Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Korbeone
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,548 Elo+
Party 1
Ix Chel
Ix Chel
MucMuffin
Ix Chel
Level 142
God Stats
6W - 6L
1,563 SR
Queue Stats
241W - 222L
1,549 Elo+
Solo
Ne Zha
Ne Zha
yaron37
Ne Zha
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 382L
1,535 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,526 Elo+

VS

Team Averages
Level 120
1,580 SR
1,557 Elo+
Skadi
Skadi
Abnoticus
Skadi
Level 158
God Stats
95W - 61L
1,612 SR
Queue Stats
442W - 416L
1,529 Elo+
Solo
Loki
Loki
Alexandro2503
Loki
Level 98
God Stats
2W - 2L
1,608 SR
Queue Stats
173W - 154L
1,527 Elo+
Party 2
Ganesha
Ganesha
Hernandeces
Ganesha
Level 129
God Stats
6W - 9L
1,489 SR
Queue Stats
189W - 188L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
MrHabs
Heimdallr
Level 121
God Stats
1W - 2L
1,748 SR
Queue Stats
289W - 275L
1,534 Elo+
Party 2
Ra
Ra
MrPabloPro
Ra
Level 94
God Stats
0W - 2L
1,443 SR
Queue Stats
21W - 13L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 1 / 3
9,056
604
11,732
14,141
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
 
Artemis
15
4 / 2 / 1
8,546
570
7,896
7,504
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
1 / 1 / 7
7,968
531
7,947
11,348
9,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
MucMuffin
Ix Chel
15
4 / 1 / 9
9,151
610
14,282
9,238
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
yaron37
Ne Zha
16
4 / 1 / 2
8,696
580
7,409
13,037
9,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abnoticus
Skadi
12
1 / 7 / 0
7,602
507
8,511
13,123
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 1
7,251
483
5,304
13,947
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
Hernandeces
Ganesha
10
1 / 4 / 3
7,140
476
6,704
14,400
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
MrHabs
Heimdallr
13
2 / 2 / 1
7,634
509
5,742
9,134
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 1
7,340
489
4,589
10,103
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
24
Kills
6
6
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
3
12.5
W
Artemis
 
Artemis
4
2
1
2.25
L
Skadi
Abnoticus
Skadi
1
7
0
0.14
L
1
7
1
0.21
L
Ganesha
Hernandeces
Ganesha
1
4
3
0.63
W
Ymir
1
1
7
4.5
L
Heimdallr
MrHabs
Heimdallr
2
2
1
1.25
L
1
4
1
0.38
W
Ix Chel
MucMuffin
Ix Chel
4
1
9
8.5
W
Ne Zha
yaron37
Ne Zha
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
30,850
55,268
Taken
60,707
30,254
Mitigated
26,884
28,007
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,732
2,947
0
10,418
14,141
6,124
486
2,782
11,359
0
67,022
W
Artemis
 
Artemis
7,896
3,334
0
3,269
7,504
2,498
683
1,560
5,944
0
65,950
L
Skadi
Abnoticus
Skadi
8,511
2,627
0
1,983
13,123
4,064
0
2,985
10,138
0
54,598
L
5,304
976
0
3,716
13,947
4,124
0
6,422
7,525
0
38,792
L
Ganesha
Hernandeces
Ganesha
6,704
1,255
0
1,482
14,400
12,352
0
5,372
9,028
22,630
2,987
W
Ymir
7,947
1,930
0
3,024
11,348
9,105
0
3,766
7,582
33,055
1,232
L
Heimdallr
MrHabs
Heimdallr
5,742
1,922
0
2,506
9,134
3,348
404
3,887
5,247
0
51,824
L
4,589
163
504
2,149
10,103
2,996
0
3,581
6,522
55,696
0
W
Ix Chel
MucMuffin
Ix Chel
14,282
1,331
1,831
3,292
9,238
3,320
0
2,365
6,873
73,062
1,784
W
Ne Zha
yaron37
Ne Zha
7,409
1,148
0
6,173
13,037
9,207
303
0
13,037
482
64,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
36,967
474
Minions Killed
403
0
Camps Cleared
0
1,635,391
Distance Traveled
1,448,313
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,056
604
91
6
0
364,446
7
W
Artemis
8,546
570
122
8
0
289,599
3
L
Skadi
7,602
507
97
6
0
237,262
0
L
Loki
7,251
483
65
4
0
316,765
0
L
Ganesha
7,140
476
14
1
0
290,133
0
W
Ymir
7,968
531
44
3
0
359,125
5
L
Heimdallr
7,634
509
106
7
0
282,131
0
L
Ra
7,340
489
121
8
0
322,022
4
W
Ix Chel
9,151
610
118
8
0
303,790
3
W
Ne Zha
8,696
580
99
7
0
318,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role