Player Matchup

Ah Puch
Ah Puch
BarneyStinson69L
Ah Puch
Level 112
God Stats
3W - 3L
1,358 SR
Queue Stats
79W - 83L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cheche6915
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 79L
1,376 Elo+
Party 2
Hera
Hera
Saruniia
Hera
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 34L
1,537 Elo+
Solo
Thor
Thor
kolojack
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo
Vamana
Vamana
sancho69taras
Vamana
Level 66
God Stats
2W - 3L
1,419 SR
Queue Stats
233W - 257L
1,446 Elo+
Party 2
Team Averages
Level 99
1,498 SR
1,472 Elo+

VS

Team Averages
Level 116
1,592 SR
1,446 Elo+
Ishtar
Ishtar
Blaspemí
Ishtar
Level 177
God Stats
8W - 5L
1,644 SR
Queue Stats
650W - 649L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
BuoRuiz93
Erlang Shen
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Dadona
Sun Wukong
Level 144
God Stats
3W - 3L
1,609 SR
Queue Stats
177W - 175L
1,491 Elo+
Solo
Cthulhu
Cthulhu
SangBruta
Cthulhu
Level 77
God Stats
1W - 1L
1,705 SR
Queue Stats
51W - 46L
1,457 Elo+
Party 1
Serqet
Serqet
VaNKocH21
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 360L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
6,464
923
5,770
4,321
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Cheche6915
Ah Muzen Cab
14
2 / 0 / 9
7,298
1,043
8,491
6,115
2,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
12
4 / 1 / 5
7,593
1,085
6,635
3,948
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
1 / 3 / 8
6,770
967
3,055
5,080
1,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 6
6,947
992
3,423
6,309
3,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blaspemí
Ishtar
11
0 / 3 / 2
6,075
868
3,973
5,680
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
BuoRuiz93
Erlang Shen
11
3 / 3 / 1
6,314
902
5,536
7,900
4,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Dadona
Sun Wukong
7
0 / 0 / 0
5,016
717
1,186
1,347
665
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
SangBruta
Cthulhu
13
1 / 2 / 3
6,747
964
6,422
10,500
6,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
VaNKocH21
Serqet
10
1 / 4 / 3
6,218
888
2,155
6,839
6,899
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
11
Kills
5
6
Deaths
12
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Ishtar
Blaspemí
Ishtar
0
3
2
0.33
L
Erlang Shen
BuoRuiz93
Erlang Shen
3
3
1
1.17
W
Ah Muzen Cab
Cheche6915
Ah Muzen Cab
2
0
9
6.5
L
Sun Wukong
Dadona
Sun Wukong
0
0
0
0
L
Cthulhu
SangBruta
Cthulhu
1
2
3
1.25
W
Hera
4
1
5
6.5
L
Serqet
VaNKocH21
Serqet
1
4
3
0.63
W
Thor
1
3
8
1.67
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
19,272
25,773
Taken
32,266
10,528
Mitigated
20,778
9,827
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
201
1,187
2,419
4,321
1,381
248
1,526
2,629
10,568
127
L
Ishtar
Blaspemí
Ishtar
3,973
2,239
417
1,415
5,680
2,001
0
1,631
4,049
0
18,673
L
Erlang Shen
BuoRuiz93
Erlang Shen
5,536
1,618
234
1,943
7,900
4,784
0
2,409
5,491
0
7,970
W
Ah Muzen Cab
Cheche6915
Ah Muzen Cab
8,491
3,039
805
1,096
6,115
2,512
731
1,592
4,343
0
18,617
L
Sun Wukong
Dadona
Sun Wukong
1,186
0
101
58
1,347
665
0
717
630
0
2,430
L
Cthulhu
SangBruta
Cthulhu
6,422
123
127
3,226
10,500
6,429
0
3,496
7,004
15,164
0
W
Hera
6,635
1,152
868
539
3,948
1,306
322
491
3,306
14,459
0
L
Serqet
VaNKocH21
Serqet
2,155
96
905
1,328
6,839
6,899
0
4,047
2,792
0
3,553
W
Thor
3,055
340
1,441
576
5,080
1,752
195
1,802
3,162
0
6,062
W
3,423
1,501
495
401
6,309
3,577
38
1,011
5,022
0
11,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
30,370
75
Minions Killed
78
0
Camps Cleared
0
668,487
Distance Traveled
570,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,464
923
12
2
0
153,164
0
L
Ishtar
6,075
868
41
6
0
111,409
0
L
Erlang Shen
6,314
902
8
1
0
145,896
0
W
Ah Muzen Cab
7,298
1,043
26
4
0
156,249
0
L
Sun Wukong
5,016
717
1
0
0
51,297
0
L
Cthulhu
6,747
964
25
4
0
143,396
0
W
Hera
7,593
1,085
10
1
0
122,557
0
L
Serqet
6,218
888
3
0
0
118,401
0
W
Thor
6,770
967
8
1
0
101,545
0
W
Vamana
6,947
992
19
3
0
134,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role