Player Matchup

Atlas
Atlas
DonaldTrump777
Atlas
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,080 Elo+
Party 1
Arachne
Arachne
EazyDo
Arachne
Level 109
God Stats
43W - 14L
1,689 SR
Queue Stats
109W - 65L
1,478 Elo+
Solo
Cthulhu
Cthulhu
dagner17
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,066 Elo+
Party 1
Team Averages
Level 75
1,563 SR
1,208 Elo+

VS

Team Averages
Level 95
1,654 SR
1,450 Elo+
Geb
Geb
CrazyShadowWolf0
Geb
Level 105
God Stats
1W - 1L
1,777 SR
Queue Stats
49W - 34L
1,509 Elo+
Solo
Jing Wei
Jing Wei
LOSThumper
Jing Wei
Level 81
God Stats
6W - 2L
1,705 SR
Queue Stats
190W - 204L
1,437 Elo+
Solo
Poseidon
Poseidon
WolfGAM1234
Poseidon
Level 100
God Stats
39W - 41L
1,481 SR
Queue Stats
160W - 165L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,187
819
4,793
7,153
6,853
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
EazyDo
Arachne
14
6 / 1 / 7
9,602
960
9,207
8,907
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dagner17
Cthulhu
16
7 / 0 / 7
9,419
942
9,196
10,258
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,434
643
3,090
11,114
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
LOSThumper
Jing Wei
12
0 / 7 / 1
7,040
704
4,805
9,235
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
WolfGAM1234
Poseidon
13
1 / 4 / 1
7,265
727
5,549
6,941
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
2
8
3.5
W
Arachne
EazyDo
Arachne
6
1
7
9.5
L
Jing Wei
LOSThumper
Jing Wei
0
7
1
0.07
L
Poseidon
WolfGAM1234
Poseidon
1
4
1
0.38
W
Cthulhu
dagner17
Cthulhu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
13,444
26,318
Taken
27,290
20,224
Mitigated
9,551
4,186
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,090
280
0
1,665
11,114
4,397
130
3,748
7,062
9,675
0
W
4,793
1,590
0
371
7,153
6,853
613
3,192
3,961
12,590
1,883
W
Arachne
EazyDo
Arachne
9,207
7,341
0
2,377
8,907
3,462
1,285
1,818
7,089
0
36,764
L
Jing Wei
LOSThumper
Jing Wei
4,805
3,619
118
864
9,235
2,923
860
4,499
4,332
0
26,833
L
Poseidon
WolfGAM1234
Poseidon
5,549
270
0
0
6,941
2,231
44
4,107
2,658
24,583
0
W
Cthulhu
dagner17
Cthulhu
9,196
483
367
1,071
10,258
9,909
392
3,695
6,563
24,829
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
20,739
130
Minions Killed
112
0
Camps Cleared
0
539,093
Distance Traveled
472,045
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,434
643
12
1
0
147,179
0
W
Atlas
8,187
819
25
3
0
149,627
0
W
Arachne
9,602
960
53
5
0
199,995
1
L
Jing Wei
7,040
704
52
5
0
153,685
0
L
Poseidon
7,265
727
48
5
0
171,181
0
W
Cthulhu
9,419
942
52
5
0
189,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role