Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Thisguy9441
Vulcan
Level 205
God Stats
61W - 75L
1,478 SR
Queue Stats
1,228W - 1,271L
1,475 Elo+
Solo
Hercules
Hercules
dtrrules211800
Hercules
Level 115
God Stats
2W - 1L
1,808 SR
Queue Stats
135W - 129L
1,576 Elo+
Solo
Team Averages
Level 154
1,557 SR
1,510 Elo+

VS

Team Averages
Level 132
1,603 SR
1,517 Elo+
Xbalanque
Xbalanque
Hotpoptartz
Xbalanque
Level 158
God Stats
14W - 12L
1,642 SR
Queue Stats
95W - 97L
1,551 Elo+
Solo
Nox
Nox
JossJess
Nox
Level 223
God Stats
42W - 28L
1,550 SR
Queue Stats
609W - 355L
1,588 Elo+
Solo
Ares
Ares
aneuryms
Ares
Level 37
God Stats
17W - 10L
1,630 SR
Queue Stats
32W - 27L
1,513 Elo+
Solo
Surtr
Surtr
cj90
Surtr
Level 156
God Stats
7W - 2L
1,702 SR
Queue Stats
109W - 108L
1,457 Elo+
Solo
Cerberus
Cerberus
exacting_polka72
Cerberus
Level 85
God Stats
272W - 282L
1,491 SR
Queue Stats
951W - 979L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 4
8,196
1,366
7,105
5,223
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
 
Thor
12
2 / 4 / 3
7,180
1,197
5,514
7,802
2,113
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
11
0 / 0 / 0
5,944
991
0
0
0
Vulcan
12
0 / 1 / 5
7,139
1,190
11,861
3,089
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
12
2 / 3 / 4
7,484
1,247
7,520
9,956
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

320

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hotpoptartz
Xbalanque
13
2 / 3 / 7
7,639
1,273
7,084
6,666
2,337
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
1 / 0 / 7
7,171
1,195
2,957
3,381
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
1 / 0 / 7
8,039
1,340
4,483
8,484
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
cj90
Surtr
12
1 / 2 / 6
6,998
1,166
2,488
6,979
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 2 / 5
8,236
1,373
6,779
9,248
6,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
7
Kills
10
10
Deaths
7
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
4
2.5
L
Thor
 
Thor
2
4
3
0.88
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Xbalanque
Hotpoptartz
Xbalanque
2
3
7
1.83
W
1
0
7
4.5
L
Vulcan
0
1
5
2.5
W
Ares
1
0
7
4.5
W
Surtr
cj90
Surtr
1
2
6
2
L
Hercules
2
3
4
1.33
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
23,791
26,070
Taken
34,758
12,038
Mitigated
21,856
2,772
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,105
804
0
0
5,223
1,371
0
2,378
2,845
0
27,927
L
Thor
 
Thor
5,514
1,372
0
891
7,802
2,113
0
4,791
3,011
0
10,460
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Hotpoptartz
Xbalanque
7,084
3,713
0
0
6,666
2,337
0
866
5,654
0
20,165
W
2,957
56
0
69
3,381
1,255
0
1,164
2,180
16,120
521
L
Vulcan
11,861
359
0
0
3,089
1,030
0
2,129
960
24,515
112
W
Ares
4,483
90
0
1,282
8,484
6,971
0
4,578
3,790
9,635
0
W
Surtr
cj90
Surtr
2,488
685
16
705
6,979
4,338
0
2,056
4,760
53
8,291
L
Hercules
7,520
1,246
0
1,881
9,956
7,524
0
4,743
5,213
0
13,268
W
6,779
150
0
1,718
9,248
6,955
0
3,178
5,833
14,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
38,083
98
Minions Killed
121
6
Camps Cleared
3
573,722
Distance Traveled
679,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,196
1,366
41
7
3
150,236
0
L
Thor
7,180
1,197
4
1
2
130,267
0
L
Kukulkan
5,944
991
0
0
0
6
0
W
Xbalanque
7,639
1,273
32
5
0
121,077
0
W
Nox
7,171
1,195
50
8
1
149,585
0
L
Vulcan
7,139
1,190
40
7
1
148,850
0
W
Ares
8,039
1,340
9
2
1
145,924
0
W
Surtr
6,998
1,166
14
2
0
122,673
0
L
Hercules
7,484
1,247
13
2
0
144,363
2
W
Cerberus
8,236
1,373
16
3
1
140,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role