Player Matchup

Janus
Janus
Fraying
Janus
Level 68
God Stats
8W - 2L
1,521 SR
Queue Stats
80W - 47L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I_Miss_N64
Tsukuyomi
Level 149
God Stats
8W - 7L
1,661 SR
Queue Stats
477W - 469L
1,492 Elo+
Solo
Athena
Athena
ItsOKtoTouch
Athena
Level 22
God Stats
3W - 1L
1,630 SR
Queue Stats
24W - 18L
1,581 Elo+
Party 2
Rama
Rama
PerctrickStar
Rama
Level 178
God Stats
39W - 25L
1,684 SR
Queue Stats
136W - 113L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
T66XandreiGap
Zhong Kui
Level 147
God Stats
13W - 8L
1,614 SR
Queue Stats
661W - 619L
1,513 Elo+
Solo
Team Averages
Level 113
1,622 SR
1,555 Elo+

VS

Team Averages
Level 117
1,596 SR
1,538 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AtticusBadacus
Sobek
Level 159
God Stats
7W - 5L
1,606 SR
Queue Stats
261W - 256L
1,510 Elo+
Solo
Nike
Nike
MistelSHLONG
Nike
Level 96
God Stats
4W - 3L
1,719 SR
Queue Stats
216W - 187L
1,587 Elo+
Solo
Thor
Thor
ShadouButYoDaddy
Thor
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,531 Elo+
Party 1
Anubis
Anubis
zJOKERz99
Anubis
Level 125
God Stats
11W - 11L
1,653 SR
Queue Stats
34W - 29L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fraying
Janus
14
4 / 0 / 4
8,043
619
6,852
4,587
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
I_Miss_N64
Tsukuyomi
13
4 / 4 / 4
7,642
588
6,101
8,851
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
13
4 / 3 / 5
8,351
642
5,751
14,089
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 1
8,681
668
9,644
6,815
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
T66XandreiGap
Zhong Kui
12
0 / 5 / 5
7,265
559
5,728
10,046
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 1
6,860
528
6,414
7,048
2,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 6
7,124
548
4,750
13,193
10,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 5 / 3
7,413
570
6,237
11,813
7,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 3
6,740
518
3,128
8,576
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
zJOKERz99
Anubis
12
2 / 6 / 2
6,840
526
6,691
10,792
4,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
18
Kills
12
13
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
L
2
2
6
2.5
W
Janus
Fraying
Janus
4
0
4
6
W
Tsukuyomi
I_Miss_N64
Tsukuyomi
4
4
4
1.5
W
Athena
4
3
5
2.17
L
3
5
3
0.9
W
6
1
1
6.5
L
4
2
3
2.75
W
Zhong Kui
T66XandreiGap
Zhong Kui
0
5
5
0.5
L
Anubis
zJOKERz99
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
27,220
44,388
Taken
51,422
27,330
Mitigated
27,066
9,485
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,414
3,571
0
1,835
7,048
2,440
0
1,883
5,145
0
56,407
L
4,750
536
1,552
4,754
13,193
10,209
0
3,289
9,770
22,058
0
W
Janus
Fraying
Janus
6,852
204
0
1,321
4,587
1,291
0
2,206
2,381
55,033
853
W
Tsukuyomi
I_Miss_N64
Tsukuyomi
6,101
1,863
0
532
8,851
3,211
0
2,772
6,079
0
44,266
W
Athena
5,751
1,442
0
2,312
14,089
14,649
0
4,099
9,990
22,249
2,009
L
6,237
884
0
2,212
11,813
7,033
0
4,702
7,055
0
47,860
W
9,644
7,845
0
3,279
6,815
2,779
831
1,101
5,714
0
74,592
L
3,128
812
0
1,004
8,576
2,700
0
1,831
6,685
0
40,678
W
Zhong Kui
T66XandreiGap
Zhong Kui
5,728
939
0
2,041
10,046
5,400
1,219
1,263
8,783
43,688
4,370
L
Anubis
zJOKERz99
Anubis
6,691
397
0
3,447
10,792
4,684
0
5,466
4,858
49,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
34,977
431
Minions Killed
368
0
Camps Cleared
0
1,417,697
Distance Traveled
1,286,632
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,860
528
105
8
0
246,507
2
L
Sobek
7,124
548
24
2
0
284,272
2
W
Janus
8,043
619
102
8
0
310,821
0
W
Tsukuyomi
7,642
588
74
6
0
314,237
2
W
Athena
8,351
642
44
3
0
304,384
1
L
Nike
7,413
570
90
7
0
237,597
2
W
Rama
8,681
668
135
10
0
257,304
2
L
Thor
6,740
518
58
4
0
276,190
3
W
Zhong Kui
7,265
559
76
6
0
230,951
0
L
Anubis
6,840
526
91
7
0
242,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role