Player Matchup

Ymir
Ymir
Aquijas_NADE
Ymir
Level 23
God Stats
3W - 7L
1,294 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 1
Izanami
Izanami
Fred_145
Izanami
Level 19
God Stats
0W - 5L
1,227 SR
Queue Stats
0W - 8L
1,173 Elo+
Party 1
Zeus
Zeus
Oostergetel_06
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
frangoneiro_Nade
Zhong Kui
Level 60
God Stats
14W - 14L
1,582 SR
Queue Stats
43W - 54L
1,442 Elo+
Party 1
Nemesis
Nemesis
tiagovalentim05
Nemesis
Level 61
God Stats
4W - 8L
1,493 SR
Queue Stats
36W - 38L
1,459 Elo+
Party 1
Team Averages
Level 46
1,419 SR
1,387 Elo+

VS

Team Averages
Level 117
1,521 SR
1,460 Elo+
Heimdallr
Heimdallr
Budders-_-
Heimdallr
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Solo
Pele
Pele
JoshDaFoo
Pele
Level 68
God Stats
17W - 10L
1,620 SR
Queue Stats
30W - 26L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Just a Bear8158
Cliodhna
Level 156
God Stats
5W - 5L
1,540 SR
Queue Stats
25W - 18L
1,572 Elo+
Solo
Athena
Athena
applesbanana
Athena
Level 147
God Stats
9W - 10L
1,436 SR
Queue Stats
277W - 257L
1,496 Elo+
Solo
Hera
Hera
temp-7654972256
Hera
Level 149
God Stats
4W - 2L
1,507 SR
Queue Stats
179W - 172L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,945
457
4,869
10,037
5,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Fred_145
Izanami
11
2 / 4 / 2
6,150
473
3,300
5,915
1,857
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,406
493
3,511
7,298
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
13
1 / 3 / 0
6,994
538
7,984
11,267
7,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 2
7,068
544
5,278
11,389
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Budders-_-
Heimdallr
11
1 / 4 / 1
6,009
462
5,087
6,616
2,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pele
14
2 / 1 / 1
8,162
628
6,738
10,612
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cliodhna
13
8 / 2 / 4
7,962
612
8,302
9,164
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
12
2 / 0 / 6
7,726
594
5,283
10,233
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 4
8,797
677
7,203
4,734
1,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Heimdallr
Budders-_-
Heimdallr
1
4
1
0.38
L
Izanami
Fred_145
Izanami
2
4
2
0.75
W
Pele
2
1
1
2.5
W
Cliodhna
8
2
4
5
L
1
5
1
0.3
W
Athena
2
0
6
5
L
Zhong Kui
1
3
0
0.33
W
3
0
4
5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
32,613
45,906
Taken
41,359
21,239
Mitigated
20,271
11,211
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,869
654
0
730
10,037
5,630
0
3,861
6,176
30,956
2,009
W
Heimdallr
Budders-_-
Heimdallr
5,087
3,165
0
1,371
6,616
2,490
533
2,292
4,324
0
28,030
L
Izanami
Fred_145
Izanami
3,300
2,201
0
5
5,915
1,857
0
2,001
3,914
0
23,188
W
Pele
6,738
917
0
3,014
10,612
3,569
280
6,715
3,897
0
59,424
W
Cliodhna
8,302
1,488
0
1,397
9,164
3,733
130
2,732
6,432
0
50,370
L
3,511
522
0
1,131
7,298
2,073
0
4,153
3,145
37,296
0
W
Athena
5,283
1,298
0
3,498
10,233
8,944
208
2,409
7,824
35,389
0
L
Zhong Kui
7,984
293
0
6,335
11,267
7,522
0
270
10,997
53,972
0
W
7,203
1,881
0
3,328
4,734
1,535
172
2,006
2,728
66,788
1,717
L
5,278
1,592
0
3,010
11,389
4,157
0
2,180
9,209
0
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
38,656
355
Minions Killed
416
0
Camps Cleared
0
1,283,611
Distance Traveled
1,436,692
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,945
457
50
4
0
247,015
0
W
Heimdallr
6,009
462
59
5
0
255,343
5
L
Izanami
6,150
473
40
3
0
228,928
0
W
Pele
8,162
628
122
9
0
299,459
3
W
Cliodhna
7,962
612
72
6
0
317,864
0
L
Zeus
6,406
493
78
6
0
242,822
8
W
Athena
7,726
594
40
3
0
287,853
0
L
Zhong Kui
6,994
538
91
7
0
225,992
0
W
Hera
8,797
677
123
9
0
276,173
0
L
Nemesis
7,068
544
96
7
0
338,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role