Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
D3NNOX
Heimdallr
Level 128
God Stats
0W - 3L
1,179 SR
Queue Stats
87W - 89L
1,498 Elo+
Party 1
Hera
Hera
LeyIey
Hera
Level 128
God Stats
1W - 2L
1,491 SR
Queue Stats
102W - 111L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
whercilbla
Aphrodite
Level 113
God Stats
2W - 1L
1,857 SR
Queue Stats
117W - 112L
1,509 Elo+
Solo
Team Averages
Level 125
1,506 SR
1,508 Elo+

VS

Team Averages
Level 133
1,462 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LuciaBusher
Kumbhakarna
Level 135
God Stats
1W - 0L
1,232 SR
Queue Stats
86W - 80L
1,562 Elo+
Party 2
Hel
Hel
adrdc969
Hel
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,427 Elo+
Solo
Hachiman
Hachiman
chopperelle
Hachiman
Level 141
God Stats
8W - 7L
1,562 SR
Queue Stats
474W - 488L
1,479 Elo+
Solo
Jormungandr
Jormungandr
ñakas
Jormungandr
Level 152
God Stats
1W - 3L
1,514 SR
Queue Stats
86W - 78L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 6 / 2
6,869
859
5,511
10,948
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
10
0 / 2 / 4
6,469
809
3,969
9,726
7,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
D3NNOX
Heimdallr
12
3 / 5 / 4
7,415
927
8,271
6,921
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
LeyIey
Hera
16
4 / 5 / 4
8,743
1,093
17,775
10,116
3,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
whercilbla
Aphrodite
15
2 / 4 / 5
8,370
1,046
6,728
11,373
5,852
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 2 / 11
9,315
1,164
13,995
12,197
14,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
LuciaBusher
Kumbhakarna
13
2 / 2 / 19
7,494
937
6,503
15,556
15,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 1 / 15
8,208
1,026
6,904
9,033
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
chopperelle
Hachiman
12
4 / 4 / 15
7,559
945
6,523
8,967
3,583
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
ñakas
Jormungandr
16
3 / 2 / 17
8,496
1,062
12,189
13,885
12,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
10
Kills
22
22
Deaths
11
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
2
0.33
L
Hercules
 
Hercules
0
2
4
1
W
Chaac
 
Chaac
10
2
11
7.75
L
Heimdallr
D3NNOX
Heimdallr
3
5
4
1
L
Hera
LeyIey
Hera
4
5
4
1.2
W
Kumbhakarna
LuciaBusher
Kumbhakarna
2
2
19
5.75
W
3
1
15
10.5
W
Hachiman
chopperelle
Hachiman
4
4
15
2.88
L
Aphrodite
whercilbla
Aphrodite
2
4
5
1.13
W
Jormungandr
ñakas
Jormungandr
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
46,114
49,084
Taken
59,638
28,604
Mitigated
49,672
16,403
Healing
25,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,511
294
889
586
10,948
8,463
0
5,261
5,687
1,551
7,230
L
Hercules
 
Hercules
3,969
647
178
4,520
9,726
7,817
0
4,963
4,763
0
6,505
W
Chaac
 
Chaac
13,995
1,414
713
4,178
12,197
14,118
0
5,564
6,633
2,727
22,241
L
Heimdallr
D3NNOX
Heimdallr
8,271
3,506
0
245
6,921
2,750
1,228
2,609
4,312
0
15,460
L
Hera
LeyIey
Hera
17,775
4,759
304
258
10,116
3,722
189
6,813
3,303
34,238
0
W
Kumbhakarna
LuciaBusher
Kumbhakarna
6,503
290
925
3,052
15,556
15,998
0
5,155
10,401
12,810
752
W
6,904
352
8,832
5,548
9,033
3,720
366
5,507
3,526
16,768
0
W
Hachiman
chopperelle
Hachiman
6,523
4,028
975
597
8,967
3,583
389
3,027
5,937
0
14,783
L
Aphrodite
whercilbla
Aphrodite
6,728
967
3,959
5,464
11,373
5,852
141
5,738
5,635
16,739
0
W
Jormungandr
ñakas
Jormungandr
12,189
1,787
575
535
13,885
12,253
311
6,051
7,834
27,746
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
41,072
90
Minions Killed
103
0
Camps Cleared
0
666,708
Distance Traveled
934,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,869
859
6
1
0
131,375
0
L
Hercules
6,469
809
5
1
0
107,124
0
W
Chaac
9,315
1,164
25
3
0
185,852
0
L
Heimdallr
7,415
927
22
3
0
128,808
0
L
Hera
8,743
1,093
42
5
0
150,913
0
W
Kumbhakarna
7,494
937
12
2
0
211,388
0
W
Hel
8,208
1,026
30
4
0
185,639
0
W
Hachiman
7,559
945
13
2
0
183,996
0
L
Aphrodite
8,370
1,046
15
2
0
148,488
0
W
Jormungandr
8,496
1,062
23
3
0
167,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role