Player Matchup

Xbalanque
Xbalanque
Demavend12
Xbalanque
Level 58
God Stats
81W - 81L
1,479 SR
Queue Stats
142W - 203L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Invisible1276
Hou Yi
Level 123
God Stats
6W - 9L
1,414 SR
Queue Stats
221W - 232L
1,466 Elo+
Solo
Chaac
Chaac
LordSyco
Chaac
Level 134
God Stats
2W - 0L
1,527 SR
Queue Stats
13W - 21L
1,343 Elo+
Solo
Vulcan
Vulcan
Mabóroshi
Vulcan
Level 86
God Stats
5W - 1L
1,877 SR
Queue Stats
40W - 23L
1,647 Elo+
Solo
Ah Puch
Ah Puch
OTOLOZ
Ah Puch
Level 157
God Stats
372W - 353L
1,438 SR
Queue Stats
1,988W - 2,155L
1,415 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,461 Elo+

VS

Team Averages
Level 136
1,542 SR
1,466 Elo+
Hel
Hel
Checheore
Hel
Level 104
God Stats
1W - 1L
1,714 SR
Queue Stats
199W - 223L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Xuanse97
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Zyndaa
Jing Wei
Level 85
God Stats
11W - 10L
1,409 SR
Queue Stats
85W - 69L
1,501 Elo+
Solo
Nu Wa
Nu Wa
candell42
Nu Wa
Level 179
God Stats
496W - 460L
1,526 SR
Queue Stats
1,607W - 1,711L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
ТвoяМамка
Sun Wukong
Level 172
God Stats
3W - 5L
1,563 SR
Queue Stats
101W - 108L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Demavend12
Xbalanque
16
0 / 1 / 5
9,861
986
5,120
7,404
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 1
10,298
1,030
10,368
7,972
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
LordSyco
Chaac
17
3 / 1 / 4
11,237
1,124
9,766
16,858
18,344
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Mabóroshi
Vulcan
17
2 / 0 / 6
11,268
1,127
26,245
5,631
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
OTOLOZ
Ah Puch
16
2 / 0 / 4
10,247
1,025
13,578
4,347
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

260

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,814
981
5,090
11,272
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Xuanse97
Kukulkan
15
0 / 2 / 1
9,895
990
6,421
9,400
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Zyndaa
Jing Wei
15
0 / 1 / 1
9,931
993
7,602
15,710
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
candell42
Nu Wa
15
0 / 2 / 0
9,552
955
10,105
9,225
3,035
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
15
1 / 1 / 0
9,546
955
10,706
21,722
29,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Xbalanque
Demavend12
Xbalanque
0
1
5
2.5
W
3
0
1
3.5
W
Chaac
LordSyco
Chaac
3
1
4
5
W
Vulcan
Mabóroshi
Vulcan
2
0
6
5
W
Ah Puch
OTOLOZ
Ah Puch
2
0
4
4
L
Kukulkan
Xuanse97
Kukulkan
0
2
1
0.25
L
Jing Wei
Zyndaa
Jing Wei
0
1
1
0.5
L
Nu Wa
candell42
Nu Wa
0
2
0
0
L
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,077
Damage
39,924
42,212
Taken
67,329
28,352
Mitigated
47,123
7,994
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,090
463
3,416
2,140
11,272
5,459
0
7,782
3,490
16,562
0
W
Xbalanque
Demavend12
Xbalanque
5,120
4,156
0
370
7,404
3,014
0
3,144
4,260
0
20,550
W
10,368
4,642
0
1,222
7,972
3,162
0
3,824
4,148
0
26,475
W
Chaac
LordSyco
Chaac
9,766
1,490
0
4,254
16,858
18,344
0
9,747
7,111
0
42,443
W
Vulcan
Mabóroshi
Vulcan
26,245
896
0
0
5,631
2,135
0
3,148
2,483
61,557
1,103
W
Ah Puch
OTOLOZ
Ah Puch
13,578
248
292
1,856
4,347
1,697
0
1,737
2,610
33,839
0
L
Kukulkan
Xuanse97
Kukulkan
6,421
286
0
0
9,400
3,457
0
6,405
2,995
36,106
0
L
Jing Wei
Zyndaa
Jing Wei
7,602
6,415
0
1,487
15,710
5,813
0
9,565
6,145
0
38,400
L
Nu Wa
candell42
Nu Wa
10,105
2,813
190
1,211
9,225
3,035
0
6,004
3,221
29,844
241
L
Sun Wukong
10,706
724
0
387
21,722
29,359
0
9,709
12,013
0
17,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
48,738
279
Minions Killed
270
8
Camps Cleared
4
1,067,802
Distance Traveled
1,064,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,814
981
26
3
0
222,550
0
W
Xbalanque
9,861
986
41
4
0
170,241
0
W
Hou Yi
10,298
1,030
35
4
4
217,755
0
W
Chaac
11,237
1,124
56
6
4
226,039
0
W
Vulcan
11,268
1,127
103
10
0
231,418
0
W
Ah Puch
10,247
1,025
44
4
0
222,349
0
L
Kukulkan
9,895
990
91
9
1
236,951
0
L
Jing Wei
9,931
993
98
10
1
208,182
0
L
Nu Wa
9,552
955
42
4
1
159,205
0
L
Sun Wukong
9,546
955
13
1
1
237,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role