Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
AZSunDevil01
Chernobog
Level 148
God Stats
11W - 11L
1,554 SR
Queue Stats
270W - 262L
1,461 Elo+
Party 2
Loki
Loki
Comadity
Loki
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 95L
1,441 Elo+
Solo
Poseidon
Poseidon
GAMERGURLJESS
Poseidon
Level 97
God Stats
15W - 5L
1,726 SR
Queue Stats
246W - 229L
1,503 Elo+
Solo
King Arthur
King Arthur
ltz_leoz
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,692 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,520 Elo+

VS

Team Averages
Level 120
1,559 SR
1,455 Elo+
Tyr
Tyr
BrandisRazer
Tyr
Level 130
God Stats
7W - 13L
1,417 SR
Queue Stats
236W - 224L
1,466 Elo+
Solo
Hel
Hel
Soul-Smoker369
Hel
Level 129
God Stats
11W - 20L
1,496 SR
Queue Stats
484W - 484L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StardustEvie
Morgan Le Fay
Level 154
God Stats
7W - 7L
1,645 SR
Queue Stats
176W - 176L
1,441 Elo+
Party 1
Cupid
Cupid
ZENOXPULSE
Cupid
Level 103
God Stats
6W - 5L
1,531 SR
Queue Stats
310W - 296L
1,474 Elo+
Party 1
Bastet
Bastet
really_ishotu
Bastet
Level 84
God Stats
9W - 11L
1,706 SR
Queue Stats
235W - 241L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 1
6,211
444
2,587
7,784
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
AZSunDevil01
Chernobog
13
0 / 4 / 0
7,372
527
2,387
10,149
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Loki
13
1 / 2 / 3
7,055
504
4,540
8,894
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
GAMERGURLJESS
Poseidon
14
4 / 2 / 1
8,283
592
5,033
5,873
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ltz_leoz
King Arthur
13
4 / 3 / 3
8,239
589
4,387
13,950
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,924
423
4,898
7,530
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 4
6,668
476
4,761
9,641
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
StardustEvie
Morgan Le Fay
13
4 / 1 / 1
7,818
558
6,296
6,312
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
3 / 0 / 1
8,262
590
5,039
5,217
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 5
6,622
473
3,103
9,699
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
11
11
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
W
Chernobog
AZSunDevil01
Chernobog
0
4
0
0
L
1
3
1
0.5
W
Loki
1
2
3
1.25
W
Poseidon
GAMERGURLJESS
Poseidon
4
2
1
2.25
L
2
2
4
2
L
Morgan Le Fay
StardustEvie
Morgan Le Fay
4
1
1
4.5
L
Cupid
3
0
1
3.5
W
King Arthur
ltz_leoz
King Arthur
4
3
3
1.83
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
24,097
46,650
Taken
38,399
22,936
Mitigated
14,379
15,202
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,587
151
0
2,641
7,784
5,737
0
2,090
5,504
18,362
1,463
W
Chernobog
AZSunDevil01
Chernobog
2,387
1,008
0
3,889
10,149
3,175
0
2,643
7,506
0
64,603
L
4,898
787
0
1,744
7,530
2,259
0
0
7,530
0
22,861
W
Loki
4,540
547
0
5,034
8,894
2,820
0
889
7,904
0
58,094
W
Poseidon
GAMERGURLJESS
Poseidon
5,033
488
0
433
5,873
1,604
0
3,756
1,825
59,264
1,051
L
4,761
129
3,910
3,784
9,641
4,997
150
3,215
6,426
27,877
0
L
Morgan Le Fay
StardustEvie
Morgan Le Fay
6,296
654
0
1,697
6,312
2,202
17
1,765
4,547
50,780
0
L
Cupid
5,039
2,563
348
2,174
5,217
1,514
740
514
4,703
0
64,557
W
King Arthur
ltz_leoz
King Arthur
4,387
345
0
3,205
13,950
9,600
226
2,003
11,853
0
41,114
L
3,103
927
0
2,927
9,699
3,407
0
1,703
7,996
0
31,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
35,294
407
Minions Killed
357
0
Camps Cleared
0
1,440,248
Distance Traveled
1,268,243
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,211
444
23
2
0
272,916
0
W
Chernobog
7,372
527
107
8
0
265,498
0
L
Tyr
5,924
423
36
3
0
145,465
0
W
Loki
7,055
504
99
7
0
306,988
3
W
Poseidon
8,283
592
103
7
0
314,523
0
L
Hel
6,668
476
34
2
0
267,747
4
L
Morgan Le Fay
7,818
558
99
7
0
292,317
7
L
Cupid
8,262
590
132
9
0
257,962
0
W
King Arthur
8,239
589
75
5
0
280,323
0
L
Bastet
6,622
473
56
4
0
304,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role