Player Matchup

Janus
Janus
ElBurdisso
Janus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 18L
1,484 Elo+
Party 2
Terra
Terra
StagnumAqua
Terra
Level 128
God Stats
1W - 4L
1,457 SR
Queue Stats
10W - 22L
1,222 Elo+
Party 2
Heimdallr
Heimdallr
bezdak123
Heimdallr
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,484 Elo+
Party 2
Tyr
Tyr
notbreeze
Tyr
Level 114
God Stats
13W - 7L
1,601 SR
Queue Stats
52W - 32L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sykinho7
Tsukuyomi
Level 125
God Stats
4W - 7L
1,731 SR
Queue Stats
5W - 9L
1,468 Elo+
Party 2
Team Averages
Level 126
1,558 SR
1,452 Elo+

VS

Team Averages
Level 155
1,514 SR
1,533 Elo+
Arachne
Arachne
Cancer1998
Arachne
Level 156
God Stats
6W - 4L
1,605 SR
Queue Stats
74W - 69L
1,563 Elo+
Party 1
Maui
Maui
DemS-93-Family
Maui
Level 241
God Stats
2W - 2L
1,667 SR
Queue Stats
604W - 627L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Sheltonah
Baron Samedi
Level 128
God Stats
17W - 9L
1,693 SR
Queue Stats
168W - 139L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
Wories
Danzaburou
Level 141
God Stats
2W - 1L
1,194 SR
Queue Stats
244W - 212L
1,565 Elo+
Party 1
Merlin
Merlin
pyrite_Games
Merlin
Level 107
God Stats
5W - 12L
1,410 SR
Queue Stats
443W - 426L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
7 / 0 / 2
7,361
669
5,708
4,859
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 3
5,770
525
3,460
5,468
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
bezdak123
Heimdallr
10
2 / 2 / 2
5,632
512
5,013
7,563
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
5 / 2 / 1
7,379
671
6,852
8,496
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
sykinho7
Tsukuyomi
12
2 / 2 / 4
6,271
570
7,205
8,971
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cancer1998
Arachne
11
3 / 3 / 1
6,181
562
4,264
12,206
3,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 2 / 0
4,963
451
2,410
6,823
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Sheltonah
Baron Samedi
10
0 / 5 / 3
5,608
510
4,761
10,188
4,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Wories
Danzaburou
10
1 / 2 / 0
5,533
503
6,624
7,574
2,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
11
1 / 4 / 0
5,992
545
3,328
6,214
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cancer1998
Arachne
3
3
1
1.17
L
0
2
0
0
W
Janus
7
0
2
8
L
Baron Samedi
Sheltonah
Baron Samedi
0
5
3
0.3
W
0
0
3
1.5
L
Danzaburou
Wories
Danzaburou
1
2
0
0.5
W
Heimdallr
bezdak123
Heimdallr
2
2
2
1.5
W
5
2
1
2.75
L
Merlin
1
4
0
0.25
W
Tsukuyomi
sykinho7
Tsukuyomi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
21,387
35,357
Taken
43,005
14,537
Mitigated
15,747
15,087
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cancer1998
Arachne
4,264
3,285
0
4,889
12,206
3,968
0
1,270
10,936
0
36,474
L
2,410
962
0
2,517
6,823
3,353
0
1,814
5,009
10,043
2,703
W
Janus
5,708
554
0
1,618
4,859
1,494
294
2,404
2,415
46,332
2,222
L
Baron Samedi
Sheltonah
Baron Samedi
4,761
694
0
2,995
10,188
4,119
0
2,128
8,060
31,209
0
W
3,460
467
622
2,712
5,468
3,699
87
1,286
4,182
18,096
0
L
Danzaburou
Wories
Danzaburou
6,624
1,227
0
1,825
7,574
2,418
0
939
6,635
0
42,306
W
Heimdallr
bezdak123
Heimdallr
5,013
3,090
0
2,766
7,563
2,804
693
748
6,815
0
35,559
W
6,852
1,064
0
3,747
8,496
3,703
0
3,404
5,092
0
46,867
L
Merlin
3,328
0
0
1,583
6,214
1,889
0
2,985
3,229
34,883
925
W
Tsukuyomi
sykinho7
Tsukuyomi
7,205
1,774
0
3,622
8,971
2,837
15
1,868
7,040
0
45,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
28,277
338
Minions Killed
287
0
Camps Cleared
0
1,222,906
Distance Traveled
1,027,824
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,181
562
64
6
0
254,640
2
L
Maui
4,963
451
17
2
0
143,026
0
W
Janus
7,361
669
85
8
0
219,468
3
L
Baron Samedi
5,608
510
52
5
0
196,962
0
W
Terra
5,770
525
33
3
0
257,921
3
L
Danzaburou
5,533
503
68
6
0
218,501
0
W
Heimdallr
5,632
512
54
5
0
214,732
1
W
Tyr
7,379
671
89
8
0
263,975
4
L
Merlin
5,992
545
86
8
0
214,695
0
W
Tsukuyomi
6,271
570
77
7
0
266,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role