Player Matchup

Ymir
Ymir
Aoowwwoooo
Ymir
Level 38
God Stats
1W - 6L
1,326 SR
Queue Stats
29W - 58L
1,268 Elo+
Solo
Ravana
Ravana
MikeFOOL
Ravana
Level 158
God Stats
14W - 19L
1,505 SR
Queue Stats
281W - 272L
1,526 Elo+
Solo
Amaterasu
Amaterasu
MiraellaTheryatt
Amaterasu
Level 62
God Stats
10W - 11L
1,449 SR
Queue Stats
191W - 217L
1,468 Elo+
Solo
Artemis
Artemis
fscastelano
Artemis
Level 122
God Stats
2W - 2L
1,654 SR
Queue Stats
95W - 92L
1,415 Elo+
Solo
Poseidon
Poseidon
theirish_3
Poseidon
Level 103
God Stats
3W - 3L
1,541 SR
Queue Stats
412W - 404L
1,380 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,411 Elo+

VS

Team Averages
Level 85
1,458 SR
1,405 Elo+
Chang'e
Chang'e
Bry277
Chang'e
Level 40
God Stats
19W - 47L
1,244 SR
Queue Stats
27W - 63L
1,252 Elo+
Solo
Medusa
Medusa
PhilipJFry-_-
Medusa
Level 107
God Stats
7W - 3L
1,677 SR
Queue Stats
49W - 55L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 129
God Stats
45W - 41L
1,532 SR
Queue Stats
137W - 132L
1,437 Elo+
Solo
Atlas
Atlas
spooner9611
Atlas
Level 87
God Stats
18W - 15L
1,575 SR
Queue Stats
76W - 85L
1,478 Elo+
Solo
Thanatos
Thanatos
ttonizz
Thanatos
Level 63
God Stats
2W - 2L
1,259 SR
Queue Stats
124W - 146L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,885
494
7,590
13,264
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MikeFOOL
Ravana
15
7 / 5 / 5
9,841
547
11,036
13,184
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
14
2 / 2 / 3
8,613
479
6,583
17,761
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
fscastelano
Artemis
14
1 / 0 / 4
8,625
479
4,090
5,666
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
theirish_3
Poseidon
11
0 / 5 / 2
7,841
436
4,271
7,845
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bry277
Chang'e
15
2 / 2 / 6
9,564
531
12,270
12,172
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 0
9,093
505
3,187
8,235
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
7 / 2 / 5
10,399
578
14,409
9,060
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 4
9,433
524
5,606
11,560
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
ttonizz
Thanatos
14
1 / 4 / 6
7,858
437
4,422
14,112
5,403
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
15
15
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Chang'e
Bry277
Chang'e
2
2
6
2.5
L
Ravana
MikeFOOL
Ravana
7
5
5
1.9
L
Amaterasu
2
2
3
1.75
W
1
2
0
0.5
W
7
2
5
4.75
L
Artemis
fscastelano
Artemis
1
0
4
3
W
4
2
4
3
L
Poseidon
theirish_3
Poseidon
0
5
2
0.2
W
Thanatos
ttonizz
Thanatos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
39,894
57,720
Taken
55,139
31,812
Mitigated
22,625
9,908
Healing
20,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
657
90
2,343
13,264
8,488
232
6,399
6,587
44,080
2,682
W
Chang'e
Bry277
Chang'e
12,270
574
1,775
6,134
12,172
3,700
1,381
1,616
10,023
54,859
2,152
L
Ravana
MikeFOOL
Ravana
11,036
2,794
0
1,108
13,184
4,561
0
7,130
5,863
0
68,690
L
Amaterasu
6,583
1,889
0
4,523
17,761
15,238
0
9,432
8,040
0
40,672
W
3,187
1,063
0
1,952
8,235
2,892
1,258
1,887
6,348
0
76,041
W
14,409
2,623
0
831
9,060
2,492
1,321
2,260
6,435
57,217
2,108
L
Artemis
fscastelano
Artemis
4,090
1,613
0
1,844
5,666
1,585
654
2,850
2,689
0
57,790
W
5,606
2,054
600
2,359
11,560
8,138
162
3,385
8,074
28,069
0
L
Poseidon
theirish_3
Poseidon
4,271
579
0
0
7,845
1,940
0
5,169
2,413
40,393
0
W
Thanatos
ttonizz
Thanatos
4,422
335
0
6,967
14,112
5,403
381
2,120
11,770
0
38,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
46,347
416
Minions Killed
413
0
Camps Cleared
0
1,594,709
Distance Traveled
1,778,439
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,885
494
68
4
0
343,467
6
W
Chang'e
9,564
531
98
5
0
383,053
2
L
Ravana
9,841
547
97
5
0
362,851
7
L
Amaterasu
8,613
479
53
3
0
322,705
2
W
Medusa
9,093
505
130
7
0
346,952
3
W
Nu Wa
10,399
578
100
6
0
334,897
7
L
Artemis
8,625
479
112
6
0
340,688
2
W
Atlas
9,433
524
39
2
0
353,173
0
L
Poseidon
7,841
436
86
5
0
224,998
0
W
Thanatos
7,858
437
46
3
0
360,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role