Player Matchup

Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MaximoCC
Raijin
Level 156
God Stats
3W - 1L
1,697 SR
Queue Stats
180W - 159L
1,575 Elo+
Party 1
Khepri
Khepri
ReniCirca
Khepri
Level 64
God Stats
49W - 35L
1,570 SR
Queue Stats
143W - 116L
1,535 Elo+
Solo
Vamana
Vamana
TengoBlink
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,588 Elo+
Party 1
Cupid
Cupid
lolmanlolman
Cupid
Level 120
God Stats
27W - 18L
1,612 SR
Queue Stats
616W - 586L
1,512 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,542 Elo+

VS

Team Averages
Level 125
1,426 SR
1,553 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Its Kirrk
Hercules
Level 137
God Stats
1W - 3L
1,506 SR
Queue Stats
141W - 116L
1,589 Elo+
Solo
Discordia
Discordia
SnowieSckye
Discordia
Level 154
God Stats
0W - 3L
1,302 SR
Queue Stats
130W - 134L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSpeedster8
Tsukuyomi
Level 104
God Stats
8W - 11L
1,406 SR
Queue Stats
413W - 396L
1,530 Elo+
Solo
Surtr
Surtr
shmo lol
Surtr
Level 123
God Stats
1W - 3L
1,417 SR
Queue Stats
155W - 117L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 1
6,540
545
4,578
11,262
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
MaximoCC
Raijin
13
1 / 0 / 2
6,893
574
5,237
7,102
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
ReniCirca
Khepri
10
0 / 1 / 1
5,755
480
2,226
6,532
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
TengoBlink
Vamana
13
0 / 1 / 1
6,820
568
6,965
10,247
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 2 / 0
5,678
473
3,770
5,728
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 3 / 0
6,683
557
6,213
7,086
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Its Kirrk
Hercules
12
3 / 0 / 1
6,589
549
8,528
7,849
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
SnowieSckye
Discordia
1
0 / 0 / 0
2,258
188
0
0
0
Tsukuyomi
TheSpeedster8
Tsukuyomi
11
1 / 2 / 2
5,631
469
4,670
6,563
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
shmo lol
Surtr
13
1 / 0 / 0
7,544
629
9,425
11,687
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
1
3.5
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Hercules
Its Kirrk
Hercules
3
0
1
3.5
W
Raijin
MaximoCC
Raijin
1
0
2
2
W
Khepri
ReniCirca
Khepri
0
1
1
0.5
L
Discordia
SnowieSckye
Discordia
0
0
0
0
W
Vamana
TengoBlink
Vamana
0
1
1
0.5
L
Tsukuyomi
TheSpeedster8
Tsukuyomi
1
2
2
1
W
1
2
0
0.5
L
Surtr
shmo lol
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
28,836
40,871
Taken
33,185
22,764
Mitigated
22,145
14,628
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,578
571
0
1,913
11,262
4,367
0
1,431
9,670
0
57,263
L
Zhong Kui
 
Zhong Kui
6,213
1,664
0
2,720
7,086
4,863
0
4,420
2,666
40,610
8,059
L
Hercules
Its Kirrk
Hercules
8,528
1,360
233
2,882
7,849
6,521
0
1,602
6,202
0
43,037
W
Raijin
MaximoCC
Raijin
5,237
938
0
3,787
7,102
2,363
0
4,489
2,613
57,455
0
W
Khepri
ReniCirca
Khepri
2,226
255
0
2,850
6,532
4,965
0
0
6,235
12,618
0
L
Discordia
SnowieSckye
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
TengoBlink
Vamana
6,965
2,250
0
3,061
10,247
8,488
0
302
9,393
0
54,828
L
Tsukuyomi
TheSpeedster8
Tsukuyomi
4,670
885
0
2,542
6,563
1,872
0
1,077
5,486
0
33,264
W
3,770
2,429
265
2,752
5,728
2,581
0
39
5,460
0
47,363
L
Surtr
shmo lol
Surtr
9,425
3,662
0
8,030
11,687
8,889
0
364
10,555
756
61,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
28,705
434
Minions Killed
345
0
Camps Cleared
0
1,205,941
Distance Traveled
987,922
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,540
545
95
8
0
275,720
0
L
Zhong Kui
6,683
557
97
8
0
229,660
3
L
Hercules
6,589
549
73
6
0
252,741
0
W
Raijin
6,893
574
109
9
0
243,156
3
W
Khepri
5,755
480
19
2
0
246,964
4
L
Discordia
2,258
188
0
0
0
0
0
W
Vamana
6,820
568
124
10
0
222,742
2
L
Tsukuyomi
5,631
469
62
5
0
282,081
2
W
Cupid
5,678
473
87
7
0
217,359
0
L
Surtr
7,544
629
113
9
0
223,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role