Player Matchup

Discordia
Discordia
Tolkic
Discordia
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 6L
1,749 Elo+
Party 1
Fenrir
Fenrir
Tsidy
Fenrir
Level 175
God Stats
7W - 2L
1,747 SR
Queue Stats
432W - 243L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
Wizoux
Danzaburou
Level 202
God Stats
6W - 4L
1,627 SR
Queue Stats
442W - 245L
1,701 Elo+
Party 1
Team Averages
Level 131
1,625 SR
1,716 Elo+

VS

Team Averages
Level 92
1,526 SR
1,336 Elo+
Mercury
Mercury
ImyanEPOMNU
Mercury
Level 105
God Stats
5W - 9L
1,217 SR
Queue Stats
308W - 354L
1,335 Elo+
Solo
Odin
Odin
Neutron1711
Odin
Level 84
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 29L
1,285 Elo+
Party 2
Janus
Janus
Sibrux
Janus
Level 88
God Stats
1W - 1L
1,640 SR
Queue Stats
32W - 42L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tolkic
Discordia
14
1 / 1 / 18
8,912
891
8,782
3,636
1,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Tsidy
Fenrir
14
8 / 2 / 12
9,546
955
9,789
10,680
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Wizoux
Danzaburou
16
15 / 1 / 7
10,965
1,097
12,545
6,960
2,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImyanEPOMNU
Mercury
11
0 / 10 / 3
7,105
711
2,349
12,000
3,482
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
7,177
718
3,708
12,945
8,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
Sibrux
Janus
13
1 / 10 / 1
7,543
754
1,550
10,062
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
1
4
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
ImyanEPOMNU
Mercury
0
10
3
0.15
L
0
4
0
0
L
Janus
Sibrux
Janus
1
10
1
0.15
W
Discordia
Tolkic
Discordia
1
1
18
10
W
Fenrir
Tsidy
Fenrir
8
2
12
7
W
Danzaburou
Wizoux
Danzaburou
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
7,607
21,276
Taken
35,007
10,555
Mitigated
15,131
3,486
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ImyanEPOMNU
Mercury
2,349
1,116
0
834
12,000
3,482
0
2,674
9,007
0
11,170
L
3,708
545
0
1,863
12,945
8,739
0
4,452
8,380
0
16,149
L
Janus
Sibrux
Janus
1,550
41
0
0
10,062
2,910
0
1,583
8,224
12,674
0
W
Discordia
Tolkic
Discordia
8,782
941
0
0
3,636
1,069
314
647
2,989
29,620
1,109
W
Fenrir
Tsidy
Fenrir
9,789
1,655
0
1,132
10,680
6,843
0
428
9,148
0
24,504
W
Danzaburou
Wizoux
Danzaburou
12,545
6,266
0
2,354
6,960
2,643
2,423
533
6,427
0
35,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
21,825
111
Minions Killed
52
0
Camps Cleared
0
567,722
Distance Traveled
474,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,105
711
11
1
0
153,600
0
L
Odin
7,177
718
22
2
0
178,656
0
L
Janus
7,543
754
19
2
0
142,275
0
W
Discordia
8,912
891
43
4
0
192,402
0
W
Fenrir
9,546
955
28
3
0
200,360
0
W
Danzaburou
10,965
1,097
40
4
0
174,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role