Player Matchup

Chang'e
Chang'e
Fami1y-_-gang-_-
Chang'e
Level 93
God Stats
6W - 4L
1,540 SR
Queue Stats
307W - 338L
1,460 Elo+
Solo
Cupid
Cupid
SnagRhymes
Cupid
Level 127
God Stats
0W - 1L
1,650 SR
Queue Stats
8W - 9L
1,434 Elo+
Solo
Da Ji
Da Ji
iPopCorn
Da Ji
Level 154
God Stats
1W - 5L
1,339 SR
Queue Stats
506W - 526L
1,529 Elo+
Solo
Hercules
Hercules
mega_organdie30
Hercules
Level 150
God Stats
1W - 2L
1,487 SR
Queue Stats
2,251W - 2,362L
1,480 Elo+
Solo
Kukulkan
Kukulkan
windseek
Kukulkan
Level 112
God Stats
200W - 229L
1,482 SR
Queue Stats
200W - 229L
1,457 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,472 Elo+

VS

Team Averages
Level 119
1,417 SR
1,542 Elo+
Fafnir
Fafnir
 
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aprosklytos
Serqet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,579 Elo+
Solo
Merlin
Merlin
DrDeku PhD
Merlin
Level 156
God Stats
1W - 1L
1,286 SR
Queue Stats
54W - 65L
1,441 Elo+
Party 1
Hachiman
Hachiman
FrozenNV
Hachiman
Level 190
God Stats
1W - 0L
1,297 SR
Queue Stats
129W - 48L
1,748 Elo+
Solo
Poseidon
Poseidon
N0RTHZ
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,292
1,162
5,138
11,369
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
12
0 / 0 / 3
7,121
890
140
607
147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
iPopCorn
Da Ji
14
4 / 5 / 8
8,919
1,115
13,331
12,711
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
14
1 / 3 / 7
8,288
1,036
4,186
16,586
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
windseek
Kukulkan
15
5 / 1 / 7
9,530
1,191
13,434
7,069
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 3 / 11
9,198
1,150
5,084
12,647
15,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
14
4 / 3 / 5
9,155
1,144
6,653
8,315
3,950
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
DrDeku PhD
Merlin
14
3 / 2 / 7
9,015
1,127
12,946
4,590
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FrozenNV
Hachiman
14
5 / 0 / 6
9,942
1,243
11,701
4,689
1,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Poseidon
N0RTHZ
Poseidon
14
0 / 7 / 8
7,982
998
7,469
10,145
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
14
Kills
12
12
Deaths
15
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
11
1.83
W
Serqet
4
3
5
2.17
W
Merlin
DrDeku PhD
Merlin
3
2
7
3.25
L
4
3
8
2.67
W
Hachiman
FrozenNV
Hachiman
5
0
6
8
W
Poseidon
N0RTHZ
Poseidon
0
7
8
0.57
L
Cupid
0
0
3
1.5
L
Da Ji
iPopCorn
Da Ji
4
5
8
1.6
L
Hercules
1
3
7
1.5
L
Kukulkan
windseek
Kukulkan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,229
Damage
43,853
48,342
Taken
40,386
26,416
Mitigated
26,120
12,129
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,084
1,687
0
1,346
12,647
15,967
0
6,421
5,904
7,214
0
W
Serqet
6,653
1,145
0
138
8,315
3,950
0
2,974
5,230
0
13,890
W
Merlin
DrDeku PhD
Merlin
12,946
600
0
0
4,590
1,726
0
1,247
3,307
35,350
0
L
5,138
27
3,072
4,112
11,369
3,157
0
6,970
4,399
13,891
0
W
Hachiman
FrozenNV
Hachiman
11,701
6,409
0
1,621
4,689
1,656
0
1,532
2,995
0
41,236
W
Poseidon
N0RTHZ
Poseidon
7,469
1,306
380
333
10,145
2,821
0
6,250
3,862
15,250
0
L
Cupid
140
58
0
32
607
147
0
16
591
0
2,403
L
Da Ji
iPopCorn
Da Ji
13,331
2,241
0
1,121
12,711
5,438
0
6,343
6,170
0
20,330
L
Hercules
4,186
1,561
0
3,792
16,586
15,417
0
9,114
6,734
0
11,950
L
Kukulkan
windseek
Kukulkan
13,434
412
0
0
7,069
2,257
0
3,056
3,845
45,019
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
45,292
136
Minions Killed
148
4
Camps Cleared
8
671,049
Distance Traveled
776,126
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,198
1,150
3
0
0
170,196
0
W
Serqet
9,155
1,144
10
1
3
166,002
4
W
Merlin
9,015
1,127
52
7
2
146,221
0
L
Chang'e
9,292
1,162
26
3
2
154,191
0
W
Hachiman
9,942
1,243
67
8
1
155,872
0
W
Poseidon
7,982
998
16
2
2
137,835
0
L
Cupid
7,121
890
1
0
0
14,223
0
L
Da Ji
8,919
1,115
19
2
1
154,347
0
L
Hercules
8,288
1,036
9
1
0
175,018
0
L
Kukulkan
9,530
1,191
81
10
1
173,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role