Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GillGameSHh
Fenrir
Level 149
God Stats
5W - 4L
1,590 SR
Queue Stats
486W - 482L
1,514 Elo+
Party 1
Charon
Charon
Kriss13
Charon
Level 159
God Stats
0W - 1L
1,707 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 1
Neith
Neith
Simontg23
Neith
Level 68
God Stats
7W - 6L
1,600 SR
Queue Stats
61W - 64L
1,449 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,479 Elo+

VS

Team Averages
Level 106
1,494 SR
1,497 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LaFatalite
Nu Wa
Level 152
God Stats
120W - 129L
1,468 SR
Queue Stats
619W - 623L
1,440 Elo+
Solo
Bacchus
Bacchus
Mrblackmoon25
Bacchus
Level 54
God Stats
3W - 4L
1,503 SR
Queue Stats
81W - 71L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXKacpeRDXx
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 1
5,328
592
1,894
3,095
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
8
4 / 5 / 0
5,259
584
3,225
9,267
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
2 / 1 / 2
5,312
590
3,478
8,399
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
Kriss13
Charon
8
0 / 3 / 3
4,726
525
2,246
9,512
4,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
Simontg23
Neith
8
0 / 0 / 3
4,395
488
1,733
3,380
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 4 / 1
7,150
794
6,763
7,612
4,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
 
Cupid
8
1 / 2 / 1
4,741
527
3,888
5,479
1,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
2 / 0 / 1
6,144
683
5,749
2,272
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
8
0 / 1 / 2
5,083
565
2,370
4,253
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
xXKacpeRDXx
Tsukuyomi
10
2 / 2 / 2
5,489
610
2,836
7,029
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
10
10
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
1
2.5
L
King Arthur
 
King Arthur
4
5
0
0.8
W
Cabrakan
 
Cabrakan
5
4
1
1.38
W
Cupid
 
Cupid
1
2
1
0.75
L
Fenrir
2
1
2
3
L
Charon
Kriss13
Charon
0
3
3
0.5
W
Nu Wa
2
0
1
2.5
W
Bacchus
0
1
2
1
L
Neith
Simontg23
Neith
0
0
3
1.5
W
Tsukuyomi
xXKacpeRDXx
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
21,606
33,653
Taken
26,645
13,806
Mitigated
12,376
8,551
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,894
315
0
578
3,095
961
0
1,200
1,841
31,316
413
L
King Arthur
 
King Arthur
3,225
213
0
1,715
9,267
4,152
0
5,753
3,426
0
19,255
W
Cabrakan
 
Cabrakan
6,763
1,056
0
2,504
7,612
4,982
427
352
7,260
45,389
0
W
Cupid
 
Cupid
3,888
1,776
234
1,918
5,479
1,514
0
1,079
4,400
0
28,640
L
Fenrir
3,478
743
0
1,363
8,399
3,207
0
2,180
6,037
0
36,732
L
Charon
Kriss13
Charon
2,246
435
1,260
2,170
9,512
4,604
0
3,308
6,098
13,841
688
W
Nu Wa
5,749
615
0
543
2,272
585
0
879
1,393
38,026
1,669
W
Bacchus
2,370
64
0
1,181
4,253
3,351
0
617
3,636
10,841
2,059
L
Neith
Simontg23
Neith
1,733
355
0
1,465
3,380
882
0
1,431
1,892
0
17,344
W
Tsukuyomi
xXKacpeRDXx
Tsukuyomi
2,836
764
0
3,730
7,029
1,944
0
1,193
5,836
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
28,607
210
Minions Killed
295
0
Camps Cleared
0
857,954
Distance Traveled
905,404
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,328
592
77
9
0
188,367
0
L
King Arthur
5,259
584
29
3
0
122,532
0
W
Cabrakan
7,150
794
77
9
0
142,004
0
W
Cupid
4,741
527
45
5
0
148,120
0
L
Fenrir
5,312
590
59
7
0
216,553
0
L
Charon
4,726
525
19
2
0
179,558
1
W
Nu Wa
6,144
683
89
10
0
183,698
4
W
Bacchus
5,083
565
18
2
0
183,231
2
L
Neith
4,395
488
26
3
0
150,944
0
W
Tsukuyomi
5,489
610
66
7
0
248,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role