Player Matchup

Izanami
Izanami
MiLkBaGzz
Izanami
Level 147
God Stats
5W - 7L
1,437 SR
Queue Stats
229W - 177L
1,588 Elo+
Solo
Atlas
Atlas
TrustYaInstincts
Atlas
Level 179
God Stats
46W - 41L
1,601 SR
Queue Stats
306W - 288L
1,512 Elo+
Solo
Vulcan
Vulcan
foolish657
Vulcan
Level 155
God Stats
11W - 18L
1,472 SR
Queue Stats
700W - 666L
1,580 Elo+
Solo
Chaac
Chaac
jec128
Chaac
Level 157
God Stats
3W - 1L
1,391 SR
Queue Stats
207W - 177L
1,605 Elo+
Solo
Arachne
Arachne
locobachi
Arachne
Level 195
God Stats
4W - 0L
1,962 SR
Queue Stats
129W - 119L
1,544 Elo+
Solo
Team Averages
Level 167
1,573 SR
1,566 Elo+

VS

Team Averages
Level 137
1,604 SR
1,537 Elo+
Achilles
Achilles
Chicaqox
Achilles
Level 156
God Stats
19W - 9L
1,727 SR
Queue Stats
570W - 533L
1,542 Elo+
Solo
Discordia
Discordia
CrazierMetal4
Discordia
Level 106
God Stats
0W - 1L
1,536 SR
Queue Stats
167W - 154L
1,560 Elo+
Solo
Izanami
Izanami
MSG BigBaby
Izanami
Level 245
God Stats
402W - 319L
1,530 SR
Queue Stats
551W - 507L
1,534 Elo+
Solo
Ares
Ares
Syn_SIayerz
Ares
Level 138
God Stats
8W - 1L
1,726 SR
Queue Stats
129W - 110L
1,561 Elo+
Solo
Arachne
Arachne
xIxtazix
Arachne
Level 39
God Stats
2W - 4L
1,502 SR
Queue Stats
27W - 36L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiLkBaGzz
Izanami
13
2 / 4 / 0
7,701
550
9,544
10,499
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 2
9,326
666
12,342
14,172
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
foolish657
Vulcan
15
2 / 0 / 3
8,708
622
7,336
6,472
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
jec128
Chaac
12
3 / 0 / 3
6,804
486
7,689
9,133
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
locobachi
Arachne
14
3 / 1 / 5
7,641
546
8,178
14,282
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chicaqox
Achilles
13
2 / 5 / 0
7,745
553
8,990
17,027
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CrazierMetal4
Discordia
13
0 / 3 / 1
7,155
511
4,193
7,059
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MSG BigBaby
Izanami
13
4 / 3 / 0
7,750
554
10,160
10,512
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 4
6,607
472
3,976
15,948
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
xIxtazix
Arachne
13
1 / 2 / 0
6,941
496
8,066
16,813
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chicaqox
Achilles
2
5
0
0.4
L
Discordia
CrazierMetal4
Discordia
0
3
1
0.17
L
Izanami
MSG BigBaby
Izanami
4
3
0
1.33
W
Izanami
MiLkBaGzz
Izanami
2
4
0
0.5
L
0
1
4
2
W
4
2
2
2.5
W
Vulcan
foolish657
Vulcan
2
0
3
3.5
W
Chaac
jec128
Chaac
3
0
3
4.5
W
Arachne
locobachi
Arachne
3
1
5
5.5
L
Arachne
xIxtazix
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,089
Damage
35,385
54,558
Taken
67,359
30,377
Mitigated
30,172
20,246
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chicaqox
Achilles
8,990
2,144
0
8,090
17,027
10,557
0
9,570
7,415
0
54,326
L
Discordia
CrazierMetal4
Discordia
4,193
37
0
745
7,059
1,569
0
3,764
3,256
58,473
0
L
Izanami
MSG BigBaby
Izanami
10,160
7,154
0
2,806
10,512
2,756
626
73
10,221
0
59,104
W
Izanami
MiLkBaGzz
Izanami
9,544
5,804
0
2,543
10,499
3,619
0
663
9,836
0
64,880
L
3,976
640
0
4,048
15,948
9,455
0
2,705
12,955
22,113
2,112
W
12,342
4,086
0
6,085
14,172
11,785
0
299
12,936
67,480
11,350
W
Vulcan
foolish657
Vulcan
7,336
90
0
1,936
6,472
2,235
320
2,771
3,701
66,833
1,665
W
Chaac
jec128
Chaac
7,689
876
0
3,734
9,133
7,069
0
3,246
5,842
0
22,867
W
Arachne
locobachi
Arachne
8,178
4,630
0
5,948
14,282
5,669
20
1,247
13,035
0
59,901
L
Arachne
xIxtazix
Arachne
8,066
4,908
0
9,142
16,813
5,835
0
2,752
13,855
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
36,198
472
Minions Killed
441
0
Camps Cleared
0
1,515,377
Distance Traveled
1,421,332
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,745
553
96
7
0
280,192
0
L
Discordia
7,155
511
126
9
0
282,936
4
L
Izanami
7,750
554
99
7
0
258,297
2
W
Izanami
7,701
550
106
8
0
278,160
9
L
Ares
6,607
472
35
3
0
281,062
3
W
Atlas
9,326
666
111
8
0
268,925
0
W
Vulcan
8,708
622
139
10
0
304,043
3
W
Chaac
6,804
486
35
3
0
309,546
4
W
Arachne
7,641
546
81
6
0
354,703
0
L
Arachne
6,941
496
85
6
0
318,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role