
7,181
2,489
0
1,685
5,445
0
37,405
L
Sun Wukong
 
Sun Wukong
1,749
300
0
1,575
4,963
1,903
0
1,937
2,865
0
19,998
L
Merlin
Abouk_lp
Merlin
1,411
0
0
456
4,378
1,397
0
2,054
2,324
41,341
960
W
Sylvanus
FireLordZeus1
Sylvanus
1,200
739
1,028
655
1,514
516
0
134
1,380
6,813
0
L
Artemis
Laureanch
Artemis
2,870
1,336
0
1,381
7,529
2,280
0
624
6,905
0
38,891
W
Bake Kujira
SONNECA
Bake Kujira
2,285
1,169
0
2,341
5,744
4,762
785
486
5,258
52,060
2,919
W
Charybdis
attiud1adjustr
Charybdis
8,443
3,490
0
3,002
8,178
2,537
3,094
856
7,322
0
77,501
L
Xing Tian
kimi-nanda-yo
Xing Tian
1,773
124
0
1,061
10,260
7,000
0
4,266
5,994
17,655
0
W
7,342
160
0
1,323
4,619
1,500
678
1,676
2,943
45,714
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
29,479
421
Minions Killed
299
0
Camps Cleared
0
1,024,612
Distance Traveled
964,814
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,268
606
80
7
0
235,985
1
L
Apollo
5,639
470
69
6
0
182,824
0
L
Sun Wukong
5,199
433
36
3
0
112,186
0
L
Merlin
7,333
611
90
8
0
213,561
0
W
Sylvanus
5,947
496
15
1
0
133,286
2
L
Artemis
5,779
482
72
6
0
197,507
3
W
Bake Kujira
8,198
683
110
9
0
232,978
0
W
Charybdis
8,676
723
126
11
0
212,947
0
L
Xing Tian
5,529
461
32
3
0
258,736
2
W
Ah Puch
7,995
666
90
8
0
209,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role