Player Matchup

Geb
Geb
Jcolec02
Geb
Level 168
God Stats
75W - 44L
1,658 SR
Queue Stats
316W - 262L
1,677 Elo+
Party 2
Arachne
Arachne
TmoneyAllDay00
Arachne
Level 212
God Stats
7W - 2L
1,778 SR
Queue Stats
429W - 256L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
vRavenGuard
Nu Wa
Level 24
God Stats
1W - 0L
1,945 SR
Queue Stats
48W - 23L
1,670 Elo+
Party 2
Team Averages
Level 135
1,794 SR
1,669 Elo+

VS

Team Averages
Level 47
1,485 SR
1,436 Elo+
Neith
Neith
Iluv sukeby
Neith
Level 45
God Stats
0W - 1L
1,522 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
SuPeRxNoVaxZeRo
Sylvanus
Level 68
God Stats
7W - 6L
1,527 SR
Queue Stats
28W - 38L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Temeraire Hawke
Kukulkan
Level 29
God Stats
4W - 7L
1,405 SR
Queue Stats
13W - 17L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,280
828
5,191
7,022
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 4
9,898
990
10,054
10,022
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 8
10,007
1,001
15,160
2,994
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,400
740
4,986
10,503
3,141
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
1 / 4 / 0
7,139
714
2,000
13,192
10,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
12
0 / 6 / 1
6,862
686
2,954
8,750
3,472
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
1
8
5
L
Sylvanus
1
4
0
0.25
L
Kukulkan
0
6
1
0.08
W
7
0
4
9
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
9,940
20,038
Taken
32,445
15,800
Mitigated
16,799
7,313
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,986
1,344
0
2,236
10,503
3,141
0
7,426
2,995
0
43,573
W
5,191
37
0
1,734
7,022
7,039
300
1,544
5,478
14,211
1,193
L
Sylvanus
2,000
366
590
1,108
13,192
10,186
0
8,006
4,965
14,774
0
L
Kukulkan
2,954
80
0
0
8,750
3,472
0
4,745
3,731
23,741
0
W
10,054
7,858
0
4,855
10,022
7,662
312
2,459
7,563
0
43,164
W
15,160
7,281
0
724
2,994
1,099
2,674
1,022
1,972
52,343
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
21,401
155
Minions Killed
145
0
Camps Cleared
0
611,875
Distance Traveled
491,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,400
740
88
9
0
184,344
0
W
Geb
8,280
828
18
2
0
208,100
0
L
Sylvanus
7,139
714
21
2
0
152,100
1
L
Kukulkan
6,862
686
36
4
0
154,765
0
W
Arachne
9,898
990
47
5
0
225,029
0
W
Nu Wa
10,007
1,001
90
9
0
178,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role