Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AxlKDA
Surtr
Level 128
God Stats
26W - 33L
1,458 SR
Queue Stats
287W - 258L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
KrustyKaese
Baron Samedi
Level 142
God Stats
193W - 175L
1,572 SR
Queue Stats
481W - 518L
1,506 Elo+
Solo
Athena
Athena
ShrimpOfLeeds
Athena
Level 157
God Stats
7W - 13L
1,577 SR
Queue Stats
21W - 22L
1,492 Elo+
Solo
Hou Yi
Hou Yi
fengzhizi2022
Hou Yi
Level 127
God Stats
3W - 5L
1,600 SR
Queue Stats
256W - 233L
1,531 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,518 Elo+

VS

Team Averages
Level 168
1,537 SR
1,565 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ahead
Raijin
Level 174
God Stats
0W - 1L
1,513 SR
Queue Stats
27W - 22L
1,667 Elo+
Party 1
Geb
Geb
Gam4r-Wayne
Geb
Level 245
God Stats
2W - 3L
1,518 SR
Queue Stats
95W - 77L
1,554 Elo+
Solo
Tyr
Tyr
Lowka
Tyr
Level 287
God Stats
10W - 4L
1,653 SR
Queue Stats
43W - 41L
1,603 Elo+
Party 1
Loki
Loki
minni_24k
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 2
6,245
1,249
6,427
3,429
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
AxlKDA
Surtr
11
3 / 1 / 6
5,934
1,187
6,016
6,970
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
KrustyKaese
Baron Samedi
11
0 / 0 / 4
5,654
1,131
2,085
3,931
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 3
5,677
1,135
3,877
3,271
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 2
5,672
1,134
2,870
3,326
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 1 / 1
5,231
1,046
2,740
4,766
1,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Raijin
Ahead
Raijin
10
1 / 3 / 0
5,648
1,130
4,558
4,386
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
5,259
1,052
5,039
4,295
2,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Lowka
Tyr
9
1 / 2 / 0
5,155
1,031
4,559
7,038
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
8
0 / 4 / 0
4,719
944
310
3,050
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
2
5
L
Cupid
 
Cupid
0
1
1
0.5
L
Raijin
Ahead
Raijin
1
3
0
0.33
W
Surtr
AxlKDA
Surtr
3
1
6
6
L
0
0
0
0
W
Baron Samedi
KrustyKaese
Baron Samedi
0
0
4
2
L
Tyr
Lowka
Tyr
1
2
0
0.5
W
2
0
3
3.5
W
1
1
2
2
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
17,206
20,927
Taken
23,535
9,337
Mitigated
9,815
6,753
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,427
903
0
882
3,429
1,118
0
1,239
2,076
18,059
0
L
Cupid
 
Cupid
2,740
1,498
213
1,318
4,766
1,416
0
2,126
2,526
0
9,246
L
Raijin
Ahead
Raijin
4,558
315
0
250
4,386
1,338
0
2,776
1,516
12,888
313
W
Surtr
AxlKDA
Surtr
6,016
1,987
0
2,667
6,970
3,566
22
2,767
3,953
443
9,378
L
5,039
260
0
533
4,295
2,108
0
2,107
2,042
14,175
0
W
Baron Samedi
KrustyKaese
Baron Samedi
2,085
0
443
1,492
3,931
2,011
41
2,285
1,327
12,814
0
L
Tyr
Lowka
Tyr
4,559
254
0
1,592
7,038
4,203
0
3,472
3,442
0
9,326
W
3,877
1,413
0
456
3,271
1,537
0
1,336
1,802
6,902
1,729
W
2,870
967
0
813
3,326
1,105
0
1,125
2,012
0
14,870
L
Loki
310
73
0
0
3,050
750
0
1,230
1,775
0
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
26,012
128
Minions Killed
98
0
Camps Cleared
0
573,493
Distance Traveled
517,046
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,245
1,249
35
7
0
138,492
4
L
Cupid
5,231
1,046
27
5
0
110,887
0
L
Raijin
5,648
1,130
36
7
0
96,699
0
W
Surtr
5,934
1,187
9
2
0
129,914
0
L
Geb
5,259
1,052
27
5
0
117,466
0
W
Baron Samedi
5,654
1,131
37
7
0
115,480
0
L
Tyr
5,155
1,031
7
1
0
122,895
0
W
Athena
5,677
1,135
10
2
0
80,065
0
W
Hou Yi
5,672
1,134
37
7
0
109,542
2
L
Loki
4,719
944
1
0
0
69,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role