Player Matchup

Yemoja
Yemoja
Kiwymango_manda
Yemoja
Level 67
God Stats
49W - 37L
1,540 SR
Queue Stats
122W - 127L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
Linde11
Xbalanque
Level 57
God Stats
22W - 16L
1,550 SR
Queue Stats
121W - 117L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MacInABoy
Tsukuyomi
Level 78
God Stats
10W - 7L
1,604 SR
Queue Stats
165W - 123L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
PapaGosling
Zhong Kui
Level 156
God Stats
6W - 12L
1,369 SR
Queue Stats
326W - 292L
1,498 Elo+
Party 2
Scylla
Scylla
ceyloo
Scylla
Level 164
God Stats
16W - 8L
1,639 SR
Queue Stats
562W - 529L
1,531 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,504 Elo+

VS

Team Averages
Level 136
1,571 SR
1,507 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Auxilium101
Neith
Level 147
God Stats
16W - 19L
1,502 SR
Queue Stats
293W - 295L
1,497 Elo+
Solo
Medusa
Medusa
PabLOBE10
Medusa
Level 153
God Stats
1W - 2L
1,713 SR
Queue Stats
248W - 238L
1,560 Elo+
Party 3
Nox
Nox
fcelian7
Nox
Level 134
God Stats
19W - 21L
1,515 SR
Queue Stats
344W - 344L
1,461 Elo+
Solo
Sobek
Sobek
gabiGPR
Sobek
Level 99
God Stats
5W - 3L
1,624 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,652
605
3,303
8,100
4,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Linde11
Xbalanque
12
2 / 1 / 1
6,222
566
3,148
7,086
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MacInABoy
Tsukuyomi
12
2 / 3 / 2
6,367
579
5,878
8,801
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PapaGosling
Zhong Kui
13
2 / 1 / 2
7,615
692
7,659
8,222
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
ceyloo
Scylla
14
2 / 0 / 0
7,650
695
3,721
1,820
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 0 / 1
6,164
560
6,190
7,625
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,077
552
4,773
9,842
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
PabLOBE10
Medusa
12
1 / 3 / 2
6,443
586
5,287
7,711
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,495
500
571
3,811
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
gabiGPR
Sobek
10
2 / 1 / 2
6,087
553
2,902
7,401
5,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
0
1
4.5
L
0
3
1
0.17
W
0
2
3
0.75
W
Xbalanque
Linde11
Xbalanque
2
1
1
2.5
W
Tsukuyomi
MacInABoy
Tsukuyomi
2
3
2
1
L
Medusa
PabLOBE10
Medusa
1
3
2
0.67
W
Zhong Kui
PapaGosling
Zhong Kui
2
1
2
3
W
Scylla
ceyloo
Scylla
2
0
0
2
L
0
1
0
0
L
Sobek
gabiGPR
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
19,723
34,029
Taken
36,390
17,700
Mitigated
14,736
13,059
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,190
1,060
0
4,145
7,625
2,333
0
2,161
5,374
43,354
0
L
4,773
1,454
0
3,166
9,842
3,300
0
4,956
4,886
0
44,802
W
3,303
641
1,962
1,528
8,100
4,474
0
1,991
6,109
25,895
1,230
W
Xbalanque
Linde11
Xbalanque
3,148
719
0
1,906
7,086
1,936
0
1,948
5,138
0
40,467
W
Tsukuyomi
MacInABoy
Tsukuyomi
5,878
1,838
0
3,274
8,801
2,884
53
3,344
5,439
0
41,659
L
Medusa
PabLOBE10
Medusa
5,287
1,923
0
998
7,711
2,312
0
1,848
5,863
0
53,176
W
Zhong Kui
PapaGosling
Zhong Kui
7,659
1,976
0
3,897
8,222
7,960
443
1,623
6,599
43,293
11,892
W
Scylla
ceyloo
Scylla
3,721
165
0
492
1,820
446
380
623
1,139
49,870
1,240
L
571
0
0
1,603
3,811
916
0
2,415
1,063
31,175
83
L
Sobek
gabiGPR
Sobek
2,902
271
0
2,445
7,401
5,875
0
1,699
5,662
14,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
30,266
401
Minions Killed
351
0
Camps Cleared
0
1,127,200
Distance Traveled
1,089,758
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,164
560
69
6
0
280,654
0
L
Neith
6,077
552
92
8
0
190,748
3
W
Yemoja
6,652
605
49
4
0
220,864
2
W
Xbalanque
6,222
566
74
7
0
231,913
2
W
Tsukuyomi
6,367
579
56
5
0
254,634
0
L
Medusa
6,443
586
88
8
0
241,695
1
W
Zhong Kui
7,615
692
97
9
0
184,505
1
W
Scylla
7,650
695
125
11
0
235,284
0
L
Nox
5,495
500
74
7
0
168,341
2
L
Sobek
6,087
553
28
3
0
208,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role