Player Matchup

Ah Puch
Ah Puch
CarlosAHC
Ah Puch
Level 121
God Stats
6W - 3L
1,639 SR
Queue Stats
121W - 108L
1,522 Elo+
Party 2
Chronos
Chronos
Cromoss45
Chronos
Level 88
God Stats
4W - 3L
1,510 SR
Queue Stats
119W - 114L
1,528 Elo+
Party 2
Nemesis
Nemesis
GnarlyBaracooda
Nemesis
Level 109
God Stats
6W - 5L
1,539 SR
Queue Stats
94W - 110L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
JafetGT
Gilgamesh
Level 154
God Stats
7W - 5L
1,572 SR
Queue Stats
247W - 230L
1,532 Elo+
Party 2
Terra
Terra
LE ALO ALii
Terra
Level 166
God Stats
2W - 1L
1,712 SR
Queue Stats
33W - 27L
1,525 Elo+
Solo
Team Averages
Level 128
1,594 SR
1,522 Elo+

VS

Team Averages
Level 90
1,485 SR
1,447 Elo+
Skadi
Skadi
DirectxShotz
Skadi
Level 108
God Stats
18W - 11L
1,615 SR
Queue Stats
275W - 252L
1,533 Elo+
Solo
Zeus
Zeus
ImtherealPeachy
Zeus
Level 102
God Stats
3W - 5L
1,423 SR
Queue Stats
147W - 136L
1,453 Elo+
Party 1
Surtr
Surtr
Ulti_YT_chicken
Surtr
Level 154
God Stats
40W - 33L
1,658 SR
Queue Stats
639W - 604L
1,559 Elo+
Solo
Artio
Artio
jsf2021
Artio
Level 64
God Stats
9W - 12L
1,483 SR
Queue Stats
37W - 43L
1,438 Elo+
Party 1
Fenrir
Fenrir
supermarketsushi
Fenrir
Level 24
God Stats
10W - 19L
1,248 SR
Queue Stats
10W - 20L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CarlosAHC
Ah Puch
14
3 / 0 / 5
8,558
611
6,203
5,912
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Cromoss45
Chronos
13
9 / 0 / 3
8,361
597
14,147
11,197
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 1 / 4
8,614
615
8,072
10,152
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
JafetGT
Gilgamesh
14
4 / 0 / 1
8,196
585
8,332
15,119
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 12
7,783
556
2,998
17,620
10,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
5,818
416
7,798
9,656
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 0
7,158
511
6,789
7,687
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 0
7,757
554
10,137
14,675
9,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
jsf2021
Artio
11
0 / 4 / 0
6,275
448
4,706
14,072
9,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 1
6,137
438
4,682
11,281
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
24
Kills
2
2
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CarlosAHC
Ah Puch
3
0
5
5.5
W
Chronos
Cromoss45
Chronos
9
0
3
10.5
L
0
7
0
0
W
7
1
4
9
L
0
4
0
0
W
Gilgamesh
JafetGT
Gilgamesh
4
0
1
4.5
W
1
1
12
7
L
1
2
0
0.5
L
Artio
jsf2021
Artio
0
4
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
34,112
60,000
Taken
57,371
37,584
Mitigated
28,369
20,778
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CarlosAHC
Ah Puch
6,203
250
0
2,598
5,912
2,079
0
2,837
3,075
56,447
483
W
Chronos
Cromoss45
Chronos
14,147
4,076
0
2,267
11,197
4,284
3,268
1,435
9,762
58,264
2,545
L
7,798
2,498
0
673
9,656
2,775
0
6,060
3,186
0
51,789
W
8,072
3,381
0
238
10,152
4,189
16
1,751
8,401
0
68,326
L
6,789
519
0
106
7,687
2,255
0
3,876
3,723
53,251
815
W
Gilgamesh
JafetGT
Gilgamesh
8,332
2,446
0
3,410
15,119
16,053
0
797
14,322
0
56,939
W
2,998
1,370
5,032
7,233
17,620
10,979
328
5,585
12,035
16,336
0
L
10,137
4,885
0
7,474
14,675
9,435
16
42
13,942
2,378
63,520
L
Artio
jsf2021
Artio
4,706
580
494
5,014
14,072
9,765
0
8,990
4,580
15,101
0
L
4,682
1,856
0
853
11,281
4,139
72
2,671
8,506
0
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
33,145
443
Minions Killed
386
0
Camps Cleared
0
1,448,599
Distance Traveled
1,368,426
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,558
611
106
8
0
287,309
1
W
Chronos
8,361
597
98
7
0
276,591
4
L
Skadi
5,818
416
66
5
0
236,766
0
W
Nemesis
8,614
615
113
8
0
340,110
2
L
Zeus
7,158
511
123
9
0
285,856
0
W
Gilgamesh
8,196
585
102
7
0
268,520
0
W
Terra
7,783
556
24
2
0
276,069
5
L
Surtr
7,757
554
114
8
0
262,354
3
L
Artio
6,275
448
20
1
0
284,437
0
L
Fenrir
6,137
438
63
5
0
299,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role