Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
Ashalai
Cabrakan
Masters
Level 159
God Stats
27W - 13L
1,816 SR
Queue Stats
425W - 311L
2,494 MMR
Party 1
Bacchus
Bacchus
Platinum IV
kay_king16
Bacchus
Platinum IV
Level 106
God Stats
44W - 44L
1,579 SR
Queue Stats
411W - 454L
1,782 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,632 SR
1,925 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,601 SR
1,712 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Diamond V
Cloohz
Arachne
Diamond V
Level 123
God Stats
114W - 103L
1,659 SR
Queue Stats
412W - 461L
2,204 MMR
Solo
Charybdis
Charybdis
Gold III
imabot1x
Charybdis
Gold III
Level 63
God Stats
13W - 7L
1,645 SR
Queue Stats
225W - 229L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 3
10,749
1,075
7,013
7,093
3,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Ashalai
Cabrakan
16
4 / 0 / 6
9,923
992
7,905
9,772
8,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kay_king16
Bacchus
13
1 / 3 / 5
8,496
850
2,077
8,750
10,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
FafnirCthulhuSerqetNe ZhaCerberus

VS

Bans
ThothKuzenboVulcanAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 3
8,053
805
5,040
8,306
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Arachne
Cloohz
Arachne
13
1 / 4 / 3
7,853
785
6,642
7,424
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
imabot1x
Charybdis
14
2 / 2 / 2
8,402
840
4,316
4,915
1,548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
4
4
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
3
7.5
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
Cabrakan
Ashalai
Cabrakan
4
0
6
7
L
Arachne
Cloohz
Arachne
1
4
3
0.63
L
Charybdis
imabot1x
Charybdis
2
2
2
1.5
W
Bacchus
kay_king16
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
15,998
25,615
Taken
20,645
22,644
Mitigated
7,854
10,399
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,013
4,044
0
3,291
7,093
3,249
2,686
920
6,173
0
61,703
L
Baron Samedi
 
Baron Samedi
5,040
209
126
1,241
8,306
3,195
0
4,747
3,409
21,746
0
W
Cabrakan
Ashalai
Cabrakan
7,905
561
0
5,554
9,772
8,866
1,101
2,363
7,409
41,633
0
L
Arachne
Cloohz
Arachne
6,642
5,803
0
755
7,424
3,111
0
2,669
4,532
0
15,713
L
Charybdis
imabot1x
Charybdis
4,316
2,236
0
938
4,915
1,548
0
2,345
2,494
0
30,494
W
Bacchus
kay_king16
Bacchus
2,077
121
0
1,554
8,750
10,529
91
2,570
6,180
10,467
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
24,308
216
Minions Killed
121
0
Camps Cleared
0
570,927
Distance Traveled
575,508
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,749
1,075
139
14
0
180,378
0
L
Baron Samedi
8,053
805
36
4
0
195,800
0
W
Cabrakan
9,923
992
56
6
0
204,070
2
L
Arachne
7,853
785
24
2
0
201,491
0
L
Charybdis
8,402
840
61
6
0
178,217
2
W
Bacchus
8,496
850
21
2
0
186,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role