Player Matchup

Nike
Nike
OZZY_7070
Nike
Level 88
God Stats
21W - 9L
1,677 SR
Queue Stats
178W - 159L
1,484 Elo+
Party 2
Arachne
Arachne
focuzx
Arachne
Level 47
God Stats
17W - 17L
1,463 SR
Queue Stats
174W - 155L
1,489 Elo+
Party 2
Yemoja
Yemoja
xNeon3rd
Yemoja
Level 107
God Stats
27W - 29L
1,487 SR
Queue Stats
331W - 343L
1,471 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,481 Elo+

VS

Team Averages
Level 57
1,592 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fathsmodeo
Ah Muzen Cab
Level 32
God Stats
3W - 2L
1,720 SR
Queue Stats
8W - 18L
1,345 Elo+
Party 1
Chang'e
Chang'e
LitronaDeCerveza
Chang'e
Level 31
God Stats
1W - 2L
1,480 SR
Queue Stats
8W - 18L
1,345 Elo+
Party 1
Janus
Janus
Unique Smurf415
Janus
Level 107
God Stats
282W - 268L
1,577 SR
Queue Stats
510W - 534L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 1 / 10
11,710
901
16,295
8,980
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
focuzx
Arachne
18
10 / 2 / 6
12,200
938
9,764
10,807
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yemoja
xNeon3rd
Yemoja
17
2 / 2 / 11
10,493
807
6,545
9,324
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fathsmodeo
Ah Muzen Cab
15
2 / 6 / 1
9,856
758
4,398
12,649
4,790
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 3
9,065
697
11,471
13,780
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 2
10,066
774
7,338
9,532
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fathsmodeo
Ah Muzen Cab
2
6
1
0.42
L
0
5
3
0.3
W
Nike
5
1
10
10
L
3
6
2
0.67
W
Arachne
focuzx
Arachne
10
2
6
6.5
W
Yemoja
xNeon3rd
Yemoja
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
23,207
29,111
Taken
35,961
16,388
Mitigated
12,183
10,000
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fathsmodeo
Ah Muzen Cab
4,398
1,828
0
75
12,649
4,790
168
1,971
10,126
0
19,594
L
11,471
502
965
3,940
13,780
4,137
0
2,730
10,691
44,030
0
W
Nike
16,295
741
0
1,392
8,980
6,630
524
3,994
4,937
121
47,240
L
7,338
265
0
0
9,532
3,256
264
1,948
7,294
34,191
0
W
Arachne
focuzx
Arachne
9,764
7,385
0
3,755
10,807
4,593
2,161
8,317
2,312
0
32,685
W
Yemoja
xNeon3rd
Yemoja
6,545
413
3,118
1,735
9,324
5,165
774
6,292
2,944
37,341
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
28,987
188
Minions Killed
155
0
Camps Cleared
0
762,988
Distance Traveled
647,175
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,856
758
34
3
0
206,830
0
L
Chang'e
9,065
697
58
4
0
232,265
0
W
Nike
11,710
901
62
5
0
274,506
2
L
Janus
10,066
774
63
5
0
208,080
3
W
Arachne
12,200
938
34
3
0
249,648
0
W
Yemoja
10,493
807
92
7
0
238,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role