Player Matchup

Bastet
Bastet
DaffodilOwl5650
Bastet
Level 148
God Stats
3W - 4L
1,541 SR
Queue Stats
390W - 374L
1,483 Elo+
Party 2
Charybdis
Charybdis
FrogMilker04
Charybdis
Level 88
God Stats
15W - 16L
1,541 SR
Queue Stats
258W - 256L
1,496 Elo+
Party 2
Mulan
Mulan
LookADiversion
Mulan
Level 128
God Stats
1W - 2L
1,605 SR
Queue Stats
63W - 58L
1,492 Elo+
Party 1
Janus
Janus
Nyfin
Janus
Level 159
God Stats
10W - 15L
1,362 SR
Queue Stats
288W - 276L
1,455 Elo+
Party 1
Atlas
Atlas
X x V M I x X
Atlas
Level 154
God Stats
43W - 37L
1,582 SR
Queue Stats
490W - 452L
1,500 Elo+
Party 2
Team Averages
Level 135
1,526 SR
1,485 Elo+

VS

Team Averages
Level 152
1,492 SR
1,522 Elo+
Heimdallr
Heimdallr
DefconTwo
Heimdallr
Level 128
God Stats
2W - 6L
1,417 SR
Queue Stats
500W - 463L
1,568 Elo+
Solo
Athena
Athena
MrSoloDolo5165
Athena
Level 158
God Stats
3W - 7L
1,362 SR
Queue Stats
1,034W - 1,016L
1,595 Elo+
Solo
Arachne
Arachne
Raz0ri8394
Arachne
Level 154
God Stats
24W - 16L
1,654 SR
Queue Stats
123W - 112L
1,540 Elo+
Solo
Nu Wa
Nu Wa
XxKingDomainxX
Nu Wa
Level 129
God Stats
37W - 40L
1,531 SR
Queue Stats
485W - 506L
1,413 Elo+
Solo
Olorun
Olorun
x2FiNE-
Olorun
Level 192
God Stats
9W - 12L
1,496 SR
Queue Stats
469W - 455L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
6,887
574
9,382
10,018
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
FrogMilker04
Charybdis
12
5 / 2 / 2
7,354
613
5,553
9,486
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 3
7,583
632
6,821
9,876
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Nyfin
Janus
13
3 / 0 / 5
7,558
630
5,923
3,726
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 10
7,040
587
5,367
10,274
7,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DefconTwo
Heimdallr
13
2 / 4 / 1
7,337
611
8,609
7,466
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 3
6,526
544
3,142
11,537
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Raz0ri8394
Arachne
11
1 / 5 / 1
6,012
501
4,294
12,000
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 3 / 1
6,062
505
2,288
4,653
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
x2FiNE-
Olorun
12
1 / 5 / 1
6,917
576
7,028
10,890
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
7
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Heimdallr
DefconTwo
Heimdallr
2
4
1
0.63
W
Charybdis
FrogMilker04
Charybdis
5
2
2
3
W
5
0
3
6.5
L
2
3
3
1.17
W
Janus
Nyfin
Janus
3
0
5
5.5
L
Arachne
Raz0ri8394
Arachne
1
5
1
0.3
W
2
3
10
2.33
L
1
3
1
0.5
L
Olorun
x2FiNE-
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
25,361
43,380
Taken
46,546
20,969
Mitigated
25,051
18,921
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
2,613
0
4,770
10,018
3,241
0
3,001
7,017
0
40,025
L
Heimdallr
DefconTwo
Heimdallr
8,609
5,930
0
600
7,466
3,061
0
1,149
6,317
0
60,687
W
Charybdis
FrogMilker04
Charybdis
5,553
2,800
0
4,457
9,486
2,887
389
1,084
8,402
0
49,512
W
6,821
751
0
6,342
9,876
5,850
65
4,331
5,505
0
47,553
L
3,142
759
0
2,542
11,537
9,766
0
2,403
8,879
16,784
0
W
Janus
Nyfin
Janus
5,923
534
0
1,522
3,726
1,039
0
1,480
2,082
51,824
1,436
L
Arachne
Raz0ri8394
Arachne
4,294
3,061
0
2,599
12,000
4,362
0
3,027
8,748
0
41,992
W
5,367
1,796
0
1,830
10,274
7,952
0
1,780
8,455
19,132
1,553
L
2,288
481
0
257
4,653
1,292
0
2,029
2,458
28,543
1,264
L
Olorun
x2FiNE-
Olorun
7,028
3,212
30
2,981
10,890
6,570
0
2,051
8,264
43,729
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
32,854
376
Minions Killed
356
0
Camps Cleared
0
1,338,508
Distance Traveled
1,149,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,887
574
50
4
0
289,896
0
L
Heimdallr
7,337
611
95
8
0
233,723
0
W
Charybdis
7,354
613
90
8
0
246,757
0
W
Mulan
7,583
632
92
8
0
247,043
0
L
Athena
6,526
544
29
2
0
253,880
4
W
Janus
7,558
630
120
10
0
274,848
2
L
Arachne
6,012
501
74
6
0
280,553
0
W
Atlas
7,040
587
24
2
0
279,964
4
L
Nu Wa
6,062
505
72
6
0
187,044
3
L
Olorun
6,917
576
86
7
0
194,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role