Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DimVonDream
Nut
Level 158
God Stats
9W - 3L
1,567 SR
Queue Stats
450W - 446L
1,430 Elo+
Solo
Chaac
Chaac
Jahvelins1
Chaac
Level 107
God Stats
4W - 0L
1,830 SR
Queue Stats
24W - 12L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
PolishHiLander
Baron Samedi
Level 118
God Stats
6W - 2L
1,670 SR
Queue Stats
448W - 443L
1,459 Elo+
Solo
Freya
Freya
a_Loaf_O_Toast
Freya
Level 59
God Stats
2W - 0L
1,745 SR
Queue Stats
266W - 294L
1,463 Elo+
Solo
Team Averages
Level 98
1,662 SR
1,503 Elo+

VS

Team Averages
Level 77
1,483 SR
1,521 Elo+
He Bo
He Bo
AJHTheLegend
He Bo
Level 175
God Stats
4W - 6L
1,482 SR
Queue Stats
402W - 392L
1,504 Elo+
Solo
Amaterasu
Amaterasu
CrystalSamurai6
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
MandoAkaSuper
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,528 Elo+
Party 1
Arachne
Arachne
OMGitzJury
Arachne
Level 73
God Stats
0W - 1L
1,489 SR
Queue Stats
32W - 28L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
VeryBigCats
Baron Samedi
Level 68
God Stats
2W - 3L
1,445 SR
Queue Stats
431W - 456L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 11
6,888
1,148
4,327
6,859
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 10
6,659
1,110
7,571
4,860
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
11
4 / 1 / 8
6,785
1,131
4,775
5,051
4,790
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
PolishHiLander
Baron Samedi
13
3 / 1 / 11
7,054
1,176
7,924
4,578
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 5
6,881
1,147
2,532
5,515
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,590
765
120
960
278
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
CrystalSamurai6
Amaterasu
9
0 / 6 / 4
5,147
858
2,218
7,762
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
MandoAkaSuper
Hun Batz
12
2 / 3 / 3
5,875
979
5,399
7,403
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
OMGitzJury
Arachne
11
1 / 2 / 6
5,837
973
3,448
7,447
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
VeryBigCats
Baron Samedi
12
4 / 5 / 2
6,913
1,152
6,695
6,357
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
17
Kills
7
9
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
11
4.75
L
0
1
1
0.5
L
Amaterasu
CrystalSamurai6
Amaterasu
0
6
4
0.33
W
2
2
10
3.5
W
Chaac
4
1
8
8
L
Hun Batz
MandoAkaSuper
Hun Batz
2
3
3
1.17
L
Arachne
OMGitzJury
Arachne
1
2
6
2
W
Baron Samedi
PolishHiLander
Baron Samedi
3
1
11
8.5
L
Baron Samedi
VeryBigCats
Baron Samedi
4
5
2
1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
17,880
26,863
Taken
29,929
16,728
Mitigated
18,188
11,030
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,327
203
698
2,403
6,859
5,899
156
1,823
4,883
9,925
1,192
L
120
0
0
0
960
278
0
840
120
912
59
L
Amaterasu
CrystalSamurai6
Amaterasu
2,218
393
0
602
7,762
4,043
0
4,119
3,643
0
3,138
W
7,571
3,571
281
1,017
4,860
1,694
0
1,925
2,819
0
19,446
W
Chaac
4,775
47
171
1,505
5,051
4,790
156
774
4,148
0
10,127
L
Hun Batz
MandoAkaSuper
Hun Batz
5,399
52
218
1,970
7,403
3,283
0
3,168
4,235
0
13,344
L
Arachne
OMGitzJury
Arachne
3,448
1,681
102
1,636
7,447
7,441
0
3,128
4,319
0
4,128
W
Baron Samedi
PolishHiLander
Baron Samedi
7,924
654
1,691
1,907
4,578
2,531
527
1,077
3,393
14,332
0
L
Baron Samedi
VeryBigCats
Baron Samedi
6,695
1,102
400
656
6,357
3,143
0
3,299
3,058
15,895
0
W
2,532
1,029
387
970
5,515
1,814
921
1,199
4,193
4,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
28,362
92
Minions Killed
42
0
Camps Cleared
0
596,120
Distance Traveled
450,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,888
1,148
20
3
0
97,738
0
L
He Bo
4,590
765
2
0
0
20,491
0
L
Amaterasu
5,147
858
2
0
0
95,490
0
W
Nut
6,659
1,110
33
6
0
103,064
0
W
Chaac
6,785
1,131
9
2
0
135,067
0
L
Hun Batz
5,875
979
11
2
0
122,757
0
L
Arachne
5,837
973
3
1
0
114,086
0
W
Baron Samedi
7,054
1,176
21
4
0
130,154
0
L
Baron Samedi
6,913
1,152
24
4
0
97,760
0
W
Freya
6,881
1,147
9
2
0
130,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role