Player Matchup

Thor
Thor
KooshKaptain
Thor
Level 149
God Stats
93W - 65L
1,559 SR
Queue Stats
364W - 342L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Leadfeet
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
RNA_Beto
Danzaburou
Level 62
God Stats
3W - 2L
1,720 SR
Queue Stats
131W - 163L
1,437 Elo+
Party 2
Scylla
Scylla
Smitegod CYN
Scylla
Level 188
God Stats
1W - 3L
1,333 SR
Queue Stats
63W - 60L
1,514 Elo+
Party 1
Surtr
Surtr
TheSpounGoon
Surtr
Level 37
God Stats
3W - 4L
1,550 SR
Queue Stats
30W - 47L
1,321 Elo+
Party 2
Team Averages
Level 104
1,532 SR
1,456 Elo+

VS

Team Averages
Level 105
1,588 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chill_Plz420
Neith
Level 148
God Stats
108W - 120L
1,551 SR
Queue Stats
1,120W - 1,112L
1,469 Elo+
Solo
Cerberus
Cerberus
Clark-trabzon
Cerberus
Level 59
God Stats
57W - 48L
1,553 SR
Queue Stats
129W - 153L
1,414 Elo+
Solo
Cabrakan
Cabrakan
Sammywhammy210
Cabrakan
Level 191
God Stats
28W - 11L
1,837 SR
Queue Stats
699W - 675L
1,527 Elo+
Solo
Nu Wa
Nu Wa
nxt-szn
Nu Wa
Level 60
God Stats
15W - 15L
1,498 SR
Queue Stats
195W - 217L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
8,444
603
7,737
11,215
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Leadfeet
Sylvanus
10
1 / 3 / 1
5,725
409
4,395
11,515
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RNA_Beto
Danzaburou
10
0 / 4 / 2
6,583
470
5,289
9,931
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
3 / 4 / 5
8,005
572
7,706
8,090
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,835
488
3,180
10,260
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 2 / 3
7,287
521
1,549
10,337
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 4
8,704
622
9,486
6,867
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Clark-trabzon
Cerberus
12
1 / 3 / 5
6,853
490
5,811
12,723
8,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
16
10 / 1 / 2
10,650
761
13,157
11,100
7,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
nxt-szn
Nu Wa
13
1 / 5 / 5
8,136
581
5,671
7,059
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
19
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
3
1.25
W
6
1
4
8
W
Cerberus
Clark-trabzon
Cerberus
1
3
5
1.17
L
8
3
3
3.17
L
Sylvanus
Leadfeet
Sylvanus
1
3
1
0.5
L
Danzaburou
RNA_Beto
Danzaburou
0
4
2
0.25
W
Cabrakan
10
1
2
11
L
Scylla
3
4
5
1.38
L
0
5
1
0.1
W
Nu Wa
nxt-szn
Nu Wa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
35,674
51,011
Taken
48,086
21,213
Mitigated
23,624
8,122
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,549
59
0
8,505
10,337
3,117
33
1,209
9,089
0
57,306
W
9,486
1,710
0
2,225
6,867
2,264
79
1,439
5,428
0
62,615
W
Cerberus
Clark-trabzon
Cerberus
5,811
360
170
5,535
12,723
8,768
262
3,298
9,425
30,609
0
L
7,737
1,883
0
426
11,215
4,376
0
2,716
8,499
0
58,276
L
Sylvanus
Leadfeet
Sylvanus
4,395
1,912
514
1,983
11,515
6,665
0
4,814
6,701
19,126
5,043
L
Danzaburou
RNA_Beto
Danzaburou
5,289
2,195
0
2,489
9,931
2,992
0
4,279
5,652
0
39,522
W
Cabrakan
13,157
1,719
0
6,328
11,100
7,635
62
1,826
8,830
77,765
0
L
Scylla
7,706
762
0
1,649
8,090
2,313
1,021
5,487
2,603
59,115
45
L
3,180
1,361
0
1,061
10,260
4,867
0
7,183
3,077
881
35,643
W
Nu Wa
nxt-szn
Nu Wa
5,671
755
0
500
7,059
1,840
164
4,162
2,897
46,142
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
41,630
375
Minions Killed
523
0
Camps Cleared
0
1,343,778
Distance Traveled
1,290,043
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,287
521
83
6
0
270,946
0
W
Neith
8,704
622
117
8
0
261,046
3
W
Cerberus
6,853
490
67
5
0
271,017
7
L
Thor
8,444
603
90
6
0
301,036
0
L
Sylvanus
5,725
409
43
3
0
253,641
0
L
Danzaburou
6,583
470
64
5
0
261,377
0
W
Cabrakan
10,650
761
150
11
0
239,544
5
L
Scylla
8,005
572
97
7
0
237,130
1
L
Surtr
6,835
488
81
6
0
290,594
0
W
Nu Wa
8,136
581
106
8
0
247,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role