Player Matchup

Bellona
Bellona
E-Quality-333
Bellona
Level 108
God Stats
16W - 13L
1,534 SR
Queue Stats
385W - 375L
1,447 Elo+
Solo
Neith
Neith
FlickzMagic
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,628 Elo+
Party 1
Persephone
Persephone
Pluvio
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,514 Elo+
Solo
Hun Batz
Hun Batz
TheSimpleChaos
Hun Batz
Level 158
God Stats
3W - 1L
1,827 SR
Queue Stats
416W - 405L
1,552 Elo+
Solo
Sylvanus
Sylvanus
flickziplier
Sylvanus
Level 127
God Stats
0W - 1L
1,718 SR
Queue Stats
63W - 57L
1,579 Elo+
Party 1
Team Averages
Level 126
1,616 SR
1,544 Elo+

VS

Team Averages
Level 155
1,661 SR
1,581 Elo+
Tyr
Tyr
GringoPriest
Tyr
Level 131
God Stats
18W - 14L
1,551 SR
Queue Stats
67W - 59L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
Increadable
Zhong Kui
Level 147
God Stats
6W - 3L
1,752 SR
Queue Stats
411W - 372L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smite2GoodMeme
Cu Chulainn
Level 195
God Stats
1W - 0L
1,721 SR
Queue Stats
158W - 145L
1,557 Elo+
Party 2
Janus
Janus
rdurbs
Janus
Level 193
God Stats
7W - 7L
1,573 SR
Queue Stats
254W - 246L
1,530 Elo+
Party 2
Thanatos
Thanatos
willieplay_
Thanatos
Level 109
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 0L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 5 / 2
8,042
503
4,212
17,578
16,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 3
8,292
518
8,959
10,650
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Pluvio
Persephone
14
3 / 7 / 3
8,688
543
7,413
11,010
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
14
5 / 4 / 5
8,368
523
10,817
14,855
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
flickziplier
Sylvanus
12
4 / 2 / 5
7,579
474
9,018
14,822
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
7,986
499
6,481
20,173
12,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Increadable
Zhong Kui
16
6 / 3 / 3
9,494
593
9,506
8,514
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Smite2GoodMeme
Cu Chulainn
16
3 / 1 / 4
9,826
614
12,581
11,999
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
rdurbs
Janus
18
8 / 1 / 3
10,441
653
11,418
9,970
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
willieplay_
Thanatos
13
3 / 6 / 9
8,405
525
7,225
11,854
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
15
Kills
21
21
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
2
0.4
L
2
3
3
1.17
W
1
5
7
0.9
W
Zhong Kui
Increadable
Zhong Kui
6
3
3
2.5
L
Persephone
Pluvio
Persephone
3
7
3
0.64
W
Cu Chulainn
Smite2GoodMeme
Cu Chulainn
3
1
4
5
L
Hun Batz
5
4
5
1.88
L
Sylvanus
flickziplier
Sylvanus
4
2
5
3.25
W
Janus
rdurbs
Janus
8
1
3
9.5
W
Thanatos
willieplay_
Thanatos
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
47,211
68,915
Taken
62,510
39,605
Mitigated
32,908
14,752
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,212
1,408
0
4,716
17,578
16,378
75
1,217
16,321
0
50,171
L
8,959
3,546
0
1,484
10,650
4,219
888
3,943
6,707
0
59,669
W
6,481
926
0
7,491
20,173
12,105
0
7,068
13,105
0
30,405
W
Zhong Kui
Increadable
Zhong Kui
9,506
3,060
0
4,676
8,514
5,843
2,751
1,486
7,028
57,595
9,701
L
Persephone
Pluvio
Persephone
7,413
576
0
1,452
11,010
2,018
17
5,884
4,792
54,680
1,087
W
Cu Chulainn
Smite2GoodMeme
Cu Chulainn
12,581
3,393
0
902
11,999
7,460
0
686
11,313
0
76,654
L
Hun Batz
10,817
2,716
0
3,732
14,855
5,781
56
3,888
10,823
0
62,224
L
Sylvanus
flickziplier
Sylvanus
9,018
2,720
482
2,886
14,822
11,209
56
4,837
9,823
30,715
13,830
W
Janus
rdurbs
Janus
11,418
725
0
569
9,970
3,299
1,157
3,576
6,394
81,168
33
W
Thanatos
willieplay_
Thanatos
7,225
2,220
0
5,025
11,854
4,201
532
2,984
8,870
0
36,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
46,152
444
Minions Killed
489
0
Camps Cleared
0
1,558,719
Distance Traveled
1,756,092
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,042
503
110
7
0
304,687
6
L
Neith
8,292
518
94
6
0
294,713
0
W
Tyr
7,986
499
38
2
0
362,169
0
W
Zhong Kui
9,494
593
121
8
0
319,616
0
L
Persephone
8,688
543
96
6
0
308,246
0
W
Cu Chulainn
9,826
614
133
8
0
361,849
0
L
Hun Batz
8,368
523
82
5
0
357,293
0
L
Sylvanus
7,579
474
62
4
0
293,780
0
W
Janus
10,441
653
152
10
0
350,272
6
W
Thanatos
8,405
525
45
3
0
362,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role