Player Matchup

Discordia
Discordia
Eiotx
Discordia
Level 129
God Stats
0W - 2L
1,119 SR
Queue Stats
10W - 17L
1,392 Elo+
Party 1
Nox
Nox
LePookiee
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Nodena
Sylvanus
Level 123
God Stats
2W - 3L
1,699 SR
Queue Stats
16W - 24L
1,413 Elo+
Party 1
Thanatos
Thanatos
XAVICIBA
Thanatos
Level 109
God Stats
5W - 7L
1,538 SR
Queue Stats
191W - 154L
1,569 Elo+
Solo
Amaterasu
Amaterasu
fisteyzoro3
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,289 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,425 Elo+

VS

Team Averages
Level 144
1,511 SR
1,559 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FriedYawn
Cerberus
Level 148
God Stats
1W - 1L
1,485 SR
Queue Stats
43W - 20L
1,775 Elo+
Party 2
Olorun
Olorun
Hexaceous
Olorun
Level 74
God Stats
17W - 26L
1,550 SR
Queue Stats
341W - 439L
1,501 Elo+
Solo
Janus
Janus
Mxniik98
Janus
Level 159
God Stats
8W - 9L
1,520 SR
Queue Stats
310W - 299L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eiotx
Discordia
15
3 / 2 / 1
8,997
900
5,777
5,649
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 1
7,981
798
5,023
6,709
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Nodena
Sylvanus
13
0 / 4 / 1
8,099
810
4,271
14,397
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
XAVICIBA
Thanatos
13
0 / 4 / 0
7,723
772
4,141
8,998
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
fisteyzoro3
Amaterasu
14
2 / 1 / 0
8,186
819
9,150
12,430
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 2 / 3
9,519
952
6,552
7,819
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
 
Hachiman
16
3 / 0 / 7
9,344
934
17,442
5,276
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FriedYawn
Cerberus
14
1 / 0 / 11
9,118
912
9,518
13,632
11,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Hexaceous
Olorun
14
0 / 1 / 5
8,203
820
2,931
4,305
1,629
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
Mxniik98
Janus
15
3 / 2 / 3
9,040
904
5,208
5,211
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
13
13
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
3
3.75
W
Hachiman
 
Hachiman
3
0
7
6.5
L
Discordia
Eiotx
Discordia
3
2
1
1.75
W
Cerberus
FriedYawn
Cerberus
1
0
11
6.5
W
Olorun
Hexaceous
Olorun
0
1
5
2.5
L
0
2
1
0.25
W
Janus
Mxniik98
Janus
3
2
3
2.25
L
Sylvanus
Nodena
Sylvanus
0
4
1
0.13
L
Thanatos
XAVICIBA
Thanatos
0
4
0
0
L
Amaterasu
fisteyzoro3
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
41,651
48,183
Taken
36,243
30,442
Mitigated
22,925
12,836
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,552
1,166
0
1,753
7,819
6,831
98
2,680
4,823
0
15,025
W
Hachiman
 
Hachiman
17,442
10,792
0
1,956
5,276
1,782
909
1,337
3,899
0
49,225
L
Discordia
Eiotx
Discordia
5,777
82
0
424
5,649
1,999
0
1,910
3,447
29,752
0
W
Cerberus
FriedYawn
Cerberus
9,518
420
0
6,001
13,632
11,055
0
5,307
8,012
16,567
0
W
Olorun
Hexaceous
Olorun
2,931
1,246
420
813
4,305
1,629
234
3,568
737
17,785
0
L
5,023
85
0
412
6,709
2,540
0
2,642
4,061
26,612
0
W
Janus
Mxniik98
Janus
5,208
195
95
380
5,211
1,628
273
2,179
2,955
26,922
0
L
Sylvanus
Nodena
Sylvanus
4,271
249
1,109
3,339
14,397
14,603
58
4,352
9,885
8,081
0
L
Thanatos
XAVICIBA
Thanatos
4,141
162
0
2,886
8,998
3,497
0
3,058
5,856
0
16,152
L
Amaterasu
fisteyzoro3
Amaterasu
9,150
5,143
0
4,666
12,430
7,803
0
5,229
6,774
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
45,224
185
Minions Killed
235
0
Camps Cleared
0
1,006,500
Distance Traveled
1,061,395
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,519
952
22
2
0
222,908
0
W
Hachiman
9,344
934
86
9
0
205,907
0
L
Discordia
8,997
900
53
5
0
200,333
0
W
Cerberus
9,118
912
27
3
0
230,811
2
W
Olorun
8,203
820
38
4
0
179,117
5
L
Nox
7,981
798
53
5
0
197,386
0
W
Janus
9,040
904
62
6
0
222,652
0
L
Sylvanus
8,099
810
10
1
0
176,761
0
L
Thanatos
7,723
772
35
4
0
204,030
0
L
Amaterasu
8,186
819
34
3
0
227,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role