Player Matchup

Charon
Charon
AQR123
Charon
Level 107
God Stats
2W - 1L
1,488 SR
Queue Stats
146W - 137L
1,475 Elo+
Solo
Chang'e
Chang'e
Beccibaby
Chang'e
Level 97
God Stats
5W - 1L
1,603 SR
Queue Stats
104W - 103L
1,478 Elo+
Solo
Mulan
Mulan
Eetea
Mulan
Level 142
God Stats
1W - 1L
1,717 SR
Queue Stats
47W - 54L
1,451 Elo+
Solo
Lancelot
Lancelot
Lotucat
Lancelot
Level 214
God Stats
4W - 9L
1,268 SR
Queue Stats
936W - 962L
1,416 Elo+
Solo
Scylla
Scylla
WonderWar33
Scylla
Level 121
God Stats
1W - 2L
1,443 SR
Queue Stats
74W - 87L
1,429 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,450 Elo+

VS

Team Averages
Level 107
1,501 SR
1,454 Elo+
Pele
Pele
AlZakharov
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,442 Elo+
Solo
Ares
Ares
Returnofthedream
Ares
Level 131
God Stats
6W - 14L
1,325 SR
Queue Stats
595W - 818L
1,427 Elo+
Party 1
Zeus
Zeus
bou790
Zeus
Level 123
God Stats
4W - 3L
1,652 SR
Queue Stats
990W - 1,007L
1,541 Elo+
Solo
Horus
Horus
doiknowyou1982
Horus
Level 193
God Stats
4W - 13L
1,256 SR
Queue Stats
838W - 1,231L
1,403 Elo+
Party 1
Loki
Loki
thedunkman666
Loki
Level 63
God Stats
4W - 3L
1,772 SR
Queue Stats
145W - 139L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AQR123
Charon
15
2 / 0 / 18
8,448
845
9,867
7,712
5,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chang'e
Beccibaby
Chang'e
15
6 / 1 / 9
8,909
891
4,946
9,849
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
Eetea
Mulan
15
5 / 2 / 12
8,737
874
12,149
12,710
9,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
Lotucat
Lancelot
14
4 / 4 / 11
8,149
815
6,229
10,961
4,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
15
5 / 3 / 10
8,724
872
7,389
10,783
4,177
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
6,667
667
4,963
9,097
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 6
7,753
775
7,687
11,946
8,369
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
bou790
Zeus
16
3 / 3 / 5
7,959
796
15,254
7,097
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,308
631
2,072
7,602
2,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 7
7,750
775
11,937
8,110
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
22
Kills
10
10
Deaths
22
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
AQR123
Charon
2
0
18
11
L
1
6
5
0.58
W
Chang'e
Beccibaby
Chang'e
6
1
9
10.5
W
Mulan
Eetea
Mulan
5
2
12
5.5
W
Lancelot
Lotucat
Lancelot
4
4
11
2.38
L
3
5
6
1.2
W
Scylla
5
3
10
3.33
L
Zeus
bou790
Zeus
3
3
5
1.83
L
0
4
2
0.25
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
41,913
52,015
Taken
43,852
27,919
Mitigated
20,583
29,838
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AQR123
Charon
9,867
1,104
1,492
1,347
7,712
5,873
368
2,755
4,771
22,283
0
L
4,963
320
319
752
9,097
3,236
0
4,645
4,452
0
7,905
W
Chang'e
Beccibaby
Chang'e
4,946
743
10,210
5,716
9,849
3,720
110
4,249
5,484
10,277
0
W
Mulan
Eetea
Mulan
12,149
791
958
3,142
12,710
9,154
0
6,385
6,084
0
15,917
W
Lancelot
Lotucat
Lancelot
6,229
1,125
815
1,439
10,961
4,995
676
4,599
6,254
0
11,693
L
7,687
346
405
978
11,946
8,369
0
5,277
6,669
11,555
0
W
Scylla
7,389
1,192
1,107
3,612
10,783
4,177
563
4,210
6,481
25,780
504
L
Zeus
bou790
Zeus
15,254
1,683
192
735
7,097
2,906
0
4,192
2,905
31,153
0
L
2,072
1,589
1,686
1,574
7,602
2,964
0
3,735
3,867
0
5,727
L
11,937
259
445
784
8,110
3,108
0
4,213
3,897
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
36,437
102
Minions Killed
77
0
Camps Cleared
0
964,988
Distance Traveled
836,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,448
845
18
2
0
200,460
0
L
Pele
6,667
667
6
1
0
160,569
0
W
Chang'e
8,909
891
20
2
0
193,462
0
W
Mulan
8,737
874
9
1
0
198,560
0
W
Lancelot
8,149
815
7
1
0
203,832
0
L
Ares
7,753
775
7
1
0
169,325
0
W
Scylla
8,724
872
48
5
0
168,674
0
L
Zeus
7,959
796
37
4
0
178,633
0
L
Horus
6,308
631
5
1
0
127,241
0
L
Loki
7,750
775
22
2
0
200,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role