Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LonelyPablo
Sun Wukong
Level 120
God Stats
3W - 6L
1,565 SR
Queue Stats
68W - 79L
1,512 Elo+
Solo
Merlin
Merlin
deadheadhippie
Merlin
Level 118
God Stats
2W - 15L
1,413 SR
Queue Stats
101W - 148L
1,322 Elo+
Solo
Charybdis
Charybdis
lntentri
Charybdis
Level 20
God Stats
7W - 8L
1,578 SR
Queue Stats
50W - 50L
1,509 Elo+
Solo
Thor
Thor
sterben589
Thor
Level 158
God Stats
5W - 9L
1,543 SR
Queue Stats
140W - 136L
1,532 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,475 Elo+

VS

Team Averages
Level 144
1,609 SR
1,506 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BigNDarkskin
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 213L
1,565 Elo+
Solo
Medusa
Medusa
BoochieKatt
Medusa
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 159L
1,514 Elo+
Solo
Charon
Charon
SunderOP
Charon
Level 178
God Stats
15W - 8L
1,737 SR
Queue Stats
98W - 81L
1,580 Elo+
Solo
Hera
Hera
ViridianShadow
Hera
Level 123
God Stats
2W - 0L
1,808 SR
Queue Stats
16W - 26L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,042
608
0
0
0
Sun Wukong
LonelyPablo
Sun Wukong
11
0 / 1 / 2
5,418
1,084
2,655
6,676
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 0
4,542
908
0
856
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
lntentri
Charybdis
11
0 / 0 / 0
5,336
1,067
1,438
3,700
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 0
5,948
1,190
2,147
2,859
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 1
5,321
1,064
3,867
4,446
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
BigNDarkskin
Hun Batz
10
1 / 0 / 1
5,556
1,111
990
1,263
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
0 / 0 / 1
5,293
1,059
2,600
1,790
517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
SunderOP
Charon
11
0 / 0 / 0
5,180
1,036
1,953
1,924
1,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
5,149
1,030
805
1,962
481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
2
2
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Chaac
 
Chaac
1
1
1
1.5
W
Hun Batz
BigNDarkskin
Hun Batz
1
0
1
1.5
W
Medusa
0
0
1
0.5
L
Sun Wukong
LonelyPablo
Sun Wukong
0
1
2
1
W
Charon
SunderOP
Charon
0
0
0
0
W
0
2
1
0.25
L
0
1
0
0
L
Charybdis
lntentri
Charybdis
0
0
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,240
Damage
10,215
14,091
Taken
11,385
6,679
Mitigated
4,622
2,812
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
 
Chaac
3,867
315
49
1,220
4,446
1,923
0
0
4,266
0
8,201
W
Hun Batz
BigNDarkskin
Hun Batz
990
336
0
249
1,263
458
0
0
1,263
0
14,674
W
Medusa
2,600
946
0
490
1,790
517
0
0
1,711
0
20,691
L
Sun Wukong
LonelyPablo
Sun Wukong
2,655
270
0
655
6,676
4,409
0
906
5,770
0
13,062
W
Charon
SunderOP
Charon
1,953
251
0
1,151
1,924
1,243
30
0
1,885
9,773
0
W
805
299
0
83
1,962
481
0
0
1,929
9,045
0
L
0
0
0
0
856
181
0
0
856
0
0
L
Charybdis
lntentri
Charybdis
1,438
470
0
1,497
3,700
1,104
0
942
2,758
0
17,676
L
2,147
271
0
660
2,859
985
0
910
1,949
0
17,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
26,499
104
Minions Killed
131
0
Camps Cleared
0
356,536
Distance Traveled
578,937
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,042
608
0
0
0
0
0
W
Chaac
5,321
1,064
11
2
0
119,926
1
W
Hun Batz
5,556
1,111
34
7
0
136,023
0
W
Medusa
5,293
1,059
49
10
0
116,217
0
L
Sun Wukong
5,418
1,084
28
6
0
124,152
0
W
Charon
5,180
1,036
15
3
0
122,129
0
W
Hera
5,149
1,030
22
4
0
84,642
4
L
Merlin
4,542
908
0
0
0
20,476
0
L
Charybdis
5,336
1,067
38
8
0
101,143
0
L
Thor
5,948
1,190
38
8
0
110,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role