Player Matchup

Ah Puch
Ah Puch
HYENA_DEMON
Ah Puch
Level 156
God Stats
11W - 5L
1,542 SR
Queue Stats
144W - 157L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
MuLaN2293
Tsukuyomi
Level 118
God Stats
4W - 1L
1,667 SR
Queue Stats
596W - 597L
1,453 Elo+
Solo
Nut
Nut
SacDePois
Nut
Level 121
God Stats
4W - 3L
1,271 SR
Queue Stats
10W - 10L
1,263 Elo+
Party 1
Nike
Nike
axes12345
Nike
Level 67
God Stats
6W - 6L
1,589 SR
Queue Stats
96W - 74L
1,542 Elo+
Solo
Maui
Maui
stiffmeister21
Maui
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 1
Team Averages
Level 105
1,514 SR
1,384 Elo+

VS

Team Averages
Level 87
1,526 SR
1,445 Elo+
Sol
Sol
Bajan_Badass
Sol
Level 168
God Stats
2W - 5L
1,434 SR
Queue Stats
245W - 252L
1,498 Elo+
Solo
Neith
Neith
CrushedPenny692
Neith
Level 65
God Stats
12W - 10L
1,605 SR
Queue Stats
206W - 225L
1,460 Elo+
Solo
Chaac
Chaac
RedStraight
Chaac
Level 125
God Stats
17W - 14L
1,494 SR
Queue Stats
662W - 671L
1,449 Elo+
Solo
Hun Batz
Hun Batz
ThirdIsland4338
Hun Batz
Level 39
God Stats
8W - 9L
1,549 SR
Queue Stats
27W - 49L
1,380 Elo+
Solo
Nu Wa
Nu Wa
ewk2
Nu Wa
Level 40
God Stats
2W - 4L
1,548 SR
Queue Stats
59W - 71L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HYENA_DEMON
Ah Puch
9
3 / 0 / 1
5,005
834
2,265
1,407
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
MuLaN2293
Tsukuyomi
8
2 / 1 / 2
4,486
748
2,495
5,804
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 1
4,085
681
3,886
4,688
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
7
2 / 1 / 0
4,205
701
2,961
3,616
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 0 / 2
4,289
715
901
3,842
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,892
815
3,884
2,609
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 3 / 0
4,690
782
1,776
5,342
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 3
4,375
729
2,073
6,852
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
3
0 / 2 / 0
3,030
505
780
2,262
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
ewk2
Nu Wa
7
0 / 3 / 0
4,088
681
1,509
2,925
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
1
3
0
0.33
W
Ah Puch
HYENA_DEMON
Ah Puch
3
0
1
3.5
W
Tsukuyomi
MuLaN2293
Tsukuyomi
2
1
2
3
L
0
1
3
1.5
W
2
2
1
1.25
L
Hun Batz
0
2
0
0
W
Nike
2
1
0
2
L
Nu Wa
ewk2
Nu Wa
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
10,022
19,357
Taken
19,990
6,635
Mitigated
6,047
7,835
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
1,687
0
753
2,609
558
0
155
2,454
23,659
2,189
L
1,776
529
0
1,334
5,342
1,350
0
32
5,310
0
30,646
W
Ah Puch
HYENA_DEMON
Ah Puch
2,265
24
0
334
1,407
296
0
671
736
24,077
252
W
Tsukuyomi
MuLaN2293
Tsukuyomi
2,495
832
0
3,303
5,804
1,592
0
1,084
4,720
0
23,754
L
2,073
76
853
3,217
6,852
2,773
0
515
6,337
0
15,676
W
3,886
2,977
0
2,095
4,688
1,198
0
1,950
2,738
0
21,650
L
Hun Batz
780
292
0
0
2,262
595
0
311
1,951
0
3,823
W
Nike
2,961
300
0
750
3,616
1,930
0
94
3,522
32
16,397
L
Nu Wa
ewk2
Nu Wa
1,509
625
0
320
2,925
771
0
2,185
740
18,934
0
W
901
238
0
1,353
3,842
1,619
0
1,429
2,413
13,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,070
Gold Earned
21,075
202
Minions Killed
172
0
Camps Cleared
0
647,426
Distance Traveled
575,943
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,892
815
48
8
0
118,613
2
L
Neith
4,690
782
58
10
0
109,279
0
W
Ah Puch
5,005
834
59
10
0
125,822
0
W
Tsukuyomi
4,486
748
51
9
0
144,590
0
L
Chaac
4,375
729
15
3
0
140,083
0
W
Nut
4,085
681
37
6
0
130,171
1
L
Hun Batz
3,030
505
6
1
0
78,230
0
W
Nike
4,205
701
31
5
0
104,926
0
L
Nu Wa
4,088
681
45
8
0
129,738
0
W
Maui
4,289
715
24
4
0
141,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role