Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nymeria3195
Baron Samedi
Level 78
God Stats
5W - 7L
1,368 SR
Queue Stats
6W - 10L
1,380 Elo+
Solo
Medusa
Medusa
Paolo133
Medusa
Level 149
God Stats
2W - 1L
1,744 SR
Queue Stats
74W - 52L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
biitchingtons
Zhong Kui
Level 148
God Stats
5W - 5L
1,717 SR
Queue Stats
244W - 280L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
borndragon
Tsukuyomi
Level 158
God Stats
2W - 3L
1,208 SR
Queue Stats
106W - 92L
1,543 Elo+
Solo
Team Averages
Level 136
1,508 SR
1,503 Elo+

VS

Team Averages
Level 135
1,848 SR
1,792 Elo+
Hun Batz
Hun Batz
Airbourne_killa1
Hun Batz
Level 154
God Stats
5W - 1L
1,698 SR
Queue Stats
71W - 87L
1,489 Elo+
Solo
Ra
Ra
CaIIMeHappy
Ra
Level 158
God Stats
7W - 0L
2,025 SR
Queue Stats
439W - 119L
1,837 Elo+
Party 1
Martichoras
Martichoras
Calrick
Martichoras
Level 131
God Stats
21W - 1L
2,001 SR
Queue Stats
309W - 83L
1,895 Elo+
Party 1
Chaac
Chaac
StrongestBeard
Chaac
Level 122
God Stats
8W - 3L
1,742 SR
Queue Stats
178W - 31L
1,931 Elo+
Party 1
Charon
Charon
atnhdog
Charon
Level 109
God Stats
5W - 0L
1,772 SR
Queue Stats
220W - 75L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,324
1,065
314
2,371
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Nymeria3195
Baron Samedi
11
1 / 2 / 3
6,167
1,233
2,806
5,713
2,161
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Paolo133
Medusa
11
1 / 2 / 3
6,364
1,273
5,136
4,295
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
biitchingtons
Zhong Kui
11
1 / 3 / 2
6,281
1,256
6,529
4,714
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
borndragon
Tsukuyomi
11
1 / 6 / 3
6,241
1,248
6,161
8,044
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,331
1,266
4,176
3,546
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 9
6,924
1,385
4,139
2,770
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Calrick
Martichoras
12
7 / 0 / 5
8,146
1,629
6,050
3,429
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 11
6,163
1,233
3,887
6,038
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
atnhdog
Charon
12
2 / 1 / 12
7,028
1,406
3,940
6,542
6,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
14
15
Deaths
4
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
2
1
4
4
W
3
0
9
7.5
W
Martichoras
Calrick
Martichoras
7
0
5
9.5
L
Baron Samedi
Nymeria3195
Baron Samedi
1
2
3
1.25
L
Medusa
Paolo133
Medusa
1
2
3
1.25
W
0
2
11
2.75
W
Charon
atnhdog
Charon
2
1
12
8
L
Zhong Kui
biitchingtons
Zhong Kui
1
3
2
0.67
L
Tsukuyomi
borndragon
Tsukuyomi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
22,192
25,137
Taken
22,325
10,740
Mitigated
15,625
2,750
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
314
0
0
124
2,371
1,583
0
811
1,531
0
2,478
W
4,176
754
0
904
3,546
1,817
0
1,577
1,969
0
13,197
W
4,139
246
999
686
2,770
921
0
874
1,896
15,615
0
W
Martichoras
Calrick
Martichoras
6,050
1,289
0
434
3,429
1,359
0
789
2,640
0
23,952
L
Baron Samedi
Nymeria3195
Baron Samedi
2,806
283
672
999
5,713
2,161
0
1,514
4,123
7,633
37
L
Medusa
Paolo133
Medusa
5,136
877
0
0
4,295
1,302
0
1,555
2,625
0
23,853
W
3,887
407
0
1,449
6,038
5,206
0
3,643
2,395
0
6,565
W
Charon
atnhdog
Charon
3,940
585
0
789
6,542
6,322
0
2,108
4,434
8,492
0
L
Zhong Kui
biitchingtons
Zhong Kui
6,529
1,692
0
300
4,714
3,237
0
1,825
2,725
15,376
1,759
L
Tsukuyomi
borndragon
Tsukuyomi
6,161
1,760
0
655
8,044
2,457
0
2,287
5,720
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
34,592
109
Minions Killed
109
5
Camps Cleared
7
454,749
Distance Traveled
535,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,324
1,065
12
2
0
36,142
0
W
Hun Batz
6,331
1,266
17
3
1
102,238
0
W
Ra
6,924
1,385
28
6
2
122,853
0
W
Martichoras
8,146
1,629
51
10
1
108,627
0
L
Baron Samedi
6,167
1,233
11
2
1
88,151
0
L
Medusa
6,364
1,273
36
7
1
128,217
0
W
Chaac
6,163
1,233
10
2
2
97,411
0
W
Charon
7,028
1,406
3
1
1
104,846
0
L
Zhong Kui
6,281
1,256
18
4
1
95,095
0
L
Tsukuyomi
6,241
1,248
32
6
2
107,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role