Player Matchup

Sobek
Sobek
ArioxSet
Sobek
Level 147
God Stats
4W - 5L
1,285 SR
Queue Stats
234W - 235L
1,547 Elo+
Solo
Cernunnos
Cernunnos
Chronoprd
Cernunnos
Level 109
God Stats
4W - 2L
1,325 SR
Queue Stats
191W - 201L
1,601 Elo+
Solo
Anhur
Anhur
Sem1589
Anhur
Level 165
God Stats
1W - 3L
1,151 SR
Queue Stats
261W - 284L
1,444 Elo+
Solo
Eset
Eset
SuiRE4L
Eset
Level 158
God Stats
1W - 3L
1,101 SR
Queue Stats
112W - 118L
1,433 Elo+
Solo
Discordia
Discordia
TrinciaPalle
Discordia
Level 155
God Stats
4W - 4L
1,452 SR
Queue Stats
261W - 228L
1,615 Elo+
Solo
Team Averages
Level 147
1,263 SR
1,528 Elo+

VS

Team Averages
Level 139
1,457 SR
1,499 Elo+
Hun Batz
Hun Batz
Brine619
Hun Batz
Level 108
God Stats
1W - 2L
1,453 SR
Queue Stats
154W - 164L
1,465 Elo+
Solo
Freya
Freya
Grudacus
Freya
Level 157
God Stats
1W - 2L
1,603 SR
Queue Stats
166W - 170L
1,475 Elo+
Solo
Artio
Artio
Jakeyeahhh
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,502 Elo+
Solo
Cernunnos
Cernunnos
RADSA
Cernunnos
Level 153
God Stats
2W - 4L
1,339 SR
Queue Stats
382W - 372L
1,529 Elo+
Solo
Fafnir
Fafnir
vOrangeBox
Fafnir
Level 155
God Stats
3W - 7L
1,390 SR
Queue Stats
656W - 679L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArioxSet
Sobek
15
6 / 5 / 17
10,018
911
9,298
17,471
20,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Chronoprd
Cernunnos
15
2 / 3 / 12
9,246
841
8,122
8,938
3,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
Sem1589
Anhur
13
4 / 7 / 9
8,564
779
5,071
10,844
2,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
SuiRE4L
Eset
18
9 / 1 / 14
10,658
969
15,798
8,247
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TrinciaPalle
Discordia
17
7 / 2 / 15
10,660
969
13,740
9,175
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brine619
Hun Batz
12
2 / 9 / 5
7,647
695
8,777
13,363
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
Grudacus
Freya
15
3 / 5 / 9
8,627
784
7,829
9,668
4,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
8
1 / 5 / 4
6,864
624
3,012
9,335
5,350
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
RADSA
Cernunnos
16
6 / 5 / 6
8,669
788
12,200
12,668
5,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
vOrangeBox
Fafnir
13
3 / 4 / 7
8,595
781
5,622
13,207
16,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
28
Kills
15
18
Deaths
28
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
ArioxSet
Sobek
6
5
17
2.9
L
Hun Batz
Brine619
Hun Batz
2
9
5
0.5
W
Cernunnos
Chronoprd
Cernunnos
2
3
12
2.67
L
Freya
Grudacus
Freya
3
5
9
1.5
L
Artio
1
5
4
0.6
L
Cernunnos
RADSA
Cernunnos
6
5
6
1.8
W
Anhur
Sem1589
Anhur
4
7
9
1.21
W
Eset
SuiRE4L
Eset
9
1
14
16
W
Discordia
TrinciaPalle
Discordia
7
2
15
7.25
L
Fafnir
vOrangeBox
Fafnir
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
37,440
54,675
Taken
58,241
34,114
Mitigated
38,722
15,120
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ArioxSet
Sobek
9,298
254
1,068
3,662
17,471
20,715
212
4,217
13,254
12,012
1,788
L
Hun Batz
Brine619
Hun Batz
8,777
1,257
317
692
13,363
6,468
0
9,351
3,799
0
20,358
W
Cernunnos
Chronoprd
Cernunnos
8,122
4,182
178
2,781
8,938
3,539
3,331
3,120
5,818
0
22,851
L
Freya
Grudacus
Freya
7,829
2,868
1,411
1,438
9,668
4,021
0
5,314
4,225
19,147
0
L
Artio
3,012
114
829
821
9,335
5,350
0
6,359
2,769
4,545
0
L
Cernunnos
RADSA
Cernunnos
12,200
3,741
1,315
2,926
12,668
5,891
300
8,800
3,697
0
23,594
W
Anhur
Sem1589
Anhur
5,071
2,620
155
800
10,844
2,959
1,798
3,311
7,533
0
10,599
W
Eset
SuiRE4L
Eset
15,798
1,217
1,608
1,903
8,247
3,439
1,147
3,007
5,240
34,631
1,037
W
Discordia
TrinciaPalle
Discordia
13,740
885
869
2,096
9,175
3,462
316
2,808
6,367
27,676
0
L
Fafnir
vOrangeBox
Fafnir
5,622
524
202
2,633
13,207
16,992
0
6,872
5,988
9,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
40,402
124
Minions Killed
74
0
Camps Cleared
0
1,013,230
Distance Traveled
770,051
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,018
911
6
1
0
220,571
0
L
Hun Batz
7,647
695
13
1
0
184,748
0
W
Cernunnos
9,246
841
33
3
0
169,140
0
L
Freya
8,627
784
27
2
0
181,369
3
L
Artio
6,864
624
3
0
0
82,418
0
L
Cernunnos
8,669
788
28
3
0
159,168
0
W
Anhur
8,564
779
16
1
0
197,378
0
W
Eset
10,658
969
33
3
0
216,906
0
W
Discordia
10,660
969
36
3
0
209,235
0
L
Fafnir
8,595
781
3
0
0
162,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role