Player Matchup

Discordia
Discordia
Kawaauso
Discordia
Level 99
God Stats
11W - 8L
1,547 SR
Queue Stats
190W - 202L
1,475 Elo+
Party 2
Geb
Geb
LeNaggy
Geb
Level 104
God Stats
23W - 16L
1,612 SR
Queue Stats
206W - 213L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Nihtrepap
Danzaburou
Level 54
God Stats
17W - 16L
1,485 SR
Queue Stats
155W - 171L
1,412 Elo+
Solo
Team Averages
Level 86
1,548 SR
1,456 Elo+

VS

Team Averages
Level 57
1,298 SR
1,422 Elo+
Izanami
Izanami
Crackyindahouse
Izanami
Level 27
God Stats
13W - 8L
1,492 SR
Queue Stats
90W - 84L
1,439 Elo+
Party 1
Ra
Ra
IN_YO_FACE___
Ra
Level 29
God Stats
0W - 5L
1,165 SR
Queue Stats
73W - 97L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
SwissRidler
Cthulhu
Level 116
God Stats
4W - 3L
1,235 SR
Queue Stats
102W - 107L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kawaauso
Discordia
20
7 / 2 / 8
13,102
1,008
16,570
7,271
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
12
4 / 1 / 2
9,546
734
2,985
5,398
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Nihtrepap
Danzaburou
19
5 / 4 / 9
12,455
958
11,786
12,204
4,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,795
830
4,490
11,451
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 6 / 1
11,041
849
5,881
9,192
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SwissRidler
Cthulhu
17
1 / 4 / 5
10,979
845
9,233
16,521
17,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
7
7
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
5
6
1
0.92
W
Discordia
Kawaauso
Discordia
7
2
8
5.5
W
Geb
4
1
2
5
W
Danzaburou
Nihtrepap
Danzaburou
5
4
9
2.38
L
Cthulhu
SwissRidler
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
19,604
24,873
Taken
37,164
9,714
Mitigated
24,446
4,552
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,490
2,108
0
727
11,451
3,388
670
6,879
4,559
0
41,651
L
5,881
95
259
528
9,192
3,206
135
5,125
4,067
40,412
0
W
Discordia
Kawaauso
Discordia
16,570
1,425
0
642
7,271
2,742
564
4,743
2,523
55,162
0
W
Geb
2,985
240
0
728
5,398
2,314
381
2,442
2,735
11,881
0
W
Danzaburou
Nihtrepap
Danzaburou
11,786
5,228
0
3,182
12,204
4,658
2,409
6,666
5,402
0
45,633
L
Cthulhu
SwissRidler
Cthulhu
9,233
221
0
1,463
16,521
17,852
0
7,589
8,932
26,828
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
32,815
169
Minions Killed
193
0
Camps Cleared
0
619,006
Distance Traveled
653,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,795
830
75
6
0
210,210
2
L
Ra
11,041
849
75
6
0
214,694
0
W
Discordia
13,102
1,008
110
8
0
258,531
0
W
Geb
9,546
734
16
1
0
132,798
0
W
Danzaburou
12,455
958
43
3
0
227,677
6
L
Cthulhu
10,979
845
43
3
0
228,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role