Player Matchup

Skadi
Skadi
CYRIL22
Skadi
Level 126
God Stats
23W - 15L
1,711 SR
Queue Stats
265W - 230L
1,575 Elo+
Party 1
Ares
Ares
GofrZaglady
Ares
Level 128
God Stats
10W - 11L
1,515 SR
Queue Stats
105W - 89L
1,565 Elo+
Solo
Nu Wa
Nu Wa
NSLOS
Nu Wa
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
257W - 227L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
colonelcrumpets
Danzaburou
Level 145
God Stats
9W - 6L
1,506 SR
Queue Stats
273W - 260L
1,469 Elo+
Solo
Surtr
Surtr
oysteinp
Surtr
Level 157
God Stats
6W - 1L
1,889 SR
Queue Stats
20W - 19L
1,624 Elo+
Solo
Team Averages
Level 137
1,583 SR
1,561 Elo+

VS

Team Averages
Level 163
1,562 SR
1,522 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Crab is BACK
Mulan
Level 189
God Stats
3W - 6L
1,547 SR
Queue Stats
190W - 196L
1,549 Elo+
Solo
Mercury
Mercury
Davey
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Scylla
Scylla
ceyloo
Scylla
Level 164
God Stats
24W - 19L
1,630 SR
Queue Stats
594W - 567L
1,514 Elo+
Solo
Neith
Neith
lasa25
Neith
Level 178
God Stats
10W - 9L
1,634 SR
Queue Stats
168W - 146L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CYRIL22
Skadi
15
4 / 0 / 1
9,327
666
4,679
7,275
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 6
7,452
532
4,789
11,777
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
NSLOS
Nu Wa
13
1 / 3 / 3
7,692
549
4,992
7,425
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
colonelcrumpets
Danzaburou
15
2 / 2 / 3
8,762
626
7,519
9,531
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
oysteinp
Surtr
14
4 / 2 / 2
7,864
562
8,096
11,732
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 3
7,665
548
6,901
10,705
11,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
4,909
351
1,132
3,075
1,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Davey
Mercury
13
1 / 2 / 3
6,606
472
4,957
11,078
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ceyloo
Scylla
14
1 / 2 / 3
7,795
557
4,997
6,566
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
lasa25
Neith
13
2 / 4 / 0
7,259
519
6,575
11,672
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
3
4.5
W
Skadi
CYRIL22
Skadi
4
0
1
4.5
L
0
2
0
0
L
Mercury
Davey
Mercury
1
2
3
1.25
W
0
0
6
3
W
Nu Wa
NSLOS
Nu Wa
1
3
3
0.83
L
Scylla
ceyloo
Scylla
1
2
3
1.25
W
Danzaburou
colonelcrumpets
Danzaburou
2
2
3
1.75
L
Neith
lasa25
Neith
2
4
0
0.5
W
Surtr
oysteinp
Surtr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
24,562
47,740
Taken
43,096
23,312
Mitigated
23,992
12,541
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,901
2,863
0
2,545
10,705
11,393
0
2,511
8,160
26,445
671
W
Skadi
CYRIL22
Skadi
4,679
1,310
0
1,110
7,275
3,770
204
1,286
5,905
68
70,066
L
1,132
476
0
850
3,075
1,768
0
580
2,495
0
8,634
L
Mercury
Davey
Mercury
4,957
1,668
0
750
11,078
4,300
0
2,542
8,525
0
50,901
W
4,789
587
0
3,183
11,777
8,236
0
3,243
8,530
27,056
1,463
W
Nu Wa
NSLOS
Nu Wa
4,992
461
0
679
7,425
2,254
159
2,537
4,666
54,937
1,206
L
Scylla
ceyloo
Scylla
4,997
305
0
641
6,566
2,071
0
1,629
4,922
71,776
0
W
Danzaburou
colonelcrumpets
Danzaburou
7,519
4,395
0
4,924
9,531
4,207
28
1,340
8,191
0
72,413
L
Neith
lasa25
Neith
6,575
3,094
0
3,359
11,672
4,460
158
2,632
9,040
0
64,133
W
Surtr
oysteinp
Surtr
8,096
3,255
0
2,645
11,732
4,845
134
2,851
8,761
2,062
58,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
34,234
485
Minions Killed
408
0
Camps Cleared
0
1,410,224
Distance Traveled
1,228,883
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,665
548
34
2
0
314,129
0
W
Skadi
9,327
666
116
8
0
273,768
0
L
Mulan
4,909
351
22
2
0
44,588
0
L
Mercury
6,606
472
82
6
0
342,432
2
W
Ares
7,452
532
30
2
0
310,135
0
W
Nu Wa
7,692
549
118
8
0
264,804
0
L
Scylla
7,795
557
144
10
0
275,168
1
W
Danzaburou
8,762
626
126
9
0
255,029
2
L
Neith
7,259
519
126
9
0
252,566
0
W
Surtr
7,864
562
95
7
0
306,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role