Player Matchup

Athena
Athena
Jabresus
Athena
Level 144
God Stats
4W - 3L
1,510 SR
Queue Stats
121W - 131L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Reayru
Hou Yi
Level 379
God Stats
4W - 1L
1,502 SR
Queue Stats
86W - 91L
1,459 Elo+
Solo
Amaterasu
Amaterasu
SafiSierra87
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 165L
1,596 Elo+
Solo
Shiva
Shiva
ThisIsTopSecret
Shiva
Level 129
God Stats
55W - 38L
1,606 SR
Queue Stats
101W - 99L
1,487 Elo+
Solo
Hel
Hel
mellos_22
Hel
Level 132
God Stats
10W - 8L
1,601 SR
Queue Stats
131W - 120L
1,519 Elo+
Solo
Team Averages
Level 186
1,544 SR
1,511 Elo+

VS

Team Averages
Level 141
1,564 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Alacia
Hel
Level 153
God Stats
1W - 1L
1,714 SR
Queue Stats
220W - 220L
1,506 Elo+
Party 2
Shiva
Shiva
DaBrvToaster
Shiva
Level 140
God Stats
5W - 3L
1,598 SR
Queue Stats
320W - 337L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
XxxRAGE69xxX
Nu Wa
Level 139
God Stats
12W - 16L
1,533 SR
Queue Stats
372W - 379L
1,558 Elo+
Party 1
Artemis
Artemis
hf1tz5rlP0c
Artemis
Level 127
God Stats
9W - 14L
1,475 SR
Queue Stats
823W - 805L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jabresus
Athena
13
1 / 3 / 9
7,461
466
6,001
16,564
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Reayru
Hou Yi
15
2 / 0 / 0
8,671
542
4,092
10,128
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SafiSierra87
Amaterasu
15
5 / 3 / 7
9,002
563
10,365
18,827
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 4
8,677
542
11,274
15,110
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 7
8,530
533
9,698
9,951
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 3
7,652
478
4,455
13,415
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hel
Alacia
Hel
13
0 / 5 / 3
7,523
470
7,516
11,555
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
3 / 5 / 2
8,988
562
16,193
17,941
11,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 3 / 2
7,285
455
11,170
10,476
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
hf1tz5rlP0c
Artemis
14
1 / 1 / 1
8,000
500
5,256
6,346
2,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
9
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
3
0.88
L
Hel
Alacia
Hel
0
5
3
0.3
L
3
5
2
0.8
W
Athena
Jabresus
Athena
1
3
9
1.83
W
Hou Yi
Reayru
Hou Yi
2
0
0
2
W
Amaterasu
SafiSierra87
Amaterasu
5
3
7
2.83
W
6
2
4
4
L
3
3
2
1.33
L
Artemis
hf1tz5rlP0c
Artemis
1
1
1
1.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
44,590
70,580
Taken
59,733
44,495
Mitigated
28,950
28,170
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,455
880
0
615
13,415
4,694
0
2,387
10,882
0
59,050
L
Hel
Alacia
Hel
7,516
271
2,555
5,069
11,555
3,751
0
6,222
4,877
50,731
0
L
16,193
3,267
35
4,651
17,941
11,414
0
2,488
14,728
0
73,191
W
Athena
Jabresus
Athena
6,001
911
347
2,434
16,564
14,476
0
7,047
9,517
30,061
2,094
W
Hou Yi
Reayru
Hou Yi
4,092
1,773
0
3,606
10,128
3,138
95
1,875
8,253
0
68,780
W
Amaterasu
SafiSierra87
Amaterasu
10,365
4,850
0
9,026
18,827
15,874
0
1,829
16,998
1,953
54,153
W
11,274
1,835
886
3,350
15,110
7,589
0
2,949
12,161
0
87,077
L
11,170
4,317
0
1,340
10,476
6,883
0
3,951
6,265
39,576
0
L
Artemis
hf1tz5rlP0c
Artemis
5,256
1,997
0
2,094
6,346
2,208
1,163
95
6,251
0
56,877
W
9,698
427
3,009
5,512
9,951
3,418
81
4,986
4,965
67,545
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
39,448
529
Minions Killed
481
0
Camps Cleared
0
1,683,648
Distance Traveled
1,517,682
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,652
478
91
6
0
351,834
0
L
Hel
7,523
470
107
7
0
329,554
1
L
Shiva
8,988
562
109
7
0
291,820
4
W
Athena
7,461
466
47
3
0
315,150
2
W
Hou Yi
8,671
542
136
9
0
277,209
5
W
Amaterasu
9,002
563
92
6
0
358,488
0
W
Shiva
8,677
542
120
8
0
398,085
0
L
Nu Wa
7,285
455
76
5
0
255,752
5
L
Artemis
8,000
500
98
6
0
288,722
8
W
Hel
8,530
533
134
8
0
334,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role