Player Matchup

Atlas
Atlas
Akazuki6920
Atlas
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 16L
1,250 Elo+
Party 1
Skadi
Skadi
LordMyriksQC1
Skadi
Level 145
God Stats
3W - 0L
1,735 SR
Queue Stats
59W - 59L
1,552 Elo+
Party 1
Vulcan
Vulcan
YuttyQC
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 1
Maui
Maui
lx reimer xl
Maui
Level 86
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 1
Medusa
Medusa
supremebla
Medusa
Level 119
God Stats
4W - 2L
1,702 SR
Queue Stats
36W - 31L
1,552 Elo+
Party 1
Team Averages
Level 78
1,630 SR
1,481 Elo+

VS

Team Averages
Level 117
1,504 SR
1,511 Elo+
Cabrakan
Cabrakan
Be My Peace
Cabrakan
Level 112
God Stats
12W - 11L
1,668 SR
Queue Stats
897W - 938L
1,455 Elo+
Solo
Zeus
Zeus
JosueCampos8
Zeus
Level 86
God Stats
1W - 2L
1,527 SR
Queue Stats
126W - 108L
1,570 Elo+
Solo
Odin
Odin
Surprisyourdead
Odin
Level 125
God Stats
2W - 5L
1,588 SR
Queue Stats
248W - 219L
1,527 Elo+
Solo
Sol
Sol
bigbird0697
Sol
Level 158
God Stats
3W - 2L
1,711 SR
Queue Stats
64W - 59L
1,513 Elo+
Solo
Hou Yi
Hou Yi
crazymini125
Hou Yi
Level 104
God Stats
0W - 5L
1,024 SR
Queue Stats
220W - 227L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 17
7,827
783
2,978
9,425
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
14 / 1 / 8
10,143
1,014
12,327
6,348
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
YuttyQC
Vulcan
16
9 / 0 / 19
10,308
1,031
17,688
4,738
3,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 2 / 22
8,759
876
4,619
11,224
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
supremebla
Medusa
16
5 / 1 / 17
9,527
953
11,375
7,671
3,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Be My Peace
Cabrakan
12
0 / 4 / 5
7,012
701
3,538
12,974
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 4 / 4
7,209
721
9,513
6,340
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
7,886
789
8,155
12,442
13,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 3
7,026
703
6,141
10,691
3,498
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
12
1 / 8 / 3
6,744
674
5,682
10,959
4,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
29
Kills
6
6
Deaths
29
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
L
Cabrakan
Be My Peace
Cabrakan
0
4
5
0.63
L
2
4
4
1
W
14
1
8
18
L
2
5
4
0.8
W
Vulcan
YuttyQC
Vulcan
9
0
19
18.5
L
1
8
3
0.31
L
Hou Yi
1
8
3
0.31
W
1
2
22
6
W
Medusa
supremebla
Medusa
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
33,029
39,406
Taken
53,406
31,479
Mitigated
37,715
11,649
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,978
717
992
836
9,425
9,616
71
6,368
3,057
4,281
444
L
Cabrakan
Be My Peace
Cabrakan
3,538
424
889
3,853
12,974
14,341
0
4,702
8,089
4,305
279
L
9,513
0
579
574
6,340
2,151
0
2,725
3,615
21,896
0
W
12,327
4,583
452
856
6,348
3,236
2,101
3,307
3,041
0
23,159
L
8,155
188
46
1,842
12,442
13,503
0
4,910
7,340
3,451
10,500
W
Vulcan
YuttyQC
Vulcan
17,688
633
982
1,127
4,738
3,115
494
3,019
1,719
33,974
0
L
6,141
1,033
334
2,002
10,691
3,498
0
5,857
4,834
22,471
548
L
Hou Yi
5,682
1,250
304
847
10,959
4,222
0
6,233
4,687
0
14,895
W
4,619
603
424
2,471
11,224
11,670
0
5,105
6,119
8,368
0
W
Medusa
supremebla
Medusa
11,375
4,096
1,378
2,131
7,671
3,842
1,045
3,709
3,962
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
35,877
121
Minions Killed
89
0
Camps Cleared
0
1,029,159
Distance Traveled
817,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,827
783
2
0
0
198,105
0
L
Cabrakan
7,012
701
0
0
0
177,575
0
L
Zeus
7,209
721
26
3
0
167,642
0
W
Skadi
10,143
1,014
24
2
0
187,486
0
L
Odin
7,886
789
10
1
0
174,369
0
W
Vulcan
10,308
1,031
35
4
0
233,806
0
L
Sol
7,026
703
35
4
0
167,933
0
L
Hou Yi
6,744
674
18
2
0
130,457
0
W
Maui
8,759
876
5
1
0
198,009
0
W
Medusa
9,527
953
55
6
0
211,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role