Player Matchup

Hades
Hades
H__Colonel
Hades
Level 123
God Stats
9W - 9L
1,577 SR
Queue Stats
679W - 675L
1,505 Elo+
Party 1
Loki
Loki
HzFxGyRoS
Loki
Level 167
God Stats
26W - 33L
1,444 SR
Queue Stats
599W - 603L
1,488 Elo+
Solo
Danzaburou
Danzaburou
P_Colonel_
Danzaburou
Level 68
God Stats
3W - 4L
1,610 SR
Queue Stats
151W - 132L
1,530 Elo+
Party 1
He Bo
He Bo
bertokno
He Bo
Level 84
God Stats
1W - 1L
1,654 SR
Queue Stats
33W - 48L
1,389 Elo+
Solo
Cthulhu
Cthulhu
h_colonel
Cthulhu
Level 144
God Stats
87W - 57L
1,584 SR
Queue Stats
928W - 949L
1,510 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,485 Elo+

VS

Team Averages
Level 128
1,548 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Lycanis_Bason
Chernobog
Level 159
God Stats
4W - 1L
1,557 SR
Queue Stats
254W - 234L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Pyro121
Kukulkan
Level 125
God Stats
13W - 7L
1,598 SR
Queue Stats
1,051W - 999L
1,484 Elo+
Solo
Eset
Eset
SaiyaanFr
Eset
Level 98
God Stats
5W - 2L
1,587 SR
Queue Stats
320W - 319L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 3 / 1
4,898
490
2,548
6,570
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Loki
11
5 / 3 / 0
6,475
648
5,638
8,376
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
P_Colonel_
Danzaburou
10
1 / 2 / 0
5,385
539
2,520
5,691
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
bertokno
He Bo
9
1 / 2 / 2
5,063
506
4,778
7,075
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
h_colonel
Cthulhu
9
1 / 3 / 0
5,040
504
4,966
8,077
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 4 / 1
5,963
596
4,347
8,051
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
11
4 / 2 / 2
5,930
593
4,471
8,187
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Lycanis_Bason
Chernobog
9
3 / 2 / 2
5,805
581
2,511
6,186
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Pyro121
Kukulkan
11
2 / 0 / 3
5,936
594
5,142
5,660
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Eset
9
1 / 0 / 5
5,058
506
4,962
5,444
2,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
8
Kills
12
13
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
1
0.63
W
Pele
 
Pele
4
2
2
2.5
L
Hades
0
3
1
0.17
L
Loki
5
3
0
1.67
W
Chernobog
Lycanis_Bason
Chernobog
3
2
2
2
L
Danzaburou
P_Colonel_
Danzaburou
1
2
0
0.5
W
Kukulkan
Pyro121
Kukulkan
2
0
3
3.5
W
Eset
1
0
5
3.5
L
He Bo
bertokno
He Bo
1
2
2
1
L
Cthulhu
h_colonel
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
21,433
35,789
Taken
33,528
12,924
Mitigated
12,463
8,337
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,347
413
0
2,396
8,051
3,853
0
24
8,027
0
33,175
W
Pele
 
Pele
4,471
1,237
0
2,556
8,187
2,719
0
3,129
5,022
0
36,162
L
Hades
2,548
43
30
2,091
6,570
2,335
0
3,629
2,644
19,361
1,798
L
Loki
5,638
1,628
0
1,280
8,376
2,659
0
0
8,376
0
38,634
W
Chernobog
Lycanis_Bason
Chernobog
2,511
1,298
0
1,810
6,186
1,888
672
1,566
4,390
0
31,938
L
Danzaburou
P_Colonel_
Danzaburou
2,520
834
0
1,430
5,691
1,708
0
860
4,831
0
36,124
W
Kukulkan
Pyro121
Kukulkan
5,142
547
0
1,157
5,660
1,776
0
4,203
1,275
34,075
53
W
Eset
4,962
1,106
300
1,923
5,444
2,227
0
2,197
2,925
23,173
0
L
He Bo
bertokno
He Bo
4,778
461
0
3,046
7,075
1,762
0
1,900
5,053
29,244
923
L
Cthulhu
h_colonel
Cthulhu
4,966
315
0
460
8,077
4,460
0
3,193
4,834
21,032
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
28,692
239
Minions Killed
277
0
Camps Cleared
0
1,047,776
Distance Traveled
1,078,826
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,963
596
56
6
0
206,863
0
W
Pele
5,930
593
57
6
0
228,275
0
L
Hades
4,898
490
45
5
0
199,237
0
L
Loki
6,475
648
62
6
0
202,691
3
W
Chernobog
5,805
581
61
6
0
203,189
0
L
Danzaburou
5,385
539
60
6
0
197,875
0
W
Kukulkan
5,936
594
68
7
0
227,143
0
W
Eset
5,058
506
35
4
0
213,356
3
L
He Bo
5,063
506
47
5
0
217,000
0
L
Cthulhu
5,040
504
25
3
0
230,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role