Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlackDynamiteMN
Arachne
Level 158
God Stats
19W - 17L
1,619 SR
Queue Stats
128W - 158L
1,537 Elo+
Solo
Ullr
Ullr
QK Predator
Ullr
Level 136
God Stats
41W - 48L
1,505 SR
Queue Stats
300W - 275L
1,500 Elo+
Solo
Vamana
Vamana
Stonedxmushroom
Vamana
Level 202
God Stats
3W - 2L
1,683 SR
Queue Stats
378W - 367L
1,493 Elo+
Solo
Anubis
Anubis
Wess4766
Anubis
Level 148
God Stats
207W - 169L
1,518 SR
Queue Stats
883W - 861L
1,455 Elo+
Solo
Team Averages
Level 153
1,565 SR
1,497 Elo+

VS

Team Averages
Level 129
1,642 SR
1,504 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fluctl1ght
Sylvanus
Level 135
God Stats
3W - 2L
1,601 SR
Queue Stats
33W - 43L
1,410 Elo+
Solo
Hades
Hades
STeeezee
Hades
Level 143
God Stats
8W - 1L
1,679 SR
Queue Stats
169W - 127L
1,615 Elo+
Party 1
Loki
Loki
succsauce
Loki
Level 109
God Stats
3W - 0L
1,831 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 1
Atlas
Atlas
xdHI0
Atlas
Level 129
God Stats
34W - 22L
1,601 SR
Queue Stats
593W - 591L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 2
6,284
524
5,317
9,834
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
4,085
340
811
2,395
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
6,399
533
7,812
8,938
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 0
6,362
530
4,198
11,942
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Wess4766
Anubis
13
1 / 5 / 0
6,728
561
4,704
9,253
3,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 3 / 1
6,158
513
4,056
8,587
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Fluctl1ght
Sylvanus
12
1 / 1 / 1
5,845
487
3,732
10,268
8,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
STeeezee
Hades
15
6 / 0 / 4
8,917
743
9,252
7,549
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
3 / 0 / 3
6,715
560
3,079
7,606
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
xdHI0
Atlas
13
5 / 1 / 1
7,869
656
6,450
7,311
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
2
2
W
Nut
 
Nut
1
3
1
0.5
L
0
1
0
0
W
Sylvanus
Fluctl1ght
Sylvanus
1
1
1
1.5
L
2
3
1
0.83
W
Hades
STeeezee
Hades
6
0
4
8
L
1
6
0
0.17
L
Anubis
Wess4766
Anubis
1
5
0
0.2
W
Loki
3
0
3
4.5
W
Atlas
xdHI0
Atlas
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
26,569
42,362
Taken
41,321
22,331
Mitigated
22,823
12,906
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,317
620
277
4,322
9,834
7,417
7
2,600
7,234
28,683
1,092
W
Nut
 
Nut
4,056
2,284
0
2,453
8,587
2,767
0
3,565
5,022
0
39,464
L
811
727
0
775
2,395
524
0
329
2,066
0
4,727
W
Sylvanus
Fluctl1ght
Sylvanus
3,732
879
1,553
3,662
10,268
8,812
0
2,055
8,213
31,874
2,439
L
7,812
3,440
0
1,596
8,938
3,027
0
3,774
5,164
0
41,804
W
Hades
STeeezee
Hades
9,252
402
879
5,242
7,549
3,562
0
3,303
4,173
75,215
1,940
L
4,198
1,341
0
2,954
11,942
7,610
0
6,520
4,614
0
46,613
L
Anubis
Wess4766
Anubis
4,704
90
0
2,982
9,253
3,753
44
4,971
4,282
60,352
0
W
Loki
3,079
981
0
4,441
7,606
2,294
0
912
6,694
0
47,499
W
Atlas
xdHI0
Atlas
6,450
1,907
0
2,617
7,311
5,388
0
0
6,764
44,448
2,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
35,504
315
Minions Killed
454
0
Camps Cleared
0
958,894
Distance Traveled
1,213,103
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,284
524
51
4
0
232,902
4
W
Nut
6,158
513
77
6
0
211,352
0
L
Arachne
4,085
340
13
1
0
60,797
0
W
Sylvanus
5,845
487
51
4
0
229,605
0
L
Ullr
6,399
533
64
5
0
211,213
0
W
Hades
8,917
743
148
12
0
251,028
0
L
Vamana
6,362
530
86
7
0
248,203
0
L
Anubis
6,728
561
101
8
0
205,779
2
W
Loki
6,715
560
89
7
0
286,294
0
W
Atlas
7,869
656
89
7
0
234,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role