Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Livi4970
Sol
Level 23
God Stats
3W - 4L
1,274 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 1
Medusa
Medusa
Lucsn
Medusa
Level 105
God Stats
3W - 2L
1,750 SR
Queue Stats
57W - 51L
1,492 Elo+
Solo
Ares
Ares
Musich
Ares
Level 158
God Stats
14W - 14L
1,541 SR
Queue Stats
561W - 573L
1,491 Elo+
Solo
Cupid
Cupid
slayphil
Cupid
Level 215
God Stats
184W - 175L
1,491 SR
Queue Stats
371W - 409L
1,419 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,438 Elo+

VS

Team Averages
Level 111
1,579 SR
1,514 Elo+
Jormungandr
Jormungandr
DaanNH88
Jormungandr
Level 157
God Stats
15W - 11L
1,643 SR
Queue Stats
409W - 456L
1,475 Elo+
Solo
Fafnir
Fafnir
MofoGamer1114
Fafnir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Psÿlo
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 504L
1,462 Elo+
Solo
Kukulkan
Kukulkan
XxKiTxX
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Artemis
Artemis
danca4004
Artemis
Level 115
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 3
5,219
1,044
1,009
2,472
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
5,536
1,107
1,317
2,199
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Lucsn
Medusa
10
0 / 4 / 3
5,556
1,111
5,474
6,918
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Musich
Ares
10
0 / 1 / 2
5,632
1,126
1,486
2,434
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
slayphil
Cupid
10
2 / 1 / 1
6,219
1,244
3,881
3,132
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Team 1 Tickets

316

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaanNH88
Jormungandr
11
1 / 0 / 7
6,093
1,219
3,512
3,879
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 7
6,506
1,301
2,489
4,243
4,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Psÿlo
Sun Wukong
11
1 / 1 / 9
6,309
1,262
2,601
4,668
3,067
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
XxKiTxX
Kukulkan
11
3 / 0 / 1
6,513
1,303
2,122
712
269
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
danca4004
Artemis
11
5 / 1 / 2
7,057
1,411
4,724
2,616
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
3
Kills
10
10
Deaths
3
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
3
0.75
W
Jormungandr
DaanNH88
Jormungandr
1
0
7
4.5
L
1
2
2
1
L
Medusa
Lucsn
Medusa
0
4
3
0.38
W
0
1
7
3.5
L
Ares
Musich
Ares
0
1
2
1
W
Sun Wukong
Psÿlo
Sun Wukong
1
1
9
5.5
W
Kukulkan
XxKiTxX
Kukulkan
3
0
1
3.5
W
Artemis
danca4004
Artemis
5
1
2
6
L
Cupid
slayphil
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
15,448
17,155
Taken
16,118
6,936
Mitigated
10,598
1,637
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,009
174
188
108
2,472
898
0
486
1,950
4,650
0
W
Jormungandr
DaanNH88
Jormungandr
3,512
614
207
636
3,879
2,127
0
1,215
2,664
13,661
468
L
1,317
834
0
67
2,199
782
0
783
1,383
3,788
0
L
Medusa
Lucsn
Medusa
5,474
2,405
0
498
6,918
2,401
0
4,180
2,631
0
16,637
W
2,489
508
0
1,124
4,243
4,304
0
965
3,278
6,511
1,587
L
Ares
Musich
Ares
1,486
105
0
301
2,434
1,866
0
1,144
1,242
2,966
0
W
Sun Wukong
Psÿlo
Sun Wukong
2,601
512
0
261
4,668
3,067
0
889
3,779
0
7,513
W
Kukulkan
XxKiTxX
Kukulkan
2,122
74
0
0
712
269
0
0
712
17,490
0
W
Artemis
danca4004
Artemis
4,724
2,853
0
393
2,616
831
0
743
1,873
0
14,628
L
Cupid
slayphil
Cupid
3,881
1,263
113
362
3,132
989
0
849
2,223
0
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
32,478
70
Minions Killed
109
3
Camps Cleared
8
329,989
Distance Traveled
481,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,219
1,044
9
2
0
55,449
0
W
Jormungandr
6,093
1,219
30
6
0
95,754
0
L
Sol
5,536
1,107
11
2
2
47,790
0
L
Medusa
5,556
1,111
16
3
0
73,776
0
W
Fafnir
6,506
1,301
6
1
0
99,199
0
L
Ares
5,632
1,126
2
0
0
77,480
0
W
Sun Wukong
6,309
1,262
12
2
1
101,036
0
W
Kukulkan
6,513
1,303
37
7
2
86,718
0
W
Artemis
7,057
1,411
24
5
5
98,546
0
L
Cupid
6,219
1,244
32
6
1
75,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role