Player Matchup

Neith
Neith
CoderAntonio
Neith
Level 107
God Stats
3W - 2L
1,473 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 2
Da Ji
Da Ji
DHJ2468
Da Ji
Level 130
God Stats
1W - 4L
1,061 SR
Queue Stats
45W - 65L
1,334 Elo+
Party 2
Sol
Sol
Ykiss
Sol
Level 18
God Stats
3W - 6L
1,378 SR
Queue Stats
4W - 9L
1,189 Elo+
Party 2
Team Averages
Level 85
1,304 SR
1,289 Elo+

VS

Team Averages
Level 84
1,375 SR
1,291 Elo+
Arachne
Arachne
Dr real Savage
Arachne
Level 128
God Stats
12W - 9L
1,602 SR
Queue Stats
547W - 574L
1,464 Elo+
Party 1
Ymir
Ymir
Infinitemase
Ymir
Level 6
God Stats
0W - 4L
1,142 SR
Queue Stats
0W - 8L
1,045 Elo+
Party 1
Scylla
Scylla
stasia269
Scylla
Level 119
God Stats
91W - 150L
1,382 SR
Queue Stats
112W - 174L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 7
13,770
861
18,489
11,334
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
DHJ2468
Da Ji
17
8 / 3 / 2
12,535
783
10,125
13,212
6,853
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
Ykiss
Sol
18
0 / 1 / 10
12,057
754
7,893
8,541
3,246
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 0
12,176
761
12,842
14,607
15,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 6 / 3
11,427
714
7,665
25,448
30,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
stasia269
Scylla
9
0 / 4 / 1
9,027
564
1,014
4,306
973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Da Ji
DHJ2468
Da Ji
8
3
2
3
L
3
3
0
1
L
1
6
3
0.42
W
Sol
Ykiss
Sol
0
1
10
5
L
Scylla
stasia269
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
21,521
33,087
Taken
44,361
15,491
Mitigated
47,085
12,084
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,489
10,789
0
6,956
11,334
5,392
2,592
4,096
7,234
0
84,797
W
Da Ji
DHJ2468
Da Ji
10,125
2,408
0
3,225
13,212
6,853
0
1,934
11,278
0
39,618
L
12,842
8,510
0
2,394
14,607
15,204
0
1,767
12,840
0
42,108
L
7,665
2,140
0
20
25,448
30,908
0
5,921
19,527
40,591
0
W
Sol
Ykiss
Sol
7,893
1,619
0
1,903
8,541
3,246
746
3,015
5,521
27,939
1,234
L
Scylla
stasia269
Scylla
1,014
208
0
156
4,306
973
0
48
4,258
9,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
32,630
217
Minions Killed
116
0
Camps Cleared
0
759,296
Distance Traveled
656,410
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,770
861
120
8
0
253,337
2
W
Da Ji
12,535
783
46
3
0
251,614
0
L
Arachne
12,176
761
49
3
0
288,266
1
L
Ymir
11,427
714
51
3
0
266,819
0
W
Sol
12,057
754
51
3
0
254,345
0
L
Scylla
9,027
564
16
1
0
101,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role