Player Matchup

Janus
Janus
Arzuros
Janus
Level 159
God Stats
15W - 15L
1,582 SR
Queue Stats
216W - 210L
1,535 Elo+
Party 1
Hachiman
Hachiman
NNorman
Hachiman
Level 155
God Stats
10W - 8L
1,587 SR
Queue Stats
53W - 48L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Nicolasmv7
Sylvanus
Level 138
God Stats
9W - 8L
1,544 SR
Queue Stats
239W - 198L
1,580 Elo+
Solo
Aphrodite
Aphrodite
barioth14
Aphrodite
Level 157
God Stats
2W - 0L
1,726 SR
Queue Stats
78W - 84L
1,492 Elo+
Party 1
Cerberus
Cerberus
ismaelos2609
Cerberus
Level 125
God Stats
3W - 2L
1,513 SR
Queue Stats
203W - 199L
1,469 Elo+
Solo
Team Averages
Level 147
1,590 SR
1,525 Elo+

VS

Team Averages
Level 132
1,438 SR
1,535 Elo+
Khepri
Khepri
AlikPitor2
Khepri
Level 146
God Stats
2W - 9L
1,207 SR
Queue Stats
395W - 366L
1,531 Elo+
Party 2
Tiamat
Tiamat
KUCEILb
Tiamat
Level 107
God Stats
4W - 5L
1,511 SR
Queue Stats
335W - 339L
1,524 Elo+
Party 2
Chronos
Chronos
ericanilox
Chronos
Level 122
God Stats
70W - 51L
1,643 SR
Queue Stats
677W - 642L
1,549 Elo+
Solo
Thor
Thor
rotaj843
Thor
Level 107
God Stats
74W - 54L
1,545 SR
Queue Stats
366W - 355L
1,497 Elo+
Solo
Hercules
Hercules
spacetokyo
Hercules
Level 178
God Stats
0W - 2L
1,285 SR
Queue Stats
396W - 370L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arzuros
Janus
10
3 / 1 / 1
5,657
629
2,992
3,980
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
NNorman
Hachiman
9
2 / 1 / 0
5,347
594
4,402
5,506
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Nicolasmv7
Sylvanus
10
2 / 1 / 4
5,421
602
4,182
5,989
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
barioth14
Aphrodite
8
0 / 0 / 3
4,973
553
1,512
3,639
2,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
ismaelos2609
Cerberus
11
3 / 3 / 0
5,883
654
4,130
8,097
2,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlikPitor2
Khepri
10
3 / 2 / 1
5,710
634
6,282
5,773
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
KUCEILb
Tiamat
10
0 / 2 / 0
5,257
584
2,803
4,669
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
ericanilox
Chronos
10
2 / 1 / 0
5,433
604
3,543
4,542
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Thor
8
1 / 3 / 2
4,767
530
1,554
4,857
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
spacetokyo
Hercules
8
0 / 2 / 2
4,506
501
2,967
7,086
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlikPitor2
Khepri
3
2
1
1.75
W
Janus
Arzuros
Janus
3
1
1
3.5
L
Tiamat
KUCEILb
Tiamat
0
2
0
0
W
Hachiman
NNorman
Hachiman
2
1
0
2
W
Sylvanus
Nicolasmv7
Sylvanus
2
1
4
4
W
Aphrodite
barioth14
Aphrodite
0
0
3
1.5
L
Chronos
ericanilox
Chronos
2
1
0
2
W
Cerberus
ismaelos2609
Cerberus
3
3
0
1
L
Thor
1
3
2
0.67
L
Hercules
spacetokyo
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
17,149
27,211
Taken
26,927
9,419
Mitigated
9,202
16,079
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlikPitor2
Khepri
6,282
839
0
1,090
5,773
1,951
0
3,730
2,003
27,195
906
W
Janus
Arzuros
Janus
2,992
337
0
853
3,980
1,149
0
1,626
2,199
39,366
0
L
Tiamat
KUCEILb
Tiamat
2,803
360
0
932
4,669
1,852
0
2,522
2,090
33,163
0
W
Hachiman
NNorman
Hachiman
4,402
2,735
0
2,207
5,506
1,578
0
2,157
3,349
0
37,663
W
Sylvanus
Nicolasmv7
Sylvanus
4,182
1,520
190
3,318
5,989
2,329
0
2,123
3,603
26,595
15,642
W
Aphrodite
barioth14
Aphrodite
1,512
297
1,868
2,845
3,639
2,103
0
953
2,625
13,174
1,566
L
Chronos
ericanilox
Chronos
3,543
1,844
0
1,542
4,542
1,374
0
388
4,154
33,731
2,672
W
Cerberus
ismaelos2609
Cerberus
4,130
847
0
4,798
8,097
2,260
0
4,449
3,156
34,384
0
L
Thor
1,554
422
0
484
4,857
1,587
0
2,469
2,318
0
17,549
L
Hercules
spacetokyo
Hercules
2,967
654
0
1,365
7,086
2,438
0
3,042
3,973
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
25,673
330
Minions Killed
276
0
Camps Cleared
0
935,467
Distance Traveled
921,742
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,710
634
56
6
0
186,761
0
W
Janus
5,657
629
75
8
0
213,309
1
L
Tiamat
5,257
584
85
9
0
190,796
0
W
Hachiman
5,347
594
71
8
0
167,187
1
W
Sylvanus
5,421
602
78
9
0
210,155
2
W
Aphrodite
4,973
553
27
3
0
185,290
2
L
Chronos
5,433
604
74
8
0
189,928
5
W
Cerberus
5,883
654
79
9
0
159,526
0
L
Thor
4,767
530
33
4
0
159,422
0
L
Hercules
4,506
501
28
3
0
194,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role